SurveyparticipantsRole-playingMultipleChoiceSustaintrust withour state'seducatorsGamificationActivitiesto moveonto nextlessonImmediatefeedbackIdentify areas ofmisunderstandingSurveysare aresourceUse real-worldoutcomesKnowledgechecksThink-pair-shareExplain thepurpose ofthe moduleSecureteachers'financialfuturesMatchingSolveproblemsHow toengageparticipantsRelevanceGamesmake itfunExplain thebenefits ofthelearningVariety ofquestionsHow to helplearnersretaininformationTrue/FalsePersonalizedchallengesConnectto workSurveyparticipantsRole-playingMultipleChoiceSustaintrust withour state'seducatorsGamificationActivitiesto moveonto nextlessonImmediatefeedbackIdentify areas ofmisunderstandingSurveysare aresourceUse real-worldoutcomesKnowledgechecksThink-pair-shareExplain thepurpose ofthe moduleSecureteachers'financialfuturesMatchingSolveproblemsHow toengageparticipantsRelevanceGamesmake itfunExplain thebenefits ofthelearningVariety ofquestionsHow to helplearnersretaininformationTrue/FalsePersonalizedchallengesConnectto work

Training That Sticks! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Survey participants
  2. Role-playing
  3. Multiple Choice
  4. Sustain trust with our state's educators
  5. Gamification
  6. Activities to move onto next lesson
  7. Immediate feedback
  8. Identify areas of misunderstanding
  9. Surveys are a resource
  10. Use real-world outcomes
  11. Knowledge checks
  12. Think-pair-share
  13. Explain the purpose of the module
  14. Secure teachers' financial futures
  15. Matching
  16. Solve problems
  17. How to engage participants
  18. Relevance
  19. Games make it fun
  20. Explain the benefits of the learning
  21. Variety of questions
  22. How to help learners retain information
  23. True/False
  24. Personalized challenges
  25. Connect to work