DesignPhilosophyCollaboratePatternsUseCaseParadigmIterateIdeasDiscoveryIntuitiveEmpathyFlowMobileInnovativeEdgeCaseCognitiveLoadShouldDesignersCode?UsersUserResearchExperiencesRe-ThinkProcessStorytellingPrototypeCommuni-cateDesignPhilosophyCollaboratePatternsUseCaseParadigmIterateIdeasDiscoveryIntuitiveEmpathyFlowMobileInnovativeEdgeCaseCognitiveLoadShouldDesignersCode?UsersUserResearchExperiencesRe-ThinkProcessStorytellingPrototypeCommuni-cate

Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Design Philosophy
  2. Collaborate
  3. Patterns
  4. Use Case
  5. Paradigm
  6. Iterate
  7. Ideas
  8. Discovery
  9. Intuitive
  10. Empathy
  11. Flow
  12. Mobile
  13. Innovative
  14. Edge Case
  15. Cognitive Load
  16. Should Designers Code?
  17. Users
  18. User Research
  19. Experiences
  20. Re-Think
  21. Process
  22. Storytelling
  23. Prototype
  24. Communi-cate