GraphicOrganizersMusic/SongVocabularyRoutinesEchoreadingManipulatives/HandsOn LearningAnchorChartsTotalPhysicalResponse(TRP)UtilizingStudent’sNativeLanguagePre-TeachVocabularyAcademicConversationsSentenceFramesWaitTimeLanguageTargetsModelingSWRL(Speaking,Writing,Reading,Listening)VisualsLabelingAnchorChartsVideoGamifiedPracticeThinkAloudsFoldablesBuildingBackgroundKnowledgeChoralreadingRealiaWordBankCheck forUnderstandingRepeating/RephrasingGraphicOrganizersMusic/SongVocabularyRoutinesEchoreadingManipulatives/HandsOn LearningAnchorChartsTotalPhysicalResponse(TRP)UtilizingStudent’sNativeLanguagePre-TeachVocabularyAcademicConversationsSentenceFramesWaitTimeLanguageTargetsModelingSWRL(Speaking,Writing,Reading,Listening)VisualsLabelingAnchorChartsVideoGamifiedPracticeThinkAloudsFoldablesBuildingBackgroundKnowledgeChoralreadingRealiaWordBankCheck forUnderstandingRepeating/Rephrasing

Scaffolding for English Learners - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Graphic Organizers
  2. Music/Song
  3. Vocabulary Routines
  4. Echo reading
  5. Manipulatives/Hands On Learning
  6. Anchor Charts
  7. Total Physical Response (TRP)
  8. Utilizing Student’s Native Language
  9. Pre-Teach Vocabulary
  10. Academic Conversations
  11. Sentence Frames
  12. Wait Time
  13. Language Targets
  14. Modeling
  15. SWRL (Speaking, Writing, Reading, Listening)
  16. Visuals
  17. Labeling
  18. Anchor Charts
  19. Video
  20. Gamified Practice
  21. Think Alouds
  22. Foldables
  23. Building Background Knowledge
  24. Choral reading
  25. Realia
  26. Word Bank
  27. Check for Understanding
  28. Repeating/Rephrasing