Primaryreinforcerclassicalconditioning unconditionedstimulus Fixedinterval unconditionedresponseConditionedresponseBehaviorismFalsealarm AcquisitionHabituationPrimaryReinforcer law ofeffect AvoidanceconditioningVariableration MoneyInsightlearning operantconditioning BiologicalconstraintsExtinctionPositivereinforcement ReinforcementShapingAssociativelearning  Negativepunishment Primaryreinforcerclassicalconditioning unconditionedstimulus Fixedinterval unconditionedresponseConditionedresponseBehaviorismFalsealarm AcquisitionHabituationPrimaryReinforcer law ofeffect AvoidanceconditioningVariableration MoneyInsightlearning operantconditioning BiologicalconstraintsExtinctionPositivereinforcement ReinforcementShapingAssociativelearning  Negativepunishment 

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Primary reinforcer
  2. classical conditioning
  3. unconditioned stimulus
  4. Fixed interval
  5. unconditioned response
  6. Conditioned response
  7. Behaviorism
  8. False alarm
  9. Acquisition
  10. Habituation
  11. Primary Reinforcer
  12. law of effect
  13. Avoidance conditioning
  14. Variable ration
  15. Money
  16. Insight learning
  17. operant conditioning
  18. Biological constraints
  19. Extinction
  20. Positive reinforcement
  21. Reinforcement
  22. Shaping
  23. Associative learning
  24. Negative punishment