21 - Winninga game ofBSSFwithoutDynamax3 - A playerwins a gamewith theirmascot ontheir team23 - A teamties 3 ormore timesover Weeks1-732 - 6 OHKOs(i.e. KOs fromfull HP) in asingle game(both playerscombined)40 - 3 or moreParadoxPokemonappear on asingle team25 -Timerloss6 - Two1/256misses in asingle game(Gen 1)26 -Zoroarkabovelevel 9024 - 3 differentweathers in onegame(excluding Maxmoves)16 - Agameends in atie19 -Unowngets a KO30 - HCteam with 2Pokemon ofthe sameevolution line10 - 3 ormoreEeveelutionsin one game27 - One siderolls hazards,the other rollshazardremoval (HC)4 - A playerloses a gameagainst ateam withtheir mascot38 - APokemonTerastallizesand faints inthe same turn39 - A singlePokemonspecies appearsin all 3 games(Gen 1excluded)7 - A playergets anundefeatedrecord with atleast 6 weekwins36 - A player rollsanyGrass/Fire/Waterstarter core (e.g.Greninja,Meowscarada,Charizard)13 - 7 ormore hazardson the field(both sidescombined)37 - A playerrolls an HCteam of onlyfinal-stagePokemon (HC)22 - A Gen 2game lastingmore than120 turns12 - 5 ormorehazards onone side ofthe field9 -WonderGuard(HC)21 - Winninga game ofBSSFwithoutDynamax3 - A playerwins a gamewith theirmascot ontheir team23 - A teamties 3 ormore timesover Weeks1-732 - 6 OHKOs(i.e. KOs fromfull HP) in asingle game(both playerscombined)40 - 3 or moreParadoxPokemonappear on asingle team25 -Timerloss6 - Two1/256misses in asingle game(Gen 1)26 -Zoroarkabovelevel 9024 - 3 differentweathers in onegame(excluding Maxmoves)16 - Agameends in atie19 -Unowngets a KO30 - HCteam with 2Pokemon ofthe sameevolution line10 - 3 ormoreEeveelutionsin one game27 - One siderolls hazards,the other rollshazardremoval (HC)4 - A playerloses a gameagainst ateam withtheir mascot38 - APokemonTerastallizesand faints inthe same turn39 - A singlePokemonspecies appearsin all 3 games(Gen 1excluded)7 - A playergets anundefeatedrecord with atleast 6 weekwins36 - A player rollsanyGrass/Fire/Waterstarter core (e.g.Greninja,Meowscarada,Charizard)13 - 7 ormore hazardson the field(both sidescombined)37 - A playerrolls an HCteam of onlyfinal-stagePokemon (HC)22 - A Gen 2game lastingmore than120 turns12 - 5 ormorehazards onone side ofthe field9 -WonderGuard(HC)

Tarrembingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 21 - Winning a game of BSSF without Dynamax
  2. 3 - A player wins a game with their mascot on their team
  3. 23 - A team ties 3 or more times over Weeks 1-7
  4. 32 - 6 OHKOs (i.e. KOs from full HP) in a single game (both players combined)
  5. 40 - 3 or more Paradox Pokemon appear on a single team
  6. 25 - Timer loss
  7. 6 - Two 1/256 misses in a single game (Gen 1)
  8. 26 - Zoroark above level 90
  9. 24 - 3 different weathers in one game (excluding Max moves)
  10. 16 - A game ends in a tie
  11. 19 - Unown gets a KO
  12. 30 - HC team with 2 Pokemon of the same evolution line
  13. 10 - 3 or more Eeveelutions in one game
  14. 27 - One side rolls hazards, the other rolls hazard removal (HC)
  15. 4 - A player loses a game against a team with their mascot
  16. 38 - A Pokemon Terastallizes and faints in the same turn
  17. 39 - A single Pokemon species appears in all 3 games (Gen 1 excluded)
  18. 7 - A player gets an undefeated record with at least 6 week wins
  19. 36 - A player rolls any Grass/Fire/Water starter core (e.g. Greninja, Meowscarada, Charizard)
  20. 13 - 7 or more hazards on the field (both sides combined)
  21. 37 - A player rolls an HC team of only final-stage Pokemon (HC)
  22. 22 - A Gen 2 game lasting more than 120 turns
  23. 12 - 5 or more hazards on one side of the field
  24. 9 - Wonder Guard (HC)