RhymeSchemeIdiomOxymoronConflictLiteraryElementsAlliterationAssonanceAllusionPersonificationAntagonistHyperboleToneCharacterConsonancePlotLiteraryDevicesSettingThemeSimileOnomatopoeiaSoundDevicesNarratorMoodMetaphorRhymeSchemeIdiomOxymoronConflictLiteraryElementsAlliterationAssonanceAllusionPersonificationAntagonistHyperboleToneCharacterConsonancePlotLiteraryDevicesSettingThemeSimileOnomatopoeiaSoundDevicesNarratorMoodMetaphor

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rhyme Scheme
  2. Idiom
  3. Oxymoron
  4. Conflict
  5. Literary Elements
  6. Alliteration
  7. Assonance
  8. Allusion
  9. Personification
  10. Antagonist
  11. Hyperbole
  12. Tone
  13. Character
  14. Consonance
  15. Plot
  16. Literary Devices
  17. Setting
  18. Theme
  19. Simile
  20. Onomatopoeia
  21. Sound Devices
  22. Narrator
  23. Mood
  24. Metaphor