AttractMetalsSamedirectionElectronConductorConductionCurrentStaticInductionLikeAlldirectionsMagneticFieldMagneticSouthPoleDomainsPermanentmagnetPositiveRepelNeutralFrictionImbalanceOpencircuitNeutronDecreaseGlassPlasticRubberClosedcircuitIncreaseElectricFieldProtonNegativeInsulatorElectromagnetTemporarymagnetOppositeSolenoidAttractMetalsSamedirectionElectronConductorConductionCurrentStaticInductionLikeAlldirectionsMagneticFieldMagneticSouthPoleDomainsPermanentmagnetPositiveRepelNeutralFrictionImbalanceOpencircuitNeutronDecreaseGlassPlasticRubberClosedcircuitIncreaseElectricFieldProtonNegativeInsulatorElectromagnetTemporarymagnetOppositeSolenoid

Electricity & Magnetism Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Attract
  2. Metals
  3. Same direction
  4. Electron
  5. Conductor
  6. Conduction
  7. Current
  8. Static
  9. Induction
  10. Like
  11. All directions
  12. Magnetic Field
  13. Magnetic South Pole
  14. Domains
  15. Permanent magnet
  16. Positive
  17. Repel
  18. Neutral
  19. Friction
  20. Imbalance
  21. Open circuit
  22. Neutron
  23. Decrease
  24. Glass Plastic Rubber
  25. Closed circuit
  26. Increase
  27. Electric Field
  28. Proton
  29. Negative
  30. Insulator
  31. Electromagnet
  32. Temporary magnet
  33. Opposite
  34. Solenoid