4 - A playerloses a gameagainst ateam withtheir mascot30 - HCteam with 2Pokemon ofthe sameevolution line37 - A playerrolls an HCteam of onlyfinal-stagePokemon (HC)23 - A teamties 3 ormore timesover Weeks1-713 - 7 ormore hazardson the field(both sidescombined)6 - Two1/256misses in asingle game(Gen 1)38 - APokemonTerastallizesand faints inthe same turn27 - One siderolls hazards,the other rollshazardremoval (HC)16 - Agameends in atie21 - Winninga game ofBSSFwithoutDynamax7 - A playergets anundefeatedrecord with atleast 6 weekwins9 -WonderGuard(HC)24 - 3 differentweathers in onegame(excluding Maxmoves)32 - 6 OHKOs(i.e. KOs fromfull HP) in asingle game(both playerscombined)26 -Zoroarkabovelevel 9012 - 5 ormorehazards onone side ofthe field25 -Timerloss36 - A player rollsanyGrass/Fire/Waterstarter core (e.g.Greninja,Meowscarada,Charizard)40 - 3 or moreParadoxPokemonappear on asingle team19 -Unowngets a KO39 - A singlePokemonspecies appearsin all 3 games(Gen 1excluded)3 - A playerwins a gamewith theirmascot ontheir team10 - 3 ormoreEeveelutionsin one game22 - A Gen 2game lastingmore than120 turns4 - A playerloses a gameagainst ateam withtheir mascot30 - HCteam with 2Pokemon ofthe sameevolution line37 - A playerrolls an HCteam of onlyfinal-stagePokemon (HC)23 - A teamties 3 ormore timesover Weeks1-713 - 7 ormore hazardson the field(both sidescombined)6 - Two1/256misses in asingle game(Gen 1)38 - APokemonTerastallizesand faints inthe same turn27 - One siderolls hazards,the other rollshazardremoval (HC)16 - Agameends in atie21 - Winninga game ofBSSFwithoutDynamax7 - A playergets anundefeatedrecord with atleast 6 weekwins9 -WonderGuard(HC)24 - 3 differentweathers in onegame(excluding Maxmoves)32 - 6 OHKOs(i.e. KOs fromfull HP) in asingle game(both playerscombined)26 -Zoroarkabovelevel 9012 - 5 ormorehazards onone side ofthe field25 -Timerloss36 - A player rollsanyGrass/Fire/Waterstarter core (e.g.Greninja,Meowscarada,Charizard)40 - 3 or moreParadoxPokemonappear on asingle team19 -Unowngets a KO39 - A singlePokemonspecies appearsin all 3 games(Gen 1excluded)3 - A playerwins a gamewith theirmascot ontheir team10 - 3 ormoreEeveelutionsin one game22 - A Gen 2game lastingmore than120 turns

Tarrembingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4 - A player loses a game against a team with their mascot
  2. 30 - HC team with 2 Pokemon of the same evolution line
  3. 37 - A player rolls an HC team of only final-stage Pokemon (HC)
  4. 23 - A team ties 3 or more times over Weeks 1-7
  5. 13 - 7 or more hazards on the field (both sides combined)
  6. 6 - Two 1/256 misses in a single game (Gen 1)
  7. 38 - A Pokemon Terastallizes and faints in the same turn
  8. 27 - One side rolls hazards, the other rolls hazard removal (HC)
  9. 16 - A game ends in a tie
  10. 21 - Winning a game of BSSF without Dynamax
  11. 7 - A player gets an undefeated record with at least 6 week wins
  12. 9 - Wonder Guard (HC)
  13. 24 - 3 different weathers in one game (excluding Max moves)
  14. 32 - 6 OHKOs (i.e. KOs from full HP) in a single game (both players combined)
  15. 26 - Zoroark above level 90
  16. 12 - 5 or more hazards on one side of the field
  17. 25 - Timer loss
  18. 36 - A player rolls any Grass/Fire/Water starter core (e.g. Greninja, Meowscarada, Charizard)
  19. 40 - 3 or more Paradox Pokemon appear on a single team
  20. 19 - Unown gets a KO
  21. 39 - A single Pokemon species appears in all 3 games (Gen 1 excluded)
  22. 3 - A player wins a game with their mascot on their team
  23. 10 - 3 or more Eeveelutions in one game
  24. 22 - A Gen 2 game lasting more than 120 turns