random pvp encounters Can only be trained in 1 zone OP only proposed a minigame to train it literally just a minigame trivialize existing pvp buyable teachs players about the tick system wouldn't be accessible by skillers Part of another skill Does not integrate into the rest of the game OP doesn't outline a training method rework existing minigame bankstanding trained by training other skills wouldn't be accessible by ironman random pvm encounters a totally different video game Copy Pasted from RS3 trimmed max cape trivialize existing pvm Limitless potential rework existing quest rewards Copy pasted from RSC impossible to implement in this game random pvp encounters Can only be trained in 1 zone OP only proposed a minigame to train it literally just a minigame trivialize existing pvp buyable teachs players about the tick system wouldn't be accessible by skillers Part of another skill Does not integrate into the rest of the game OP doesn't outline a training method rework existing minigame bankstanding trained by training other skills wouldn't be accessible by ironman random pvm encounters a totally different video game Copy Pasted from RS3 trimmed max cape trivialize existing pvm Limitless potential rework existing quest rewards Copy pasted from RSC impossible to implement in this game
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
random pvp encounters
Can only be trained in 1 zone
OP only proposed a minigame to train it
literally just a minigame
trivialize existing pvp
buyable
teachs players about the tick system
wouldn't be accessible by skillers
Part of another skill
Does not integrate into the rest of the game
OP doesn't outline a training method
rework existing minigame
bankstanding
trained by training other skills
wouldn't be accessible by ironman
random pvm encounters
a totally different video game
Copy
Pasted
from
RS3
trimmed max cape
trivialize existing pvm
Limitless potential
rework existing quest rewards
Copy pasted from RSC
impossible to implement in this game