PlotConsonanceSettingRhymeSchemeSoundDevicesHyperboleLiteraryElementsAntagonistOxymoronLiteraryDevicesCharacterConflictIdiomPersonificationAssonanceSimileOnomatopoeiaThemeMetaphorAllusionNarratorToneMoodAlliterationPlotConsonanceSettingRhymeSchemeSoundDevicesHyperboleLiteraryElementsAntagonistOxymoronLiteraryDevicesCharacterConflictIdiomPersonificationAssonanceSimileOnomatopoeiaThemeMetaphorAllusionNarratorToneMoodAlliteration

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot
  2. Consonance
  3. Setting
  4. Rhyme Scheme
  5. Sound Devices
  6. Hyperbole
  7. Literary Elements
  8. Antagonist
  9. Oxymoron
  10. Literary Devices
  11. Character
  12. Conflict
  13. Idiom
  14. Personification
  15. Assonance
  16. Simile
  17. Onomatopoeia
  18. Theme
  19. Metaphor
  20. Allusion
  21. Narrator
  22. Tone
  23. Mood
  24. Alliteration