WEIGHTLINEOCCIPITALBONEBEVELINGCARVINGTENSIONLAYEREDHAIRCUTINTERIORPOINTCUTTINGPARIETALRIDGESLICINGRAZORROTATION]SECTIONTEXTURIZINGCUTTINGLINEOVERDIRECTIONTRAVELINGGUIDESUBSECTIONSCROWNGUIDELINEGROWTHPATTERNPALMTOPALMCROSSCHECKHAIRLINEGRADUATIONUNIFORMLAYERSLAYERSSLITHERINGTAPERPERIMETERINTERIOEGUIDESLIDECUTTINGAPEXREFERENCEPOINTSWEIGHTLINEOCCIPITALBONEBEVELINGCARVINGTENSIONLAYEREDHAIRCUTINTERIORPOINTCUTTINGPARIETALRIDGESLICINGRAZORROTATION]SECTIONTEXTURIZINGCUTTINGLINEOVERDIRECTIONTRAVELINGGUIDESUBSECTIONSCROWNGUIDELINEGROWTHPATTERNPALMTOPALMCROSSCHECKHAIRLINEGRADUATIONUNIFORMLAYERSLAYERSSLITHERINGTAPERPERIMETERINTERIOEGUIDESLIDECUTTINGAPEXREFERENCEPOINTS

HAIRCUTTING - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
  1. WEIGHT LINE
  2. OCCIPITAL BONE
  3. BEVELING
  4. CARVING
  5. TENSION
  6. LAYERED HAIRCUT
  7. INTERIOR
  8. POINT CUTTING
  9. PARIETAL RIDGE
  10. SLICING
  11. RAZOR ROTATION]
  12. SECTION
  13. TEXTURIZING
  14. CUTTING LINE
  15. OVERDIRECTION
  16. TRAVELING GUIDE
  17. SUBSECTIONS
  18. CROWN
  19. GUIDELINE
  20. GROWTH PATTERN
  21. PALM TO PALM
  22. CROSS CHECK
  23. HAIRLINE
  24. GRADUATION
  25. UNIFORM LAYERS
  26. LAYERS
  27. SLITHERING
  28. TAPER
  29. PERIMETER
  30. INTERIOE GUIDE
  31. SLIDE CUTTING
  32. APEX
  33. REFERENCE POINTS