Primary reinforcer Observational learning Conditioned response Acquisition Fixed interval Avoidance conditioning Associative learning Habituation Sigmund Freud Money Negative punishment Positive reinforcement Fixed interval Insight learning Extinction classical conditioning Cognitive map Unconditioned response unconditioned stimulus law of effect False alarm Behaviorism Shaping Biological constraints Primary reinforcer Observational learning Conditioned response Acquisition Fixed interval Avoidance conditioning Associative learning Habituation Sigmund Freud Money Negative punishment Positive reinforcement Fixed interval Insight learning Extinction classical conditioning Cognitive map Unconditioned response unconditioned stimulus law of effect False alarm Behaviorism Shaping Biological constraints
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Primary reinforcer
N-Observational learning
G-Conditioned response
O-Acquisition
B-Fixed interval
B-Avoidance conditioning
B-Associative learning
G-Habituation
O-Sigmund Freud
G-Money
N-Negative punishment
I-Positive reinforcement
I-Fixed interval
N-Insight learning
O-Extinction
I-classical conditioning
I-Cognitive map
I-Unconditioned response
O-unconditioned stimulus
B-law of effect
G-False alarm
G-Behaviorism
O-Shaping
N-Biological constraints