Variableration Behaviorismunconditionedstimulus Negativepunishment Conditionedresponseclassicalconditioning law ofeffect ShapingBiologicalconstraintsInsightlearning MoneyAcquisitionPrimaryreinforcerFixedinterval PrimaryReinforcer unconditionedresponseReinforcementHabituationAvoidanceconditioningExtinctionoperantconditioning Falsealarm Positivereinforcement Associativelearning  Variableration Behaviorismunconditionedstimulus Negativepunishment Conditionedresponseclassicalconditioning law ofeffect ShapingBiologicalconstraintsInsightlearning MoneyAcquisitionPrimaryreinforcerFixedinterval PrimaryReinforcer unconditionedresponseReinforcementHabituationAvoidanceconditioningExtinctionoperantconditioning Falsealarm Positivereinforcement Associativelearning  

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Variable ration
  2. Behaviorism
  3. unconditioned stimulus
  4. Negative punishment
  5. Conditioned response
  6. classical conditioning
  7. law of effect
  8. Shaping
  9. Biological constraints
  10. Insight learning
  11. Money
  12. Acquisition
  13. Primary reinforcer
  14. Fixed interval
  15. Primary Reinforcer
  16. unconditioned response
  17. Reinforcement
  18. Habituation
  19. Avoidance conditioning
  20. Extinction
  21. operant conditioning
  22. False alarm
  23. Positive reinforcement
  24. Associative learning