maincharactercriesa map with tilesthat restrictmovement anddeal damageenemy critsyou with lessthan 2% critchanceevil grouptrying todestroy /conquer theworlda character'sidentity isbuild aroundtraininga character'sidentity isbuild aroundbeing shychapter13 likemapfamilymemberdiesdancerclassunlockedzombiespower offriendshiphaircolorchangesa character'sidentity isbuild aroundfoodthere's ahiddenevil groupfoeturnsallyevil groupturns outto bereasonabletimeskipa character'sidentity isbuild aroundbeing aladykillera character'sidentity isbuild aroundstudyingYou misswith 95%hit chanceor moreflyingunits arebrokenIrecognizethat voiceactor...a song is sung /hummed duringa supportconversationallyturnsfoea charactersayingthey're weakis actuallystrongsuperspecialpowerawakensplotarmora character'sidentity isbuild aroundmusclemaincharactercriesa map with tilesthat restrictmovement anddeal damageenemy critsyou with lessthan 2% critchanceevil grouptrying todestroy /conquer theworlda character'sidentity isbuild aroundtraininga character'sidentity isbuild aroundbeing shychapter13 likemapfamilymemberdiesdancerclassunlockedzombiespower offriendshiphaircolorchangesa character'sidentity isbuild aroundfoodthere's ahiddenevil groupfoeturnsallyevil groupturns outto bereasonabletimeskipa character'sidentity isbuild aroundbeing aladykillera character'sidentity isbuild aroundstudyingYou misswith 95%hit chanceor moreflyingunits arebrokenIrecognizethat voiceactor...a song is sung /hummed duringa supportconversationallyturnsfoea charactersayingthey're weakis actuallystrongsuperspecialpowerawakensplotarmora character'sidentity isbuild aroundmuscle

FE Engage - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. main character cries
  2. a map with tiles that restrict movement and deal damage
  3. enemy crits you with less than 2% crit chance
  4. evil group trying to destroy / conquer the world
  5. a character's identity is build around training
  6. a character's identity is build around being shy
  7. chapter 13 like map
  8. family member dies
  9. dancer class unlocked
  10. zombies
  11. power of friendship
  12. hair color changes
  13. a character's identity is build around food
  14. there's a hidden evil group
  15. foe turns ally
  16. evil group turns out to be reasonable
  17. timeskip
  18. a character's identity is build around being a ladykiller
  19. a character's identity is build around studying
  20. You miss with 95% hit chance or more
  21. flying units are broken
  22. I recognize that voice actor...
  23. a song is sung / hummed during a support conversation
  24. ally turns foe
  25. a character saying they're weak is actually strong
  26. super special power awakens
  27. plot armor
  28. a character's identity is build around muscle