there's ahiddenevil groupa character'sidentity isbuild aroundtrainingpower offriendshipdancerclassunlockeda charactersayingthey're weakis actuallystronga character'sidentity isbuild aroundbeing shyallyturnsfoezombieshaircolorchangestimeskipa map with tilesthat restrictmovement anddeal damagea character'sidentity isbuild aroundfooda song is sung /hummed duringa supportconversationsuperspecialpowerawakenschapter13 likemapYou misswith 95%hit chanceor morea character'sidentity isbuild aroundmuscleplotarmorevil grouptrying todestroy /conquer theworldflyingunits arebrokenfoeturnsallyenemy critsyou with lessthan 2% critchancefamilymemberdiesa character'sidentity isbuild aroundstudyingevil groupturns outto bereasonablea character'sidentity isbuild aroundbeing aladykillermaincharactercriesIrecognizethat voiceactor...there's ahiddenevil groupa character'sidentity isbuild aroundtrainingpower offriendshipdancerclassunlockeda charactersayingthey're weakis actuallystronga character'sidentity isbuild aroundbeing shyallyturnsfoezombieshaircolorchangestimeskipa map with tilesthat restrictmovement anddeal damagea character'sidentity isbuild aroundfooda song is sung /hummed duringa supportconversationsuperspecialpowerawakenschapter13 likemapYou misswith 95%hit chanceor morea character'sidentity isbuild aroundmuscleplotarmorevil grouptrying todestroy /conquer theworldflyingunits arebrokenfoeturnsallyenemy critsyou with lessthan 2% critchancefamilymemberdiesa character'sidentity isbuild aroundstudyingevil groupturns outto bereasonablea character'sidentity isbuild aroundbeing aladykillermaincharactercriesIrecognizethat voiceactor...

FE Engage - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. there's a hidden evil group
  2. a character's identity is build around training
  3. power of friendship
  4. dancer class unlocked
  5. a character saying they're weak is actually strong
  6. a character's identity is build around being shy
  7. ally turns foe
  8. zombies
  9. hair color changes
  10. timeskip
  11. a map with tiles that restrict movement and deal damage
  12. a character's identity is build around food
  13. a song is sung / hummed during a support conversation
  14. super special power awakens
  15. chapter 13 like map
  16. You miss with 95% hit chance or more
  17. a character's identity is build around muscle
  18. plot armor
  19. evil group trying to destroy / conquer the world
  20. flying units are broken
  21. foe turns ally
  22. enemy crits you with less than 2% crit chance
  23. family member dies
  24. a character's identity is build around studying
  25. evil group turns out to be reasonable
  26. a character's identity is build around being a ladykiller
  27. main character cries
  28. I recognize that voice actor...