12 - 5 ormorehazards onone side ofthe field27 - One siderolls hazards,the other rollshazardremoval (HC)38 - APokemonTerastallizesand faints inthe same turn7 - A playergets anundefeatedrecord with atleast 6 weekwins6 - Two1/256misses in asingle game(Gen 1)21 - Winninga game ofBSSFwithoutDynamax3 - A playerwins a gamewith theirmascot ontheir team23 - A teamties 3 ormore timesover Weeks1-732 - 6 OHKOs(i.e. KOs fromfull HP) in asingle game(both playerscombined)22 - A Gen 2game lastingmore than120 turns9 -WonderGuard(HC)13 - 7 ormore hazardson the field(both sidescombined)40 - 3 or moreParadoxPokemonappear on asingle team30 - HCteam with 2Pokemon ofthe sameevolution line19 -Unowngets a KO10 - 3 ormoreEeveelutionsin one game24 - 3 differentweathers in onegame(excluding Maxmoves)36 - A player rollsanyGrass/Fire/Waterstarter core (e.g.Greninja,Meowscarada,Charizard)39 - A singlePokemonspecies appearsin all 3 games(Gen 1excluded)4 - A playerloses a gameagainst ateam withtheir mascot16 - Agameends in atie37 - A playerrolls an HCteam of onlyfinal-stagePokemon (HC)26 -Zoroarkabovelevel 9025 -Timerloss12 - 5 ormorehazards onone side ofthe field27 - One siderolls hazards,the other rollshazardremoval (HC)38 - APokemonTerastallizesand faints inthe same turn7 - A playergets anundefeatedrecord with atleast 6 weekwins6 - Two1/256misses in asingle game(Gen 1)21 - Winninga game ofBSSFwithoutDynamax3 - A playerwins a gamewith theirmascot ontheir team23 - A teamties 3 ormore timesover Weeks1-732 - 6 OHKOs(i.e. KOs fromfull HP) in asingle game(both playerscombined)22 - A Gen 2game lastingmore than120 turns9 -WonderGuard(HC)13 - 7 ormore hazardson the field(both sidescombined)40 - 3 or moreParadoxPokemonappear on asingle team30 - HCteam with 2Pokemon ofthe sameevolution line19 -Unowngets a KO10 - 3 ormoreEeveelutionsin one game24 - 3 differentweathers in onegame(excluding Maxmoves)36 - A player rollsanyGrass/Fire/Waterstarter core (e.g.Greninja,Meowscarada,Charizard)39 - A singlePokemonspecies appearsin all 3 games(Gen 1excluded)4 - A playerloses a gameagainst ateam withtheir mascot16 - Agameends in atie37 - A playerrolls an HCteam of onlyfinal-stagePokemon (HC)26 -Zoroarkabovelevel 9025 -Timerloss

Tarrembingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 12 - 5 or more hazards on one side of the field
  2. 27 - One side rolls hazards, the other rolls hazard removal (HC)
  3. 38 - A Pokemon Terastallizes and faints in the same turn
  4. 7 - A player gets an undefeated record with at least 6 week wins
  5. 6 - Two 1/256 misses in a single game (Gen 1)
  6. 21 - Winning a game of BSSF without Dynamax
  7. 3 - A player wins a game with their mascot on their team
  8. 23 - A team ties 3 or more times over Weeks 1-7
  9. 32 - 6 OHKOs (i.e. KOs from full HP) in a single game (both players combined)
  10. 22 - A Gen 2 game lasting more than 120 turns
  11. 9 - Wonder Guard (HC)
  12. 13 - 7 or more hazards on the field (both sides combined)
  13. 40 - 3 or more Paradox Pokemon appear on a single team
  14. 30 - HC team with 2 Pokemon of the same evolution line
  15. 19 - Unown gets a KO
  16. 10 - 3 or more Eeveelutions in one game
  17. 24 - 3 different weathers in one game (excluding Max moves)
  18. 36 - A player rolls any Grass/Fire/Water starter core (e.g. Greninja, Meowscarada, Charizard)
  19. 39 - A single Pokemon species appears in all 3 games (Gen 1 excluded)
  20. 4 - A player loses a game against a team with their mascot
  21. 16 - A game ends in a tie
  22. 37 - A player rolls an HC team of only final-stage Pokemon (HC)
  23. 26 - Zoroark above level 90
  24. 25 - Timer loss