Red Pixel Shading JPEG pixilation Down Third Person Perspective vanishing point Dots per inch Origin Overhead Second Person Perspective Pixels scroll Concave native pole Perspective visible play area Storyboard Sprites First Person Perspective 2D dithering Parallex Decreases Mosaic Active 3D Color palette Models Increases Camera Static Tessellation Visual Perspective Mesh Gray Red Pixel Shading JPEG pixilation Down Third Person Perspective vanishing point Dots per inch Origin Overhead Second Person Perspective Pixels scroll Concave native pole Perspective visible play area Storyboard Sprites First Person Perspective 2D dithering Parallex Decreases Mosaic Active 3D Color palette Models Increases Camera Static Tessellation Visual Perspective Mesh Gray
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Red
Pixel
Shading
JPEG
pixilation
Down
Third Person
Perspective
vanishing point
Dots per inch
Origin
Overhead
Second Person Perspective
Pixels
scroll
Concave
native pole
Perspective
visible play area
Storyboard
Sprites
First Person
Perspective
2D
dithering
Parallex
Decreases
Mosaic
Active
3D
Color palette
Models
Increases
Camera
Static
Tessellation
Visual
Perspective
Mesh
Gray