UtilizingStudent’sNativeLanguageEchoreadingAnchorChartsLabelingCheck forUnderstandingAcademicConversationsSWRL(Speaking,Writing,Reading,Listening)ChoralreadingWordBankGraphicOrganizersVisualsSentenceFramesThinkAloudsVideoRepeating/RephrasingModelingTotalPhysicalResponse(TRP)RealiaPre-TeachVocabularyLanguageTargetsFoldablesMusic/SongGamifiedPracticeWaitTimeManipulatives/HandsOn LearningBuildingBackgroundKnowledgeVocabularyRoutinesUtilizingStudent’sNativeLanguageEchoreadingAnchorChartsLabelingCheck forUnderstandingAcademicConversationsSWRL(Speaking,Writing,Reading,Listening)ChoralreadingWordBankGraphicOrganizersVisualsSentenceFramesThinkAloudsVideoRepeating/RephrasingModelingTotalPhysicalResponse(TRP)RealiaPre-TeachVocabularyLanguageTargetsFoldablesMusic/SongGamifiedPracticeWaitTimeManipulatives/HandsOn LearningBuildingBackgroundKnowledgeVocabularyRoutines

Scaffolding for English Learners - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Utilizing Student’s Native Language
  2. Echo reading
  3. Anchor Charts
  4. Labeling
  5. Check for Understanding
  6. Academic Conversations
  7. SWRL (Speaking, Writing, Reading, Listening)
  8. Choral reading
  9. Word Bank
  10. Graphic Organizers
  11. Visuals
  12. Sentence Frames
  13. Think Alouds
  14. Video
  15. Repeating/Rephrasing
  16. Modeling
  17. Total Physical Response (TRP)
  18. Realia
  19. Pre-Teach Vocabulary
  20. Language Targets
  21. Foldables
  22. Music/Song
  23. Gamified Practice
  24. Wait Time
  25. Manipulatives/Hands On Learning
  26. Building Background Knowledge
  27. Vocabulary Routines