Someoneleadsenemiesto anotherAn enemyis at homebaseJohn getslost byhimselfSherri/Johnaskssomeone torevive themEarnest andSherri argueaboutnavigatingSomeonedamages/killsa teammateSomeone'sgamecrashesSomeoneasks Earnestto kill anenemy forthemSomeoneasks aquestion thatno oneanswersErnest startsbeef with arandomenemyEarnestaccusessomeoneof stealingAsh andSherri haveanindependentconversationEarnesthas to leadsomeonehomeJohn'ssuggestiongetsratioedAshmicro-managesSherristolesomethingSherri and Ashget mad atJohnsimultaneouslySome onesmic cuts outat a funnymomentJohn is happyaboutsomething thatdoesn'tprogress thegameSherri sayssomething isfine (Whenits not)Ash has tostopmanaging tohelp theteamSherri/Ashgetobsessedwith interiordesignSherrican't get toher deadbodyJohndestroysa houseSomeoneleadsenemiesto anotherAn enemyis at homebaseJohn getslost byhimselfSherri/Johnaskssomeone torevive themEarnest andSherri argueaboutnavigatingSomeonedamages/killsa teammateSomeone'sgamecrashesSomeoneasks Earnestto kill anenemy forthemSomeoneasks aquestion thatno oneanswersErnest startsbeef with arandomenemyEarnestaccusessomeoneof stealingAsh andSherri haveanindependentconversationEarnesthas to leadsomeonehomeJohn'ssuggestiongetsratioedAshmicro-managesSherristolesomethingSherri and Ashget mad atJohnsimultaneouslySome onesmic cuts outat a funnymomentJohn is happyaboutsomething thatdoesn'tprogress thegameSherri sayssomething isfine (Whenits not)Ash has tostopmanaging tohelp theteamSherri/Ashgetobsessedwith interiordesignSherrican't get toher deadbodyJohndestroysa house

Survival Bingo Chart - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone leads enemies to another
  2. An enemy is at home base
  3. John gets lost by himself
  4. Sherri/John asks someone to revive them
  5. Earnest and Sherri argue about navigating
  6. Someone damages/kills a teammate
  7. Someone's game crashes
  8. Someone asks Earnest to kill an enemy for them
  9. Someone asks a question that no one answers
  10. Ernest starts beef with a random enemy
  11. Earnest accuses someone of stealing
  12. Ash and Sherri have an independent conversation
  13. Earnest has to lead someone home
  14. John's suggestion gets ratioed
  15. Ash micro-manages
  16. Sherri stole something
  17. Sherri and Ash get mad at John simultaneously
  18. Some ones mic cuts out at a funny moment
  19. John is happy about something that doesn't progress the game
  20. Sherri says something is fine (When its not)
  21. Ash has to stop managing to help the team
  22. Sherri/Ash get obsessed with interior design
  23. Sherri can't get to her dead body
  24. John destroys a house