law ofeffect Fixedinterval classicalconditioning Falsealarm AcquisitionPrimaryReinforcer BehaviorismNegativepunishment Primaryreinforceroperantconditioning Variableration Associativelearning  unconditionedstimulus ConditionedresponseAvoidanceconditioningInsightlearning MoneyShapingHabituationPositivereinforcement BiologicalconstraintsunconditionedresponseExtinctionReinforcementlaw ofeffect Fixedinterval classicalconditioning Falsealarm AcquisitionPrimaryReinforcer BehaviorismNegativepunishment Primaryreinforceroperantconditioning Variableration Associativelearning  unconditionedstimulus ConditionedresponseAvoidanceconditioningInsightlearning MoneyShapingHabituationPositivereinforcement BiologicalconstraintsunconditionedresponseExtinctionReinforcement

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. law of effect
  2. Fixed interval
  3. classical conditioning
  4. False alarm
  5. Acquisition
  6. Primary Reinforcer
  7. Behaviorism
  8. Negative punishment
  9. Primary reinforcer
  10. operant conditioning
  11. Variable ration
  12. Associative learning
  13. unconditioned stimulus
  14. Conditioned response
  15. Avoidance conditioning
  16. Insight learning
  17. Money
  18. Shaping
  19. Habituation
  20. Positive reinforcement
  21. Biological constraints
  22. unconditioned response
  23. Extinction
  24. Reinforcement