classicalconditioning unconditionedresponseConditionedresponseFixedinterval Variableration AvoidanceconditioningAcquisitionPrimaryreinforcerInsightlearning BehaviorismBiologicalconstraintsPositivereinforcement PrimaryReinforcer unconditionedstimulus Negativepunishment law ofeffect Associativelearning  ReinforcementMoneyoperantconditioning ShapingExtinctionFalsealarm Habituationclassicalconditioning unconditionedresponseConditionedresponseFixedinterval Variableration AvoidanceconditioningAcquisitionPrimaryreinforcerInsightlearning BehaviorismBiologicalconstraintsPositivereinforcement PrimaryReinforcer unconditionedstimulus Negativepunishment law ofeffect Associativelearning  ReinforcementMoneyoperantconditioning ShapingExtinctionFalsealarm Habituation

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. classical conditioning
  2. unconditioned response
  3. Conditioned response
  4. Fixed interval
  5. Variable ration
  6. Avoidance conditioning
  7. Acquisition
  8. Primary reinforcer
  9. Insight learning
  10. Behaviorism
  11. Biological constraints
  12. Positive reinforcement
  13. Primary Reinforcer
  14. unconditioned stimulus
  15. Negative punishment
  16. law of effect
  17. Associative learning
  18. Reinforcement
  19. Money
  20. operant conditioning
  21. Shaping
  22. Extinction
  23. False alarm
  24. Habituation