HabituationMoneyFixedinterval law ofeffect ConditionedresponseShapingReinforcementBiologicalconstraintsNegativepunishment classicalconditioning Positivereinforcement operantconditioning BehaviorismAssociativelearning  unconditionedresponseAvoidanceconditioningExtinctionVariableration Insightlearning Falsealarm PrimaryReinforcer PrimaryreinforcerAcquisitionunconditionedstimulus HabituationMoneyFixedinterval law ofeffect ConditionedresponseShapingReinforcementBiologicalconstraintsNegativepunishment classicalconditioning Positivereinforcement operantconditioning BehaviorismAssociativelearning  unconditionedresponseAvoidanceconditioningExtinctionVariableration Insightlearning Falsealarm PrimaryReinforcer PrimaryreinforcerAcquisitionunconditionedstimulus 

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Habituation
  2. Money
  3. Fixed interval
  4. law of effect
  5. Conditioned response
  6. Shaping
  7. Reinforcement
  8. Biological constraints
  9. Negative punishment
  10. classical conditioning
  11. Positive reinforcement
  12. operant conditioning
  13. Behaviorism
  14. Associative learning
  15. unconditioned response
  16. Avoidance conditioning
  17. Extinction
  18. Variable ration
  19. Insight learning
  20. False alarm
  21. Primary Reinforcer
  22. Primary reinforcer
  23. Acquisition
  24. unconditioned stimulus