Cav can bedismountedfromprojectilesCavrearingeach-otherExp systemreworked for5th timeArchersautoreloadremovedMMRleaderboard buttop 50 arerandom playerswho just neverretiredSomeperfectlyworking gamemechanicreworked (2)ClanbalanceremovedChambersintroduced butthey work 360°or happen toooftenaccidentallyChainanimationcancelremovedShields cannot beequiped withweaponMarketplaceintroducedand wewitness 1stRMTcRPG skirmishnever receivesall NativemechanicsBumpstubsremovedServersnever reach50 playersafter PE isoutNew balanceteam/councilis introducedAfter making1h cav viableGlaive cavbecomes opSomeperfectlyworking gamemechanicreworked (1)Cav can bedismountedfromprojectilesCavrearingeach-otherExp systemreworked for5th timeArchersautoreloadremovedMMRleaderboard buttop 50 arerandom playerswho just neverretiredSomeperfectlyworking gamemechanicreworked (2)ClanbalanceremovedChambersintroduced butthey work 360°or happen toooftenaccidentallyChainanimationcancelremovedShields cannot beequiped withweaponMarketplaceintroducedand wewitness 1stRMTcRPG skirmishnever receivesall NativemechanicsBumpstubsremovedServersnever reach50 playersafter PE isoutNew balanceteam/councilis introducedAfter making1h cav viableGlaive cavbecomes opSomeperfectlyworking gamemechanicreworked (1)

cRPG bingo for 2023 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cav can be dismounted from projectiles
  2. Cav rearing each-other
  3. Exp system reworked for 5th time
  4. Archers autoreload removed
  5. MMR leaderboard but top 50 are random players who just never retired
  6. Some perfectly working game mechanic reworked (2)
  7. Clan balance removed
  8. Chambers introduced but they work 360° or happen too often accidentally
  9. Chain animation cancel removed
  10. Shields can not be equiped with weapon
  11. Marketplace introduced and we witness 1st RMT
  12. cRPG skirmish never receives all Native mechanics
  13. Bump stubs removed
  14. Servers never reach 50 players after PE is out
  15. New balance team/council is introduced
  16. After making 1h cav viable Glaive cav becomes op
  17. Some perfectly working game mechanic reworked (1)