MissingKeyNoShowRequiredMulti-GMResetLaminatingMachineComputerCrashesNewPlayersGame Bookswith <10Minutes toCloseDoor BellDoesn'tWorkHammerPlayers>15LatePlayerson WrongDay/TimePropBreaksProp NeedsRepairduring GameEnthusiasts!Free!Rope/StringBreaksSuperGlueUnplannedDoubleBriefBrokenLockPlayers>20MinutesEarlyStuckKeyGMInterventionCalledPlayersEver-ExpandingScheduleHotGlue"ThatNeverHappens!"ConfusedCall-InMissingLockPaulAppears!DrunkPlayersBatteriesDie<30betweenGamesPlayersRefuse toAsk forHelpUnplannedQuad BriefPlayersWrite onSurfacesDrillHeadphonesDie<15betweenGamesWhere'stheiPad?UnplannedTriple BriefComplicatedPaymentWalk-inPlayersInternetOutMissingKeyNoShowRequiredMulti-GMResetLaminatingMachineComputerCrashesNewPlayersGame Bookswith <10Minutes toCloseDoor BellDoesn'tWorkHammerPlayers>15LatePlayerson WrongDay/TimePropBreaksProp NeedsRepairduring GameEnthusiasts!Free!Rope/StringBreaksSuperGlueUnplannedDoubleBriefBrokenLockPlayers>20MinutesEarlyStuckKeyGMInterventionCalledPlayersEver-ExpandingScheduleHotGlue"ThatNeverHappens!"ConfusedCall-InMissingLockPaulAppears!DrunkPlayersBatteriesDie<30betweenGamesPlayersRefuse toAsk forHelpUnplannedQuad BriefPlayersWrite onSurfacesDrillHeadphonesDie<15betweenGamesWhere'stheiPad?UnplannedTriple BriefComplicatedPaymentWalk-inPlayersInternetOut

Is it Saturday? - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Missing Key
  2. No Show
  3. Required Multi-GM Reset
  4. Laminating Machine
  5. Computer Crashes
  6. New Players
  7. Game Books with <10 Minutes to Close
  8. Door Bell Doesn't Work
  9. Hammer
  10. Players >15 Late
  11. Players on Wrong Day/Time
  12. Prop Breaks
  13. Prop Needs Repair during Game
  14. Enthusiasts!
  15. Free!
  16. Rope/String Breaks
  17. Super Glue
  18. Unplanned Double Brief
  19. Broken Lock
  20. Players >20 Minutes Early
  21. Stuck Key
  22. GM Intervention
  23. Called Players
  24. Ever-Expanding Schedule
  25. Hot Glue
  26. "That Never Happens!"
  27. Confused Call-In
  28. Missing Lock
  29. Paul Appears!
  30. Drunk Players
  31. Batteries Die
  32. <30 between Games
  33. Players Refuse to Ask for Help
  34. Unplanned Quad Brief
  35. Players Write on Surfaces
  36. Drill
  37. Headphones Die
  38. <15 between Games
  39. Where's the iPad?
  40. Unplanned Triple Brief
  41. Complicated Payment
  42. Walk-in Players
  43. Internet Out