Fixed interval Observational learning Biological constraints Shaping Extinction Cognitive map Primary reinforcer Conditioned response Avoidance conditioning Unconditioned response Habituation Fixed interval Behaviorism classical conditioning Negative punishment Sigmund Freud False alarm Acquisition Associative learning Insight learning law of effect Positive reinforcement Money unconditioned stimulus Fixed interval Observational learning Biological constraints Shaping Extinction Cognitive map Primary reinforcer Conditioned response Avoidance conditioning Unconditioned response Habituation Fixed interval Behaviorism classical conditioning Negative punishment Sigmund Freud False alarm Acquisition Associative learning Insight learning law of effect Positive reinforcement Money unconditioned stimulus
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Fixed interval
N-Observational learning
N-Biological constraints
O-Shaping
O-Extinction
I-Cognitive map
B-Primary reinforcer
G-Conditioned response
B-Avoidance conditioning
I-Unconditioned response
G-Habituation
B-Fixed interval
G-Behaviorism
I-classical conditioning
N-Negative punishment
O-Sigmund Freud
G-False alarm
O-Acquisition
B-Associative learning
N-Insight learning
B-law of effect
I-Positive reinforcement
G-Money
O-unconditioned stimulus