shapingobservationallearningfixedintervalpositivereinforcementinsightlearningextinctionavoidanceconditioningnegativepunishmentfixedintervalassociativelearningconditionedresponseunconditionedstimulusbiologicalconstraintsunconditionedresponsebehaviorismacquisitionprimaryreinforcerhabituationmoneyclassicalconditioninglaw ofeffectprimaryreinforcercognitivemapfalsealarmshapingobservationallearningfixedintervalpositivereinforcementinsightlearningextinctionavoidanceconditioningnegativepunishmentfixedintervalassociativelearningconditionedresponseunconditionedstimulusbiologicalconstraintsunconditionedresponsebehaviorismacquisitionprimaryreinforcerhabituationmoneyclassicalconditioninglaw ofeffectprimaryreinforcercognitivemapfalsealarm

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. shaping
  2. observational learning
  3. fixed interval
  4. positive reinforcement
  5. insight learning
  6. extinction
  7. avoidance conditioning
  8. negative punishment
  9. fixed interval
  10. associative learning
  11. conditioned response
  12. unconditioned stimulus
  13. biological constraints
  14. unconditioned response
  15. behaviorism
  16. acquisition
  17. primary reinforcer
  18. habituation
  19. money
  20. classical conditioning
  21. law of effect
  22. primary reinforcer
  23. cognitive map
  24. false alarm