Ash has tostopmanaging tohelp theteamSherristolesomethingEarnesthas to leadsomeonehomeSomeoneasks aquestion thatno oneanswersJohn getslost byhimselfAn enemyis at homebaseSomeone'sgamecrashesSomeoneasks Earnestto kill anenemy forthemSomeoneleadsenemiesto anotherAsh andSherri haveanindependentconversationSherri sayssomething isfine (Whenits not)Johndestroysa houseSherri/Ashgetobsessedwith interiordesignEarnestaccusessomeoneof stealingJohn'ssuggestiongetsratioedSomeonedamages/killsa teammateAshmicro-managesEarnest andSherri argueaboutnavigatingSherrican't get toher deadbodySherri and Ashget mad atJohnsimultaneouslyJohn is happyaboutsomething thatdoesn'tprogress thegameErnest startsbeef with arandomenemySherri/Johnaskssomeone torevive themSome onesmic cuts outat a funnymomentAsh has tostopmanaging tohelp theteamSherristolesomethingEarnesthas to leadsomeonehomeSomeoneasks aquestion thatno oneanswersJohn getslost byhimselfAn enemyis at homebaseSomeone'sgamecrashesSomeoneasks Earnestto kill anenemy forthemSomeoneleadsenemiesto anotherAsh andSherri haveanindependentconversationSherri sayssomething isfine (Whenits not)Johndestroysa houseSherri/Ashgetobsessedwith interiordesignEarnestaccusessomeoneof stealingJohn'ssuggestiongetsratioedSomeonedamages/killsa teammateAshmicro-managesEarnest andSherri argueaboutnavigatingSherrican't get toher deadbodySherri and Ashget mad atJohnsimultaneouslyJohn is happyaboutsomething thatdoesn'tprogress thegameErnest startsbeef with arandomenemySherri/Johnaskssomeone torevive themSome onesmic cuts outat a funnymoment

Survival Bingo Chart - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ash has to stop managing to help the team
  2. Sherri stole something
  3. Earnest has to lead someone home
  4. Someone asks a question that no one answers
  5. John gets lost by himself
  6. An enemy is at home base
  7. Someone's game crashes
  8. Someone asks Earnest to kill an enemy for them
  9. Someone leads enemies to another
  10. Ash and Sherri have an independent conversation
  11. Sherri says something is fine (When its not)
  12. John destroys a house
  13. Sherri/Ash get obsessed with interior design
  14. Earnest accuses someone of stealing
  15. John's suggestion gets ratioed
  16. Someone damages/kills a teammate
  17. Ash micro-manages
  18. Earnest and Sherri argue about navigating
  19. Sherri can't get to her dead body
  20. Sherri and Ash get mad at John simultaneously
  21. John is happy about something that doesn't progress the game
  22. Ernest starts beef with a random enemy
  23. Sherri/John asks someone to revive them
  24. Some ones mic cuts out at a funny moment