SamedirectionLikeElectromagnetSolenoidInductionGlassPlasticRubberConductorPermanentmagnetOpencircuitCurrentElectricFieldNegativeMagneticSouthPoleOppositeClosedcircuitAttractConductionIncreaseProtonInsulatorRepelPositiveDomainsStaticTemporarymagnetNeutralNeutronElectronImbalanceAlldirectionsDecreaseFrictionMagneticFieldMetalsSamedirectionLikeElectromagnetSolenoidInductionGlassPlasticRubberConductorPermanentmagnetOpencircuitCurrentElectricFieldNegativeMagneticSouthPoleOppositeClosedcircuitAttractConductionIncreaseProtonInsulatorRepelPositiveDomainsStaticTemporarymagnetNeutralNeutronElectronImbalanceAlldirectionsDecreaseFrictionMagneticFieldMetals

Electricity & Magnetism Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
  1. Same direction
  2. Like
  3. Electromagnet
  4. Solenoid
  5. Induction
  6. Glass Plastic Rubber
  7. Conductor
  8. Permanent magnet
  9. Open circuit
  10. Current
  11. Electric Field
  12. Negative
  13. Magnetic South Pole
  14. Opposite
  15. Closed circuit
  16. Attract
  17. Conduction
  18. Increase
  19. Proton
  20. Insulator
  21. Repel
  22. Positive
  23. Domains
  24. Static
  25. Temporary magnet
  26. Neutral
  27. Neutron
  28. Electron
  29. Imbalance
  30. All directions
  31. Decrease
  32. Friction
  33. Magnetic Field
  34. Metals