MetaphorRhymeSchemeThemeHyperboleLiteraryElementsConsonancePersonificationSettingPlotAlliterationOxymoronSoundDevicesAllusionAntagonistToneMoodSimileAssonanceCharacterConflictIdiomLiteraryDevicesOnomatopoeiaNarratorMetaphorRhymeSchemeThemeHyperboleLiteraryElementsConsonancePersonificationSettingPlotAlliterationOxymoronSoundDevicesAllusionAntagonistToneMoodSimileAssonanceCharacterConflictIdiomLiteraryDevicesOnomatopoeiaNarrator

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Metaphor
  2. Rhyme Scheme
  3. Theme
  4. Hyperbole
  5. Literary Elements
  6. Consonance
  7. Personification
  8. Setting
  9. Plot
  10. Alliteration
  11. Oxymoron
  12. Sound Devices
  13. Allusion
  14. Antagonist
  15. Tone
  16. Mood
  17. Simile
  18. Assonance
  19. Character
  20. Conflict
  21. Idiom
  22. Literary Devices
  23. Onomatopoeia
  24. Narrator