GamifiedPracticeThinkAloudsCheck forUnderstandingFoldablesVocabularyRoutinesRealiaGraphicOrganizersUtilizingStudent’sNativeLanguageVisualsSentenceFramesAcademicConversationsMusic/SongManipulatives/HandsOn LearningVideoSWRL(Speaking,Writing,Reading,Listening)WordBankPre-TeachVocabularyChoralreadingEchoreadingTotalPhysicalResponse(TRP)AnchorChartsLanguageTargetsRepeating/RephrasingModelingLabelingWaitTimeBuildingBackgroundKnowledgeGamifiedPracticeThinkAloudsCheck forUnderstandingFoldablesVocabularyRoutinesRealiaGraphicOrganizersUtilizingStudent’sNativeLanguageVisualsSentenceFramesAcademicConversationsMusic/SongManipulatives/HandsOn LearningVideoSWRL(Speaking,Writing,Reading,Listening)WordBankPre-TeachVocabularyChoralreadingEchoreadingTotalPhysicalResponse(TRP)AnchorChartsLanguageTargetsRepeating/RephrasingModelingLabelingWaitTimeBuildingBackgroundKnowledge

Scaffolding for English Learners - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gamified Practice
  2. Think Alouds
  3. Check for Understanding
  4. Foldables
  5. Vocabulary Routines
  6. Realia
  7. Graphic Organizers
  8. Utilizing Student’s Native Language
  9. Visuals
  10. Sentence Frames
  11. Academic Conversations
  12. Music/Song
  13. Manipulatives/Hands On Learning
  14. Video
  15. SWRL (Speaking, Writing, Reading, Listening)
  16. Word Bank
  17. Pre-Teach Vocabulary
  18. Choral reading
  19. Echo reading
  20. Total Physical Response (TRP)
  21. Anchor Charts
  22. Language Targets
  23. Repeating/Rephrasing
  24. Modeling
  25. Labeling
  26. Wait Time
  27. Building Background Knowledge