LabelingModelingLanguageTargetsBuildingBackgroundKnowledgeRepeating/RephrasingSWRL(Speaking,Writing,Reading,Listening)SentenceFramesMusic/SongVocabularyRoutinesThinkAloudsWordBankWaitTimeCheck forUnderstandingFoldablesChoralreadingManipulatives/HandsOn LearningVideoPre-TeachVocabularyAnchorChartsUtilizingStudent’sNativeLanguageTotalPhysicalResponse(TRP)RealiaGraphicOrganizersVisualsEchoreadingGamifiedPracticeAcademicConversationsAnchorChartsLabelingModelingLanguageTargetsBuildingBackgroundKnowledgeRepeating/RephrasingSWRL(Speaking,Writing,Reading,Listening)SentenceFramesMusic/SongVocabularyRoutinesThinkAloudsWordBankWaitTimeCheck forUnderstandingFoldablesChoralreadingManipulatives/HandsOn LearningVideoPre-TeachVocabularyAnchorChartsUtilizingStudent’sNativeLanguageTotalPhysicalResponse(TRP)RealiaGraphicOrganizersVisualsEchoreadingGamifiedPracticeAcademicConversationsAnchorCharts

Scaffolding for English Learners - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Labeling
  2. Modeling
  3. Language Targets
  4. Building Background Knowledge
  5. Repeating/Rephrasing
  6. SWRL (Speaking, Writing, Reading, Listening)
  7. Sentence Frames
  8. Music/Song
  9. Vocabulary Routines
  10. Think Alouds
  11. Word Bank
  12. Wait Time
  13. Check for Understanding
  14. Foldables
  15. Choral reading
  16. Manipulatives/Hands On Learning
  17. Video
  18. Pre-Teach Vocabulary
  19. Anchor Charts
  20. Utilizing Student’s Native Language
  21. Total Physical Response (TRP)
  22. Realia
  23. Graphic Organizers
  24. Visuals
  25. Echo reading
  26. Gamified Practice
  27. Academic Conversations
  28. Anchor Charts