AssonanceToneHyperboleThemeNarratorAlliterationConflictIdiomSimileAntagonistSettingOxymoronPlotAllusionRhymeSchemeSoundDevicesCharacterOnomatopoeiaMoodLiteraryElementsLiteraryDevicesMetaphorConsonancePersonificationAssonanceToneHyperboleThemeNarratorAlliterationConflictIdiomSimileAntagonistSettingOxymoronPlotAllusionRhymeSchemeSoundDevicesCharacterOnomatopoeiaMoodLiteraryElementsLiteraryDevicesMetaphorConsonancePersonification

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Assonance
  2. Tone
  3. Hyperbole
  4. Theme
  5. Narrator
  6. Alliteration
  7. Conflict
  8. Idiom
  9. Simile
  10. Antagonist
  11. Setting
  12. Oxymoron
  13. Plot
  14. Allusion
  15. Rhyme Scheme
  16. Sound Devices
  17. Character
  18. Onomatopoeia
  19. Mood
  20. Literary Elements
  21. Literary Devices
  22. Metaphor
  23. Consonance
  24. Personification