ChainanimationcancelremovedMarketplaceintroducedand wewitness 1stRMTSomeperfectlyworking gamemechanicreworked (1)After making1h cav viableGlaive cavbecomes opClanbalanceremovedCav can bedismountedfromprojectilesBumpstubsremovedCavrearingeach-otherExp systemreworked for5th timeArchersautoreloadremovedShields cannot beequiped withweaponNew balanceteam/councilis introducedcRPG skirmishnever receivesall NativemechanicsServersnever reach50 playersafter PE isoutSomeperfectlyworking gamemechanicreworked (2)Chambersintroduced butthey work 360°or happen toooftenaccidentallyMMRleaderboard buttop 50 arerandom playerswho just neverretiredChainanimationcancelremovedMarketplaceintroducedand wewitness 1stRMTSomeperfectlyworking gamemechanicreworked (1)After making1h cav viableGlaive cavbecomes opClanbalanceremovedCav can bedismountedfromprojectilesBumpstubsremovedCavrearingeach-otherExp systemreworked for5th timeArchersautoreloadremovedShields cannot beequiped withweaponNew balanceteam/councilis introducedcRPG skirmishnever receivesall NativemechanicsServersnever reach50 playersafter PE isoutSomeperfectlyworking gamemechanicreworked (2)Chambersintroduced butthey work 360°or happen toooftenaccidentallyMMRleaderboard buttop 50 arerandom playerswho just neverretired

cRPG bingo for 2023 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Chain animation cancel removed
  2. Marketplace introduced and we witness 1st RMT
  3. Some perfectly working game mechanic reworked (1)
  4. After making 1h cav viable Glaive cav becomes op
  5. Clan balance removed
  6. Cav can be dismounted from projectiles
  7. Bump stubs removed
  8. Cav rearing each-other
  9. Exp system reworked for 5th time
  10. Archers autoreload removed
  11. Shields can not be equiped with weapon
  12. New balance team/council is introduced
  13. cRPG skirmish never receives all Native mechanics
  14. Servers never reach 50 players after PE is out
  15. Some perfectly working game mechanic reworked (2)
  16. Chambers introduced but they work 360° or happen too often accidentally
  17. MMR leaderboard but top 50 are random players who just never retired