Ways tomakeexperimentsvalidExample ofaqualitativeobservationPieChartDataTableKey orLegendExperimentalGroupMaterialsOneQuantitativeDataXaxisConstant/ControlledVariableProcedureScaleIndependentVariablePeerReviewHypothesisDataAnalyzequalitativedataControlledExperimentLineGraphControlGroupBarGraphTitleYaxisInferenceExample ofaquantitativeobservationObservationDependentVariabeWays tomakeexperimentsvalidExample ofaqualitativeobservationPieChartDataTableKey orLegendExperimentalGroupMaterialsOneQuantitativeDataXaxisConstant/ControlledVariableProcedureScaleIndependentVariablePeerReviewHypothesisDataAnalyzequalitativedataControlledExperimentLineGraphControlGroupBarGraphTitleYaxisInferenceExample ofaquantitativeobservationObservationDependentVariabe

Scientific Methodology & Graphing - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ways to make experiments valid
  2. Example of a qualitative observation
  3. Pie Chart
  4. Data Table
  5. Key or Legend
  6. Experimental Group
  7. Materials
  8. One
  9. Quantitative Data
  10. X axis
  11. Constant/ Controlled Variable
  12. Procedure
  13. Scale
  14. Independent Variable
  15. Peer Review
  16. Hypothesis
  17. Data
  18. Analyze
  19. qualitative data
  20. Controlled Experiment
  21. Line Graph
  22. Control Group
  23. Bar Graph
  24. Title
  25. Y axis
  26. Inference
  27. Example of a quantitative observation
  28. Observation
  29. Dependent Variabe