unconditionedstimulus Variableration ConditionedresponseShapingAssociativelearning  PrimaryreinforcerBehaviorismReinforcementPositivereinforcement ExtinctionFalsealarm Insightlearning unconditionedresponsePrimaryReinforcer HabituationAcquisitionMoneyBiologicalconstraintslaw ofeffect Fixedinterval Avoidanceconditioningoperantconditioning classicalconditioning Negativepunishment unconditionedstimulus Variableration ConditionedresponseShapingAssociativelearning  PrimaryreinforcerBehaviorismReinforcementPositivereinforcement ExtinctionFalsealarm Insightlearning unconditionedresponsePrimaryReinforcer HabituationAcquisitionMoneyBiologicalconstraintslaw ofeffect Fixedinterval Avoidanceconditioningoperantconditioning classicalconditioning Negativepunishment 

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. unconditioned stimulus
  2. Variable ration
  3. Conditioned response
  4. Shaping
  5. Associative learning
  6. Primary reinforcer
  7. Behaviorism
  8. Reinforcement
  9. Positive reinforcement
  10. Extinction
  11. False alarm
  12. Insight learning
  13. unconditioned response
  14. Primary Reinforcer
  15. Habituation
  16. Acquisition
  17. Money
  18. Biological constraints
  19. law of effect
  20. Fixed interval
  21. Avoidance conditioning
  22. operant conditioning
  23. classical conditioning
  24. Negative punishment