6 - Two1/256misses in asingle game(Gen 1)7 - A playergets anundefeatedrecord with atleast 6 weekwins26 -Zoroarkabovelevel 9019 -Unowngets a KO8 - A playerintentionally uses aGround-type attack onGengar. (Gens 3-6only. Switching in withGengar on a predictedGround-type attackdoesn't count.)35 - At least4 teammascotsappear in asingle game4 - A playerloses a gameagainst ateam withtheir mascot37 - A playerrolls an HCteam of onlyfinal-stagePokemon (HC)38 - APokemonTerastallizesand faints inthe same turn11 - Ashiny gets2 or moreKOs16 - Agameends in atie40 - 3 or moreParadoxPokemonappear on asingle team14 - LeadDugtrio gets aKO beforeeither leadPokemonswitch out22 - A Gen 2game lastingmore than120 turns33 - 4 KOsunder TrickRoom in asingle game5 - A teamends Week 7with a -20score orworse36 - A player rollsanyGrass/Fire/Waterstarter core (e.g.Greninja,Meowscarada,Charizard)1 - Seriesdecidedby EODMonday15 - Fullstall/supportBF Ubersteam20 - 6v6 game ends in10 turns or less (in thecase oflegitimate/"foregoneconclusion" forfeits,each remainingPokemon on theloser's team counts as+1 turn)27 - One siderolls hazards,the other rollshazardremoval (HC)17 -12-0series29 - Both teammascots (those ofthe players, notother teams')appear in a singlegame39 - A singlePokemonspecies appearsin all 3 games(Gen 1excluded)12 - 5 ormorehazards onone side ofthe field2 - A playerwins withtwo back-to-back 6-0s.23 - A teamties 3 ormore timesover Weeks1-718 - TripleProtect/Detect/MaxGuard24 - 3 differentweathers in onegame(excluding Maxmoves)28 - 6 or morecorrectSucker Punchpredictions ina single game13 - 7 ormore hazardson the field(both sidescombined)31 - 2 KOsfrom OHKOmoves (e.g.Fissure) in asingle game3 - A playerwins a gamewith theirmascot ontheir team34 - A Gen 3game lastingmore than120 turns9 -WonderGuard(HC)10 - 3 ormoreEeveelutionsin one game30 - HCteam with 2Pokemon ofthe sameevolution line32 - 6 OHKOs(i.e. KOs fromfull HP) in asingle game(both playerscombined)21 - Winninga game ofBSSFwithoutDynamax25 -Timerloss6 - Two1/256misses in asingle game(Gen 1)7 - A playergets anundefeatedrecord with atleast 6 weekwins26 -Zoroarkabovelevel 9019 -Unowngets a KO8 - A playerintentionally uses aGround-type attack onGengar. (Gens 3-6only. Switching in withGengar on a predictedGround-type attackdoesn't count.)35 - At least4 teammascotsappear in asingle game4 - A playerloses a gameagainst ateam withtheir mascot37 - A playerrolls an HCteam of onlyfinal-stagePokemon (HC)38 - APokemonTerastallizesand faints inthe same turn11 - Ashiny gets2 or moreKOs16 - Agameends in atie40 - 3 or moreParadoxPokemonappear on asingle team14 - LeadDugtrio gets aKO beforeeither leadPokemonswitch out22 - A Gen 2game lastingmore than120 turns33 - 4 KOsunder TrickRoom in asingle game5 - A teamends Week 7with a -20score orworse36 - A player rollsanyGrass/Fire/Waterstarter core (e.g.Greninja,Meowscarada,Charizard)1 - Seriesdecidedby EODMonday15 - Fullstall/supportBF Ubersteam20 - 6v6 game ends in10 turns or less (in thecase oflegitimate/"foregoneconclusion" forfeits,each remainingPokemon on theloser's team counts as+1 turn)27 - One siderolls hazards,the other rollshazardremoval (HC)17 -12-0series29 - Both teammascots (those ofthe players, notother teams')appear in a singlegame39 - A singlePokemonspecies appearsin all 3 games(Gen 1excluded)12 - 5 ormorehazards onone side ofthe field2 - A playerwins withtwo back-to-back 6-0s.23 - A teamties 3 ormore timesover Weeks1-718 - TripleProtect/Detect/MaxGuard24 - 3 differentweathers in onegame(excluding Maxmoves)28 - 6 or morecorrectSucker Punchpredictions ina single game13 - 7 ormore hazardson the field(both sidescombined)31 - 2 KOsfrom OHKOmoves (e.g.Fissure) in asingle game3 - A playerwins a gamewith theirmascot ontheir team34 - A Gen 3game lastingmore than120 turns9 -WonderGuard(HC)10 - 3 ormoreEeveelutionsin one game30 - HCteam with 2Pokemon ofthe sameevolution line32 - 6 OHKOs(i.e. KOs fromfull HP) in asingle game(both playerscombined)21 - Winninga game ofBSSFwithoutDynamax25 -Timerloss

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 6 - Two 1/256 misses in a single game (Gen 1)
  2. 7 - A player gets an undefeated record with at least 6 week wins
  3. 26 - Zoroark above level 90
  4. 19 - Unown gets a KO
  5. 8 - A player intentionally uses a Ground-type attack on Gengar. (Gens 3-6 only. Switching in with Gengar on a predicted Ground-type attack doesn't count.)
  6. 35 - At least 4 team mascots appear in a single game
  7. 4 - A player loses a game against a team with their mascot
  8. 37 - A player rolls an HC team of only final-stage Pokemon (HC)
  9. 38 - A Pokemon Terastallizes and faints in the same turn
  10. 11 - A shiny gets 2 or more KOs
  11. 16 - A game ends in a tie
  12. 40 - 3 or more Paradox Pokemon appear on a single team
  13. 14 - Lead Dugtrio gets a KO before either lead Pokemon switch out
  14. 22 - A Gen 2 game lasting more than 120 turns
  15. 33 - 4 KOs under Trick Room in a single game
  16. 5 - A team ends Week 7 with a -20 score or worse
  17. 36 - A player rolls any Grass/Fire/Water starter core (e.g. Greninja, Meowscarada, Charizard)
  18. 1 - Series decided by EOD Monday
  19. 15 - Full stall/support BF Ubers team
  20. 20 - 6v6 game ends in 10 turns or less (in the case of legitimate/"foregone conclusion" forfeits, each remaining Pokemon on the loser's team counts as +1 turn)
  21. 27 - One side rolls hazards, the other rolls hazard removal (HC)
  22. 17 - 12-0 series
  23. 29 - Both team mascots (those of the players, not other teams') appear in a single game
  24. 39 - A single Pokemon species appears in all 3 games (Gen 1 excluded)
  25. 12 - 5 or more hazards on one side of the field
  26. 2 - A player wins with two back-to-back 6-0s.
  27. 23 - A team ties 3 or more times over Weeks 1-7
  28. 18 - Triple Protect/Detect/Max Guard
  29. 24 - 3 different weathers in one game (excluding Max moves)
  30. 28 - 6 or more correct Sucker Punch predictions in a single game
  31. 13 - 7 or more hazards on the field (both sides combined)
  32. 31 - 2 KOs from OHKO moves (e.g. Fissure) in a single game
  33. 3 - A player wins a game with their mascot on their team
  34. 34 - A Gen 3 game lasting more than 120 turns
  35. 9 - Wonder Guard (HC)
  36. 10 - 3 or more Eeveelutions in one game
  37. 30 - HC team with 2 Pokemon of the same evolution line
  38. 32 - 6 OHKOs (i.e. KOs from full HP) in a single game (both players combined)
  39. 21 - Winning a game of BSSF without Dynamax
  40. 25 - Timer loss