primaryreinforceracquisitionunconditionedresponsenegativepunishmentfixedintervalshapingpositivereinforcementhabituationbiologicalconstraintsmoneybehaviorisminsightlearningconditionedresponseclassicalconditioningunconditionedstimulusfixedintervalfalsealarmassociativelearningextinctionavoidanceconditioninglaw ofeffectcognitivemapprimaryreinforcerobservationallearningprimaryreinforceracquisitionunconditionedresponsenegativepunishmentfixedintervalshapingpositivereinforcementhabituationbiologicalconstraintsmoneybehaviorisminsightlearningconditionedresponseclassicalconditioningunconditionedstimulusfixedintervalfalsealarmassociativelearningextinctionavoidanceconditioninglaw ofeffectcognitivemapprimaryreinforcerobservationallearning

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. primary reinforcer
  2. acquisition
  3. unconditioned response
  4. negative punishment
  5. fixed interval
  6. shaping
  7. positive reinforcement
  8. habituation
  9. biological constraints
  10. money
  11. behaviorism
  12. insight learning
  13. conditioned response
  14. classical conditioning
  15. unconditioned stimulus
  16. fixed interval
  17. false alarm
  18. associative learning
  19. extinction
  20. avoidance conditioning
  21. law of effect
  22. cognitive map
  23. primary reinforcer
  24. observational learning