DISTRIBUTION UNIFORM LAYERS SECTION SLICING LAYERED HAIRCUT SLIDE CUTTING TENSION ELEVATION NAPE PERIMETER SLITHERING PARIETAL RIDGEPARTINT CARVING STATIONARY GUIDE ANGLE LAYERS SUBSECTIONS APEX NOTCHING OVERDIRECTION BLUNT CUT GUIDELINE INTERIOE GUIDE INTERIOR WEIGHT LINE TAPER PALM TO PALM CROSS CHECK OCCIPITAL BONE CUTTING LINE RAZOR ROTATION]REFERENCE POINTS GROWTH PATTERN BEVELING TEXTURIZING POINT CUTTING FOUR CORNERS GRADUATION GRADUATED HAIRCUT CROWN TRAVELING GUIDE HAIRLINE DISTRIBUTION UNIFORM LAYERS SECTION SLICING LAYERED HAIRCUT SLIDE CUTTING TENSION ELEVATION NAPE PERIMETER SLITHERING PARIETAL RIDGEPARTINT CARVING STATIONARY GUIDE ANGLE LAYERS SUBSECTIONS APEX NOTCHING OVERDIRECTION BLUNT CUT GUIDELINE INTERIOE GUIDE INTERIOR WEIGHT LINE TAPER PALM TO PALM CROSS CHECK OCCIPITAL BONE CUTTING LINE RAZOR ROTATION]REFERENCE POINTS GROWTH PATTERN BEVELING TEXTURIZING POINT CUTTING FOUR CORNERS GRADUATION GRADUATED HAIRCUT CROWN TRAVELING GUIDE HAIRLINE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
DISTRIBUTION
UNIFORM LAYERS
SECTION
SLICING
LAYERED HAIRCUT
SLIDE CUTTING
TENSION
ELEVATION
NAPE
PERIMETER
SLITHERING
PARIETAL RIDGEPARTINT
CARVING
STATIONARY GUIDE
ANGLE
LAYERS
SUBSECTIONS
APEX
NOTCHING
OVERDIRECTION
BLUNT CUT
GUIDELINE
INTERIOE GUIDE
INTERIOR
WEIGHT LINE
TAPER
PALM TO PALM
CROSS CHECK
OCCIPITAL BONE
CUTTING LINE
RAZOR ROTATION]REFERENCE POINTS
GROWTH PATTERN
BEVELING
TEXTURIZING
POINT CUTTING
FOUR CORNERS
GRADUATION
GRADUATED HAIRCUT
CROWN
TRAVELING GUIDE
HAIRLINE