AssonanceCharacterToneSoundDevicesMoodAlliterationThemeNarratorOxymoronMetaphorLiteraryDevicesOnomatopoeiaAllusionConsonanceAntagonistSimilePersonificationIdiomLiteraryElementsRhymeSchemeConflictHyperboleSettingPlotAssonanceCharacterToneSoundDevicesMoodAlliterationThemeNarratorOxymoronMetaphorLiteraryDevicesOnomatopoeiaAllusionConsonanceAntagonistSimilePersonificationIdiomLiteraryElementsRhymeSchemeConflictHyperboleSettingPlot

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Assonance
  2. Character
  3. Tone
  4. Sound Devices
  5. Mood
  6. Alliteration
  7. Theme
  8. Narrator
  9. Oxymoron
  10. Metaphor
  11. Literary Devices
  12. Onomatopoeia
  13. Allusion
  14. Consonance
  15. Antagonist
  16. Simile
  17. Personification
  18. Idiom
  19. Literary Elements
  20. Rhyme Scheme
  21. Conflict
  22. Hyperbole
  23. Setting
  24. Plot