56(0)positive xpositive =-15degrees8(2)(-2)=4groupsof -2+1+16negativeintegersyou lose 2points everyturn for thenext 5 turnsAdditionof integersrule: samesigns-32/85 lessthan -4-7 x7 =additiveinverse-9 +4=samesigns=positive;differentsigns=negativeK.S.O.-56dividedby 4-1(-1)(-1)=56(0)positive xpositive =-15degrees8(2)(-2)=4groupsof -2+1+16negativeintegersyou lose 2points everyturn for thenext 5 turnsAdditionof integersrule: samesigns-32/85 lessthan -4-7 x7 =additiveinverse-9 +4=samesigns=positive;differentsigns=negativeK.S.O.-56dividedby 4-1(-1)(-1)=

Integer Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 56(0)
  2. positive x positive =
  3. -15 degrees
  4. 8(2)(-2)=
  5. 4 groups of -2
  6. +1
  7. +16
  8. negative
  9. integers
  10. you lose 2 points every turn for the next 5 turns
  11. Addition of integers rule: same signs
  12. -32/8
  13. 5 less than -4
  14. -7 x 7 =
  15. additive inverse
  16. -9 + 4=
  17. same signs=positive; different signs=negative
  18. K.S.O.
  19. -56 divided by 4
  20. -1(-1)(-1)=