ModelingVisualsWordBankWaitTimeFoldablesAcademicConversationsChoralreadingVideoBuildingBackgroundKnowledgeUtilizingStudent’sNativeLanguageSWRL(Speaking,Writing,Reading,Listening)GamifiedPracticeEchoreadingAnchorChartsPre-TeachVocabularyTotalPhysicalResponse(TRP)Repeating/RephrasingGraphicOrganizersVocabularyRoutinesSentenceFramesLanguageTargetsRealiaLabelingManipulatives/HandsOn LearningThinkAloudsMusic/SongCheck forUnderstandingAnchorChartsModelingVisualsWordBankWaitTimeFoldablesAcademicConversationsChoralreadingVideoBuildingBackgroundKnowledgeUtilizingStudent’sNativeLanguageSWRL(Speaking,Writing,Reading,Listening)GamifiedPracticeEchoreadingAnchorChartsPre-TeachVocabularyTotalPhysicalResponse(TRP)Repeating/RephrasingGraphicOrganizersVocabularyRoutinesSentenceFramesLanguageTargetsRealiaLabelingManipulatives/HandsOn LearningThinkAloudsMusic/SongCheck forUnderstandingAnchorCharts

Scaffolding for English Learners - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Modeling
  2. Visuals
  3. Word Bank
  4. Wait Time
  5. Foldables
  6. Academic Conversations
  7. Choral reading
  8. Video
  9. Building Background Knowledge
  10. Utilizing Student’s Native Language
  11. SWRL (Speaking, Writing, Reading, Listening)
  12. Gamified Practice
  13. Echo reading
  14. Anchor Charts
  15. Pre-Teach Vocabulary
  16. Total Physical Response (TRP)
  17. Repeating/Rephrasing
  18. Graphic Organizers
  19. Vocabulary Routines
  20. Sentence Frames
  21. Language Targets
  22. Realia
  23. Labeling
  24. Manipulatives/Hands On Learning
  25. Think Alouds
  26. Music/Song
  27. Check for Understanding
  28. Anchor Charts