shapingprimaryreinforcerfixedintervalprimaryreinforcerfalsealarmbiologicalconstraintsacquisitioninsightlearningcognitivemapextinctionavoidanceconditioningassociativelearninghabituationbehaviorismclassicalconditioningfixedintervalunconditionedstimuluspositivereinforcementunconditionedresponsenegativepunishmentmoneyobservationallearninglaw ofeffectconditionedresponseshapingprimaryreinforcerfixedintervalprimaryreinforcerfalsealarmbiologicalconstraintsacquisitioninsightlearningcognitivemapextinctionavoidanceconditioningassociativelearninghabituationbehaviorismclassicalconditioningfixedintervalunconditionedstimuluspositivereinforcementunconditionedresponsenegativepunishmentmoneyobservationallearninglaw ofeffectconditionedresponse

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. shaping
  2. primary reinforcer
  3. fixed interval
  4. primary reinforcer
  5. false alarm
  6. biological constraints
  7. acquisition
  8. insight learning
  9. cognitive map
  10. extinction
  11. avoidance conditioning
  12. associative learning
  13. habituation
  14. behaviorism
  15. classical conditioning
  16. fixed interval
  17. unconditioned stimulus
  18. positive reinforcement
  19. unconditioned response
  20. negative punishment
  21. money
  22. observational learning
  23. law of effect
  24. conditioned response