ChoralreadingWordBankModelingGamifiedPracticeAnchorChartsVisualsMusic/SongAcademicConversationsBuildingBackgroundKnowledgeFoldablesLabelingPre-TeachVocabularyManipulatives/HandsOn LearningCheck forUnderstandingUtilizingStudent’sNativeLanguageAnchorChartsThinkAloudsSWRL(Speaking,Writing,Reading,Listening)WaitTimeTotalPhysicalResponse(TRP)SentenceFramesLanguageTargetsVocabularyRoutinesEchoreadingVideoRepeating/RephrasingGraphicOrganizersRealiaChoralreadingWordBankModelingGamifiedPracticeAnchorChartsVisualsMusic/SongAcademicConversationsBuildingBackgroundKnowledgeFoldablesLabelingPre-TeachVocabularyManipulatives/HandsOn LearningCheck forUnderstandingUtilizingStudent’sNativeLanguageAnchorChartsThinkAloudsSWRL(Speaking,Writing,Reading,Listening)WaitTimeTotalPhysicalResponse(TRP)SentenceFramesLanguageTargetsVocabularyRoutinesEchoreadingVideoRepeating/RephrasingGraphicOrganizersRealia

Scaffolding for English Learners - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Choral reading
  2. Word Bank
  3. Modeling
  4. Gamified Practice
  5. Anchor Charts
  6. Visuals
  7. Music/Song
  8. Academic Conversations
  9. Building Background Knowledge
  10. Foldables
  11. Labeling
  12. Pre-Teach Vocabulary
  13. Manipulatives/Hands On Learning
  14. Check for Understanding
  15. Utilizing Student’s Native Language
  16. Anchor Charts
  17. Think Alouds
  18. SWRL (Speaking, Writing, Reading, Listening)
  19. Wait Time
  20. Total Physical Response (TRP)
  21. Sentence Frames
  22. Language Targets
  23. Vocabulary Routines
  24. Echo reading
  25. Video
  26. Repeating/Rephrasing
  27. Graphic Organizers
  28. Realia