Product Category Lead (PCL) Product Manager Feature Coach Flow Time- box Scrum Sprint Planning Story Commit Scope Pivot Mapping Outcome Architecture Story Map Working Software Working Agreement Iteration Minimum Viable Product (MVP) Roughly right Velocity Capacity Goal Milestone Inspection Increment Escalate Swarm Team Acceptance criteria Program Increment Definition of Ready Non- Functional Requirements Experiment Product Backlog Vertical Slice Exploratory Testing Pull Blocker Release Epic Waste Facilitator Collaborate Agile Refactor Personas Definition of Done INVEST Transparency Inspect & Adapt Feedback Loop Hypothesis Backlog Refinement Story Split Project Manager Technical Debt Enabler Fail Early Ready Business Value Backlog Roadmap Product Owner Vision Sustainable Pace Work In Progress Pair Programming Retrospective Stop starting... start finishing Product Category Lead (PCL) Product Manager Feature Coach Flow Time- box Scrum Sprint Planning Story Commit Scope Pivot Mapping Outcome Architecture Story Map Working Software Working Agreement Iteration Minimum Viable Product (MVP) Roughly right Velocity Capacity Goal Milestone Inspection Increment Escalate Swarm Team Acceptance criteria Program Increment Definition of Ready Non- Functional Requirements Experiment Product Backlog Vertical Slice Exploratory Testing Pull Blocker Release Epic Waste Facilitator Collaborate Agile Refactor Personas Definition of Done INVEST Transparency Inspect & Adapt Feedback Loop Hypothesis Backlog Refinement Story Split Project Manager Technical Debt Enabler Fail Early Ready Business Value Backlog Roadmap Product Owner Vision Sustainable Pace Work In Progress Pair Programming Retrospective Stop starting... start finishing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Product Category Lead (PCL)
Product Manager
Feature
Coach
Flow
Time-box
Scrum
Sprint Planning
Story
Commit
Scope
Pivot
Mapping
Outcome
Architecture
Story Map
Working Software
Working Agreement
Iteration
Minimum Viable Product (MVP)
Roughly right
Velocity
Capacity
Goal
Milestone
Inspection
Increment
Escalate
Swarm
Team
Acceptance criteria
Program Increment
Definition of Ready
Non-Functional Requirements
Experiment
Product Backlog
Vertical Slice
Exploratory Testing
Pull
Blocker
Release
Epic
Waste
Facilitator
Collaborate
Agile
Refactor
Personas
Definition of Done
INVEST
Transparency
Inspect & Adapt
Feedback Loop
Hypothesis
Backlog Refinement
Story Split
Project Manager
Technical Debt
Enabler
Fail Early
Ready
Business Value
Backlog
Roadmap
Product Owner
Vision
Sustainable Pace
Work In Progress
Pair Programming
Retrospective
Stop starting... start finishing