VisualsFoldablesManipulatives/HandsOn LearningPre-TeachVocabularyWaitTimeRealiaTotalPhysicalResponse(TRP)WordBankGamifiedPracticeBuildingBackgroundKnowledgeLanguageTargetsAnchorChartsMusic/SongRepeating/RephrasingChoralreadingModelingAnchorChartsGraphicOrganizersCheck forUnderstandingVideoAcademicConversationsVocabularyRoutinesSentenceFramesEchoreadingLabelingThinkAloudsUtilizingStudent’sNativeLanguageSWRL(Speaking,Writing,Reading,Listening)VisualsFoldablesManipulatives/HandsOn LearningPre-TeachVocabularyWaitTimeRealiaTotalPhysicalResponse(TRP)WordBankGamifiedPracticeBuildingBackgroundKnowledgeLanguageTargetsAnchorChartsMusic/SongRepeating/RephrasingChoralreadingModelingAnchorChartsGraphicOrganizersCheck forUnderstandingVideoAcademicConversationsVocabularyRoutinesSentenceFramesEchoreadingLabelingThinkAloudsUtilizingStudent’sNativeLanguageSWRL(Speaking,Writing,Reading,Listening)

Scaffolding for English Learners - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Visuals
  2. Foldables
  3. Manipulatives/Hands On Learning
  4. Pre-Teach Vocabulary
  5. Wait Time
  6. Realia
  7. Total Physical Response (TRP)
  8. Word Bank
  9. Gamified Practice
  10. Building Background Knowledge
  11. Language Targets
  12. Anchor Charts
  13. Music/Song
  14. Repeating/Rephrasing
  15. Choral reading
  16. Modeling
  17. Anchor Charts
  18. Graphic Organizers
  19. Check for Understanding
  20. Video
  21. Academic Conversations
  22. Vocabulary Routines
  23. Sentence Frames
  24. Echo reading
  25. Labeling
  26. Think Alouds
  27. Utilizing Student’s Native Language
  28. SWRL (Speaking, Writing, Reading, Listening)