Driving Simulator We need more training Too much artillery Poor Leadership Couldn't Kill Aircraft Missing Equipment Marksmen are useless Transport Was Too Short Infantry Walked Everywhere Not enough AT CAS Shot Down A Ton Transport Shot Down A Ton Non-leads talking over during debrief Debrief Continues Outside of Briefings Frames No complaints or constructive criticism. RHS Body Armor Unreasonable anger beyond words SMGs Mission maker denies flaws RHS Tank Ranges are too far Remote Control Kills AI weren't attacking Transport Took Too Long Server Frames were low Guns are low quality No scopes Supports Killed Too Much Driving Simulator We need more training Too much artillery Poor Leadership Couldn't Kill Aircraft Missing Equipment Marksmen are useless Transport Was Too Short Infantry Walked Everywhere Not enough AT CAS Shot Down A Ton Transport Shot Down A Ton Non-leads talking over during debrief Debrief Continues Outside of Briefings Frames No complaints or constructive criticism. RHS Body Armor Unreasonable anger beyond words SMGs Mission maker denies flaws RHS Tank Ranges are too far Remote Control Kills AI weren't attacking Transport Took Too Long Server Frames were low Guns are low quality No scopes Supports Killed Too Much
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Driving Simulator
We need more training
Too much artillery
Poor Leadership
Couldn't Kill Aircraft
Missing Equipment
Marksmen are useless
Transport Was Too Short
Infantry Walked Everywhere
Not enough AT
CAS Shot Down A Ton
Transport Shot Down A Ton
Non-leads talking over during debrief
Debrief Continues Outside of Briefings
Frames
No complaints or constructive criticism.
RHS Body Armor
Unreasonable anger beyond words
SMGs
Mission maker denies flaws
RHS Tank
Ranges are too far
Remote Control Kills
AI weren't attacking
Transport Took Too Long
Server Frames were low
Guns are low quality
No scopes
Supports Killed Too Much