AcademicConversationsWaitTimeChoralreadingCheck forUnderstandingWordBankMusic/SongRealiaGamifiedPracticeFoldablesManipulatives/HandsOn LearningVideoRepeating/RephrasingVisualsSWRL(Speaking,Writing,Reading,Listening)LabelingThinkAloudsUtilizingStudent’sNativeLanguageAnchorChartsGraphicOrganizersAnchorChartsModelingBuildingBackgroundKnowledgeSentenceFramesLanguageTargetsPre-TeachVocabularyEchoreadingVocabularyRoutinesTotalPhysicalResponse(TRP)AcademicConversationsWaitTimeChoralreadingCheck forUnderstandingWordBankMusic/SongRealiaGamifiedPracticeFoldablesManipulatives/HandsOn LearningVideoRepeating/RephrasingVisualsSWRL(Speaking,Writing,Reading,Listening)LabelingThinkAloudsUtilizingStudent’sNativeLanguageAnchorChartsGraphicOrganizersAnchorChartsModelingBuildingBackgroundKnowledgeSentenceFramesLanguageTargetsPre-TeachVocabularyEchoreadingVocabularyRoutinesTotalPhysicalResponse(TRP)

Scaffolding for English Learners - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Academic Conversations
  2. Wait Time
  3. Choral reading
  4. Check for Understanding
  5. Word Bank
  6. Music/Song
  7. Realia
  8. Gamified Practice
  9. Foldables
  10. Manipulatives/Hands On Learning
  11. Video
  12. Repeating/Rephrasing
  13. Visuals
  14. SWRL (Speaking, Writing, Reading, Listening)
  15. Labeling
  16. Think Alouds
  17. Utilizing Student’s Native Language
  18. Anchor Charts
  19. Graphic Organizers
  20. Anchor Charts
  21. Modeling
  22. Building Background Knowledge
  23. Sentence Frames
  24. Language Targets
  25. Pre-Teach Vocabulary
  26. Echo reading
  27. Vocabulary Routines
  28. Total Physical Response (TRP)