SCALESMALLCAPSBTIMAPTYPEFACESTYPEFAMILIESREFORM &REVOLUTIONANATOMYFONTFORMATORNAMENTSSUPERFAMILIESLOGOTYPESABSTRACTIONLETTERHUMANISMTYPECLASSIFICATIONNUMERALSTYPEFACEDESIGNTYPE ASPROGRAMMONSTERFONTSTYPE ASNARRATIVESIZEFONTLICENSINGLETTERINGMIXINGTYPEFACESPUNCTUATIONSCALESMALLCAPSBTIMAPTYPEFACESTYPEFAMILIESREFORM &REVOLUTIONANATOMYFONTFORMATORNAMENTSSUPERFAMILIESLOGOTYPESABSTRACTIONLETTERHUMANISMTYPECLASSIFICATIONNUMERALSTYPEFACEDESIGNTYPE ASPROGRAMMONSTERFONTSTYPE ASNARRATIVESIZEFONTLICENSINGLETTERINGMIXINGTYPEFACESPUNCTUATION

THINKING WITH TYPE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. SCALE
  2. SMALL CAPS
  3. BTIMAP TYPEFACES
  4. TYPE FAMILIES
  5. REFORM & REVOLUTION
  6. ANATOMY
  7. FONT FORMAT
  8. ORNAMENTS
  9. SUPER FAMILIES
  10. LOGOTYPES
  11. ABSTRACTION
  12. LETTER
  13. HUMANISM
  14. TYPE CLASSIFICATION
  15. NUMERALS
  16. TYPEFACE DESIGN
  17. TYPE AS PROGRAM
  18. MONSTER FONTS
  19. TYPE AS NARRATIVE
  20. SIZE
  21. FONT LICENSING
  22. LETTERING
  23. MIXING TYPEFACES
  24. PUNCTUATION