Fixed interval Shaping unconditioned stimulus False alarm Biological constraints Unconditioned response Observational learning Primary reinforcer Cognitive map Habituation Associative learning Behaviorism Conditioned response Negative punishment Avoidance conditioning law of effect Sigmund Freud Extinction Money Insight learning Fixed interval classical conditioning Acquisition Positive reinforcement Fixed interval Shaping unconditioned stimulus False alarm Biological constraints Unconditioned response Observational learning Primary reinforcer Cognitive map Habituation Associative learning Behaviorism Conditioned response Negative punishment Avoidance conditioning law of effect Sigmund Freud Extinction Money Insight learning Fixed interval classical conditioning Acquisition Positive reinforcement
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Fixed interval
O-Shaping
O-unconditioned stimulus
G-False alarm
N-Biological constraints
I-Unconditioned response
N-Observational learning
B-Primary reinforcer
I-Cognitive map
G-Habituation
B-Associative learning
G-Behaviorism
G-Conditioned response
N-Negative punishment
B-Avoidance conditioning
B-law of effect
O-Sigmund Freud
O-Extinction
G-Money
N-Insight learning
B-Fixed interval
I-classical conditioning
O-Acquisition
I-Positive reinforcement