ImbalanceFrictionElectricFieldCurrentDecreaseDomainsMetalsClosedcircuitOpencircuitNeutronLikeGlassPlasticRubberStaticNegativeSamedirectionProtonIncreaseInsulatorOppositeConductionRepelPermanentmagnetNeutralConductorElectromagnetElectronSolenoidMagneticFieldPositiveMagneticSouthPoleInductionAttractAlldirectionsTemporarymagnetImbalanceFrictionElectricFieldCurrentDecreaseDomainsMetalsClosedcircuitOpencircuitNeutronLikeGlassPlasticRubberStaticNegativeSamedirectionProtonIncreaseInsulatorOppositeConductionRepelPermanentmagnetNeutralConductorElectromagnetElectronSolenoidMagneticFieldPositiveMagneticSouthPoleInductionAttractAlldirectionsTemporarymagnet

Electricity & Magnetism Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Imbalance
  2. Friction
  3. Electric Field
  4. Current
  5. Decrease
  6. Domains
  7. Metals
  8. Closed circuit
  9. Open circuit
  10. Neutron
  11. Like
  12. Glass Plastic Rubber
  13. Static
  14. Negative
  15. Same direction
  16. Proton
  17. Increase
  18. Insulator
  19. Opposite
  20. Conduction
  21. Repel
  22. Permanent magnet
  23. Neutral
  24. Conductor
  25. Electromagnet
  26. Electron
  27. Solenoid
  28. Magnetic Field
  29. Positive
  30. Magnetic South Pole
  31. Induction
  32. Attract
  33. All directions
  34. Temporary magnet