Someone getsdumped orwrecks out inthe last 5 lapsof the race5+ carsinvolvedin a singleincident3 wideinto busstopCar intire wallat infieldThe polesitterin at least ONEof the threeclasses doesnot win the raceSomeonegetsintentionallywreckedA car crashesduring the first5 laps they exitthe pits duringthe raceNDMLandminehappensto a carA car getsover 30incidentpoints duringthe raceSomeonegets adrivethroughfor too manyincident pointsAt least 10cars in a classfinish within 3seconds ofeach otherA classleaderwrecks andgets ameatballMargin ofvictory in all 3classes is lessthan 3 tenthsof a secondCar flips andcomes torest upsidedownUnsaferejoincauseswreckSomeone'sengineblows upSomeonegetsDQ'dSomeonestraightlinesthe busstopQualifyingfield spread ofthe top 10 in aclass is under0.5 secondsA car with amissing/brokenwheel drivesits way back tothe pitsAt least 75%of the field isone carmodel in theGT4 classCrashbetweencars enteringthe pits4wideSmokingcarFewer than 3non-Elantrasin top splitA car getsa speedingin pitspenaltyBeef invoice/textchatA car getsover 3seconds ofair time atonceAt least 10cars fail tofinish theraceNetcode(at least0.5 carwidths)Totalincidentsaccumulatedby the field isabove 550Someone getsdumped orwrecks out inthe last 5 lapsof the race5+ carsinvolvedin a singleincident3 wideinto busstopCar intire wallat infieldThe polesitterin at least ONEof the threeclasses doesnot win the raceSomeonegetsintentionallywreckedA car crashesduring the first5 laps they exitthe pits duringthe raceNDMLandminehappensto a carA car getsover 30incidentpoints duringthe raceSomeonegets adrivethroughfor too manyincident pointsAt least 10cars in a classfinish within 3seconds ofeach otherA classleaderwrecks andgets ameatballMargin ofvictory in all 3classes is lessthan 3 tenthsof a secondCar flips andcomes torest upsidedownUnsaferejoincauseswreckSomeone'sengineblows upSomeonegetsDQ'dSomeonestraightlinesthe busstopQualifyingfield spread ofthe top 10 in aclass is under0.5 secondsA car with amissing/brokenwheel drivesits way back tothe pitsAt least 75%of the field isone carmodel in theGT4 classCrashbetweencars enteringthe pits4wideSmokingcarFewer than 3non-Elantrasin top splitA car getsa speedingin pitspenaltyBeef invoice/textchatA car getsover 3seconds ofair time atonceAt least 10cars fail tofinish theraceNetcode(at least0.5 carwidths)Totalincidentsaccumulatedby the field isabove 550

2022 iRacing Roar Before the 24 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone gets dumped or wrecks out in the last 5 laps of the race
  2. 5+ cars involved in a single incident
  3. 3 wide into bus stop
  4. Car in tire wall at infield
  5. The polesitter in at least ONE of the three classes does not win the race
  6. Someone gets intentionally wrecked
  7. A car crashes during the first 5 laps they exit the pits during the race
  8. NDM Landmine happens to a car
  9. A car gets over 30 incident points during the race
  10. Someone gets a drivethrough for too many incident points
  11. At least 10 cars in a class finish within 3 seconds of each other
  12. A class leader wrecks and gets a meatball
  13. Margin of victory in all 3 classes is less than 3 tenths of a second
  14. Car flips and comes to rest upside down
  15. Unsafe rejoin causes wreck
  16. Someone's engine blows up
  17. Someone gets DQ'd
  18. Someone straightlines the bus stop
  19. Qualifying field spread of the top 10 in a class is under 0.5 seconds
  20. A car with a missing/broken wheel drives its way back to the pits
  21. At least 75% of the field is one car model in the GT4 class
  22. Crash between cars entering the pits
  23. 4 wide
  24. Smoking car
  25. Fewer than 3 non-Elantras in top split
  26. A car gets a speeding in pits penalty
  27. Beef in voice/text chat
  28. A car gets over 3 seconds of air time at once
  29. At least 10 cars fail to finish the race
  30. Netcode (at least 0.5 car widths)
  31. Total incidents accumulated by the field is above 550