Insightlearning unconditionedstimulus AcquisitionFixedinterval ShapingAssociativelearning  Positivereinforcement BiologicalconstraintsPrimaryReinforcer ReinforcementunconditionedresponseNegativepunishment Habituationlaw ofeffect BehaviorismExtinctionPrimaryreinforcerclassicalconditioning Variableration MoneyFalsealarm ConditionedresponseAvoidanceconditioningoperantconditioning Insightlearning unconditionedstimulus AcquisitionFixedinterval ShapingAssociativelearning  Positivereinforcement BiologicalconstraintsPrimaryReinforcer ReinforcementunconditionedresponseNegativepunishment Habituationlaw ofeffect BehaviorismExtinctionPrimaryreinforcerclassicalconditioning Variableration MoneyFalsealarm ConditionedresponseAvoidanceconditioningoperantconditioning 

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Insight learning
  2. unconditioned stimulus
  3. Acquisition
  4. Fixed interval
  5. Shaping
  6. Associative learning
  7. Positive reinforcement
  8. Biological constraints
  9. Primary Reinforcer
  10. Reinforcement
  11. unconditioned response
  12. Negative punishment
  13. Habituation
  14. law of effect
  15. Behaviorism
  16. Extinction
  17. Primary reinforcer
  18. classical conditioning
  19. Variable ration
  20. Money
  21. False alarm
  22. Conditioned response
  23. Avoidance conditioning
  24. operant conditioning