KalebTypesSomeonebrings in aboon andcan't find aTotemMicahWarnsabout 3genSomeonefails aflashyMicahmentionsboil overSomeonegetstunneledoutWatkinsinternetrobotoChris callslightborn(nolightborn)Josiah sayskiller ischasing him(they aren't)Michaelhooked first(deliverance)Hayden hasa negativeinteractionwith a locker50/50(two manescape)Someonefails chaseand goesdowninstantlySomeonedoesn'ttakechaseSomeoneruns a builddoesn't getto use itSomeoneComplainsaboutkillerSomeoneruns killerintoeveryoneelseMattBlindskillerKiller hitsthroughpalletSomeonegets lithevalueJosiahruns intokillerClash ofclansconvo(naturally)Someonegreeds4 manescapeKalebTypesSomeonebrings in aboon andcan't find aTotemMicahWarnsabout 3genSomeonefails aflashyMicahmentionsboil overSomeonegetstunneledoutWatkinsinternetrobotoChris callslightborn(nolightborn)Josiah sayskiller ischasing him(they aren't)Michaelhooked first(deliverance)Hayden hasa negativeinteractionwith a locker50/50(two manescape)Someonefails chaseand goesdowninstantlySomeonedoesn'ttakechaseSomeoneruns a builddoesn't getto use itSomeoneComplainsaboutkillerSomeoneruns killerintoeveryoneelseMattBlindskillerKiller hitsthroughpalletSomeonegets lithevalueJosiahruns intokillerClash ofclansconvo(naturally)Someonegreeds4 manescape

DBD - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Kaleb Types
  2. Someone brings in a boon and can't find a Totem
  3. Micah Warns about 3 gen
  4. Someone fails a flashy
  5. Micah mentions boil over
  6. Someone gets tunneled out
  7. Watkins internet roboto
  8. Chris calls lightborn (no lightborn)
  9. Josiah says killer is chasing him (they aren't)
  10. Michael hooked first (deliverance)
  11. Hayden has a negative interaction with a locker
  12. 50/50 (two man escape)
  13. Someone fails chase and goes down instantly
  14. Someone doesn't take chase
  15. Someone runs a build doesn't get to use it
  16. Someone Complains about killer
  17. Someone runs killer into everyone else
  18. Matt Blinds killer
  19. Killer hits through pallet
  20. Someone gets lithe value
  21. Josiah runs into killer
  22. Clash of clans convo (naturally)
  23. Someone greeds
  24. 4 man escape