Biological constraints Conditioned response Shaping Extinction unconditioned stimulus Fixed interval Fixed interval Associative learning Habituation Insight learning Negative punishment Acquisition Cognitive map Avoidance conditioning Money Behaviorism Observational learning False alarm Sigmund Freud Positive reinforcement classical conditioning Primary reinforcer Unconditioned response law of effect Biological constraints Conditioned response Shaping Extinction unconditioned stimulus Fixed interval Fixed interval Associative learning Habituation Insight learning Negative punishment Acquisition Cognitive map Avoidance conditioning Money Behaviorism Observational learning False alarm Sigmund Freud Positive reinforcement classical conditioning Primary reinforcer Unconditioned response law of effect
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Biological constraints
G-Conditioned response
O-Shaping
O-Extinction
O-unconditioned stimulus
B-Fixed interval
I-Fixed interval
B-Associative learning
G-Habituation
N-Insight learning
N-Negative punishment
O-Acquisition
I-Cognitive map
B-Avoidance conditioning
G-Money
G-Behaviorism
N-Observational learning
G-False alarm
O-Sigmund Freud
I-Positive reinforcement
I-classical conditioning
B-Primary reinforcer
I-Unconditioned response
B-law of effect