ImbalanceMetalsInductionAttractSamedirectionSolenoidAlldirectionsNeutronDomainsFrictionInsulatorPositiveNegativeDecreaseTemporarymagnetCurrentOpencircuitConductorOppositePermanentmagnetClosedcircuitConductionIncreaseStaticMagneticFieldRepelGlassPlasticRubberLikeElectronElectromagnetMagneticSouthPoleProtonElectricFieldNeutralImbalanceMetalsInductionAttractSamedirectionSolenoidAlldirectionsNeutronDomainsFrictionInsulatorPositiveNegativeDecreaseTemporarymagnetCurrentOpencircuitConductorOppositePermanentmagnetClosedcircuitConductionIncreaseStaticMagneticFieldRepelGlassPlasticRubberLikeElectronElectromagnetMagneticSouthPoleProtonElectricFieldNeutral

Electricity & Magnetism Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Imbalance
  2. Metals
  3. Induction
  4. Attract
  5. Same direction
  6. Solenoid
  7. All directions
  8. Neutron
  9. Domains
  10. Friction
  11. Insulator
  12. Positive
  13. Negative
  14. Decrease
  15. Temporary magnet
  16. Current
  17. Open circuit
  18. Conductor
  19. Opposite
  20. Permanent magnet
  21. Closed circuit
  22. Conduction
  23. Increase
  24. Static
  25. Magnetic Field
  26. Repel
  27. Glass Plastic Rubber
  28. Like
  29. Electron
  30. Electromagnet
  31. Magnetic South Pole
  32. Proton
  33. Electric Field
  34. Neutral