ThemeHyperboleAllusionLiteraryElementsAlliterationMoodOnomatopoeiaMetaphorOxymoronToneAssonanceNarratorSimileSettingAntagonistPlotConsonanceIdiomLiteraryDevicesPersonificationCharacterSoundDevicesRhymeSchemeConflictThemeHyperboleAllusionLiteraryElementsAlliterationMoodOnomatopoeiaMetaphorOxymoronToneAssonanceNarratorSimileSettingAntagonistPlotConsonanceIdiomLiteraryDevicesPersonificationCharacterSoundDevicesRhymeSchemeConflict

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theme
  2. Hyperbole
  3. Allusion
  4. Literary Elements
  5. Alliteration
  6. Mood
  7. Onomatopoeia
  8. Metaphor
  9. Oxymoron
  10. Tone
  11. Assonance
  12. Narrator
  13. Simile
  14. Setting
  15. Antagonist
  16. Plot
  17. Consonance
  18. Idiom
  19. Literary Devices
  20. Personification
  21. Character
  22. Sound Devices
  23. Rhyme Scheme
  24. Conflict