Negative punishment Shaping Behaviorism Reinforcement Variable ration Acquisition Primary reinforcer False alarm law of effect Biological constraints operant conditioning classical conditioning Habituation Avoidance conditioning Money Associative learning Primary Reinforcer unconditioned response Extinction Fixed interval Positive reinforcement Insight learning Conditioned response unconditioned stimulus Negative punishment Shaping Behaviorism Reinforcement Variable ration Acquisition Primary reinforcer False alarm law of effect Biological constraints operant conditioning classical conditioning Habituation Avoidance conditioning Money Associative learning Primary Reinforcer unconditioned response Extinction Fixed interval Positive reinforcement Insight learning Conditioned response unconditioned stimulus
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Negative punishment
Shaping
Behaviorism
Reinforcement
Variable ration
Acquisition
Primary reinforcer
False alarm
law of effect
Biological constraints
operant conditioning
classical conditioning
Habituation
Avoidance conditioning
Money
Associative learning
Primary Reinforcer
unconditioned response
Extinction
Fixed interval
Positive reinforcement
Insight learning
Conditioned response
unconditioned stimulus