law ofeffect MoneyAvoidanceconditioningNegativepunishment HabituationFalsealarm PrimaryreinforcerAssociativelearning  ShapingBiologicalconstraintsAcquisitionConditionedresponsePositivereinforcement operantconditioning classicalconditioning BehaviorismExtinctionFixedinterval Insightlearning unconditionedresponseReinforcementVariableration unconditionedstimulus PrimaryReinforcer law ofeffect MoneyAvoidanceconditioningNegativepunishment HabituationFalsealarm PrimaryreinforcerAssociativelearning  ShapingBiologicalconstraintsAcquisitionConditionedresponsePositivereinforcement operantconditioning classicalconditioning BehaviorismExtinctionFixedinterval Insightlearning unconditionedresponseReinforcementVariableration unconditionedstimulus PrimaryReinforcer 

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. law of effect
  2. Money
  3. Avoidance conditioning
  4. Negative punishment
  5. Habituation
  6. False alarm
  7. Primary reinforcer
  8. Associative learning
  9. Shaping
  10. Biological constraints
  11. Acquisition
  12. Conditioned response
  13. Positive reinforcement
  14. operant conditioning
  15. classical conditioning
  16. Behaviorism
  17. Extinction
  18. Fixed interval
  19. Insight learning
  20. unconditioned response
  21. Reinforcement
  22. Variable ration
  23. unconditioned stimulus
  24. Primary Reinforcer