ReinforcementPrimaryReinforcer unconditionedresponsePrimaryreinforcerVariableration ExtinctionShapingAssociativelearning  Fixedinterval operantconditioning Falsealarm HabituationBehaviorismBiologicalconstraintsPositivereinforcement AvoidanceconditioningAcquisitionNegativepunishment Insightlearning ConditionedresponseMoneyunconditionedstimulus law ofeffect classicalconditioning ReinforcementPrimaryReinforcer unconditionedresponsePrimaryreinforcerVariableration ExtinctionShapingAssociativelearning  Fixedinterval operantconditioning Falsealarm HabituationBehaviorismBiologicalconstraintsPositivereinforcement AvoidanceconditioningAcquisitionNegativepunishment Insightlearning ConditionedresponseMoneyunconditionedstimulus law ofeffect classicalconditioning 

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reinforcement
  2. Primary Reinforcer
  3. unconditioned response
  4. Primary reinforcer
  5. Variable ration
  6. Extinction
  7. Shaping
  8. Associative learning
  9. Fixed interval
  10. operant conditioning
  11. False alarm
  12. Habituation
  13. Behaviorism
  14. Biological constraints
  15. Positive reinforcement
  16. Avoidance conditioning
  17. Acquisition
  18. Negative punishment
  19. Insight learning
  20. Conditioned response
  21. Money
  22. unconditioned stimulus
  23. law of effect
  24. classical conditioning