Sherri/Johnaskssomeone torevive themJohn is happyaboutsomething thatdoesn'tprogress thegameSherristolesomethingSomeoneasks aquestion thatno oneanswersEarnestaccusessomeoneof stealingSherri and Ashget mad atJohnsimultaneouslyErnest startsbeef with arandomenemyAsh has tostopmanaging tohelp theteamEarnest andSherri argueaboutnavigatingEarnesthas to leadsomeonehomeSherri sayssomething isfine (Whenits not)An enemyis at homebaseJohn getslost byhimselfSomeonedamages/killsa teammateSherrican't get toher deadbodyJohndestroysa houseSomeone'sgamecrashesSomeoneleadsenemiesto anotherSomeoneasks Earnestto kill anenemy forthemAshmicro-managesAsh andSherri haveanindependentconversationSome onesmic cuts outat a funnymomentSherri/Ashgetobsessedwith interiordesignJohn'ssuggestiongetsratioedSherri/Johnaskssomeone torevive themJohn is happyaboutsomething thatdoesn'tprogress thegameSherristolesomethingSomeoneasks aquestion thatno oneanswersEarnestaccusessomeoneof stealingSherri and Ashget mad atJohnsimultaneouslyErnest startsbeef with arandomenemyAsh has tostopmanaging tohelp theteamEarnest andSherri argueaboutnavigatingEarnesthas to leadsomeonehomeSherri sayssomething isfine (Whenits not)An enemyis at homebaseJohn getslost byhimselfSomeonedamages/killsa teammateSherrican't get toher deadbodyJohndestroysa houseSomeone'sgamecrashesSomeoneleadsenemiesto anotherSomeoneasks Earnestto kill anenemy forthemAshmicro-managesAsh andSherri haveanindependentconversationSome onesmic cuts outat a funnymomentSherri/Ashgetobsessedwith interiordesignJohn'ssuggestiongetsratioed

Survival Bingo Chart - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sherri/John asks someone to revive them
  2. John is happy about something that doesn't progress the game
  3. Sherri stole something
  4. Someone asks a question that no one answers
  5. Earnest accuses someone of stealing
  6. Sherri and Ash get mad at John simultaneously
  7. Ernest starts beef with a random enemy
  8. Ash has to stop managing to help the team
  9. Earnest and Sherri argue about navigating
  10. Earnest has to lead someone home
  11. Sherri says something is fine (When its not)
  12. An enemy is at home base
  13. John gets lost by himself
  14. Someone damages/kills a teammate
  15. Sherri can't get to her dead body
  16. John destroys a house
  17. Someone's game crashes
  18. Someone leads enemies to another
  19. Someone asks Earnest to kill an enemy for them
  20. Ash micro-manages
  21. Ash and Sherri have an independent conversation
  22. Some ones mic cuts out at a funny moment
  23. Sherri/Ash get obsessed with interior design
  24. John's suggestion gets ratioed