34 - A Gen 3game lastingmore than120 turns4 - A playerloses a gameagainst ateam withtheir mascot39 - A singlePokemonspecies appearsin all 3 games(Gen 1excluded)16 - Agameends in atie35 - At least4 teammascotsappear in asingle game8 - A playerintentionally uses aGround-type attack onGengar. (Gens 3-6only. Switching in withGengar on a predictedGround-type attackdoesn't count.)12 - 5 ormorehazards onone side ofthe field15 - Fullstall/supportBF Ubersteam33 - 4 KOsunder TrickRoom in asingle game38 - APokemonTerastallizesand faints inthe same turn14 - LeadDugtrio gets aKO beforeeither leadPokemonswitch out22 - A Gen 2game lastingmore than120 turns6 - Two1/256misses in asingle game(Gen 1)5 - A teamends Week 7with a -20score orworse3 - A playerwins a gamewith theirmascot ontheir team21 - Winninga game ofBSSFwithoutDynamax24 - 3 differentweathers in onegame(excluding Maxmoves)19 -Unowngets a KO40 - 3 or moreParadoxPokemonappear on asingle team26 -Zoroarkabovelevel 9030 - HCteam with 2Pokemon ofthe sameevolution line37 - A playerrolls an HCteam of onlyfinal-stagePokemon (HC)7 - A playergets anundefeatedrecord with atleast 6 weekwins9 -WonderGuard(HC)11 - Ashiny gets2 or moreKOs28 - 6 or morecorrectSucker Punchpredictions ina single game27 - One siderolls hazards,the other rollshazardremoval (HC)31 - 2 KOsfrom OHKOmoves (e.g.Fissure) in asingle game20 - 6v6 game ends in10 turns or less (in thecase oflegitimate/"foregoneconclusion" forfeits,each remainingPokemon on theloser's team counts as+1 turn)13 - 7 ormore hazardson the field(both sidescombined)23 - A teamties 3 ormore timesover Weeks1-725 -Timerloss32 - 6 OHKOs(i.e. KOs fromfull HP) in asingle game(both playerscombined)10 - 3 ormoreEeveelutionsin one game36 - A player rollsanyGrass/Fire/Waterstarter core (e.g.Greninja,Meowscarada,Charizard)17 -12-0series1 - Seriesdecidedby EODMonday29 - Both teammascots (those ofthe players, notother teams')appear in a singlegame18 - TripleProtect/Detect/MaxGuard2 - A playerwins withtwo back-to-back 6-0s.34 - A Gen 3game lastingmore than120 turns4 - A playerloses a gameagainst ateam withtheir mascot39 - A singlePokemonspecies appearsin all 3 games(Gen 1excluded)16 - Agameends in atie35 - At least4 teammascotsappear in asingle game8 - A playerintentionally uses aGround-type attack onGengar. (Gens 3-6only. Switching in withGengar on a predictedGround-type attackdoesn't count.)12 - 5 ormorehazards onone side ofthe field15 - Fullstall/supportBF Ubersteam33 - 4 KOsunder TrickRoom in asingle game38 - APokemonTerastallizesand faints inthe same turn14 - LeadDugtrio gets aKO beforeeither leadPokemonswitch out22 - A Gen 2game lastingmore than120 turns6 - Two1/256misses in asingle game(Gen 1)5 - A teamends Week 7with a -20score orworse3 - A playerwins a gamewith theirmascot ontheir team21 - Winninga game ofBSSFwithoutDynamax24 - 3 differentweathers in onegame(excluding Maxmoves)19 -Unowngets a KO40 - 3 or moreParadoxPokemonappear on asingle team26 -Zoroarkabovelevel 9030 - HCteam with 2Pokemon ofthe sameevolution line37 - A playerrolls an HCteam of onlyfinal-stagePokemon (HC)7 - A playergets anundefeatedrecord with atleast 6 weekwins9 -WonderGuard(HC)11 - Ashiny gets2 or moreKOs28 - 6 or morecorrectSucker Punchpredictions ina single game27 - One siderolls hazards,the other rollshazardremoval (HC)31 - 2 KOsfrom OHKOmoves (e.g.Fissure) in asingle game20 - 6v6 game ends in10 turns or less (in thecase oflegitimate/"foregoneconclusion" forfeits,each remainingPokemon on theloser's team counts as+1 turn)13 - 7 ormore hazardson the field(both sidescombined)23 - A teamties 3 ormore timesover Weeks1-725 -Timerloss32 - 6 OHKOs(i.e. KOs fromfull HP) in asingle game(both playerscombined)10 - 3 ormoreEeveelutionsin one game36 - A player rollsanyGrass/Fire/Waterstarter core (e.g.Greninja,Meowscarada,Charizard)17 -12-0series1 - Seriesdecidedby EODMonday29 - Both teammascots (those ofthe players, notother teams')appear in a singlegame18 - TripleProtect/Detect/MaxGuard2 - A playerwins withtwo back-to-back 6-0s.

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 34 - A Gen 3 game lasting more than 120 turns
  2. 4 - A player loses a game against a team with their mascot
  3. 39 - A single Pokemon species appears in all 3 games (Gen 1 excluded)
  4. 16 - A game ends in a tie
  5. 35 - At least 4 team mascots appear in a single game
  6. 8 - A player intentionally uses a Ground-type attack on Gengar. (Gens 3-6 only. Switching in with Gengar on a predicted Ground-type attack doesn't count.)
  7. 12 - 5 or more hazards on one side of the field
  8. 15 - Full stall/support BF Ubers team
  9. 33 - 4 KOs under Trick Room in a single game
  10. 38 - A Pokemon Terastallizes and faints in the same turn
  11. 14 - Lead Dugtrio gets a KO before either lead Pokemon switch out
  12. 22 - A Gen 2 game lasting more than 120 turns
  13. 6 - Two 1/256 misses in a single game (Gen 1)
  14. 5 - A team ends Week 7 with a -20 score or worse
  15. 3 - A player wins a game with their mascot on their team
  16. 21 - Winning a game of BSSF without Dynamax
  17. 24 - 3 different weathers in one game (excluding Max moves)
  18. 19 - Unown gets a KO
  19. 40 - 3 or more Paradox Pokemon appear on a single team
  20. 26 - Zoroark above level 90
  21. 30 - HC team with 2 Pokemon of the same evolution line
  22. 37 - A player rolls an HC team of only final-stage Pokemon (HC)
  23. 7 - A player gets an undefeated record with at least 6 week wins
  24. 9 - Wonder Guard (HC)
  25. 11 - A shiny gets 2 or more KOs
  26. 28 - 6 or more correct Sucker Punch predictions in a single game
  27. 27 - One side rolls hazards, the other rolls hazard removal (HC)
  28. 31 - 2 KOs from OHKO moves (e.g. Fissure) in a single game
  29. 20 - 6v6 game ends in 10 turns or less (in the case of legitimate/"foregone conclusion" forfeits, each remaining Pokemon on the loser's team counts as +1 turn)
  30. 13 - 7 or more hazards on the field (both sides combined)
  31. 23 - A team ties 3 or more times over Weeks 1-7
  32. 25 - Timer loss
  33. 32 - 6 OHKOs (i.e. KOs from full HP) in a single game (both players combined)
  34. 10 - 3 or more Eeveelutions in one game
  35. 36 - A player rolls any Grass/Fire/Water starter core (e.g. Greninja, Meowscarada, Charizard)
  36. 17 - 12-0 series
  37. 1 - Series decided by EOD Monday
  38. 29 - Both team mascots (those of the players, not other teams') appear in a single game
  39. 18 - Triple Protect/Detect/Max Guard
  40. 2 - A player wins with two back-to-back 6-0s.