HAIRLINE CUTTING LINE SLIDE CUTTING CARVING GRADUATION TEXTURIZING WEIGHT LINE POINT CUTTING SLITHERING SLICING UNIFORM LAYERS TENSION PERIMETER APEX INTERIOE GUIDE RAZOR ROTATION] LAYERED HAIRCUT TAPER BEVELING OVERDIRECTION SECTION SUBSECTIONS INTERIOR CROWN REFERENCE POINTS PALM TO PALM GROWTH PATTERN OCCIPITAL BONE PARIETAL RIDGE GUIDELINE TRAVELING GUIDE LAYERS CROSS CHECK HAIRLINE CUTTING LINE SLIDE CUTTING CARVING GRADUATION TEXTURIZING WEIGHT LINE POINT CUTTING SLITHERING SLICING UNIFORM LAYERS TENSION PERIMETER APEX INTERIOE GUIDE RAZOR ROTATION] LAYERED HAIRCUT TAPER BEVELING OVERDIRECTION SECTION SUBSECTIONS INTERIOR CROWN REFERENCE POINTS PALM TO PALM GROWTH PATTERN OCCIPITAL BONE PARIETAL RIDGE GUIDELINE TRAVELING GUIDE LAYERS CROSS CHECK
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
HAIRLINE
CUTTING LINE
SLIDE CUTTING
CARVING
GRADUATION
TEXTURIZING
WEIGHT LINE
POINT CUTTING
SLITHERING
SLICING
UNIFORM LAYERS
TENSION
PERIMETER
APEX
INTERIOE GUIDE
RAZOR ROTATION]
LAYERED HAIRCUT
TAPER
BEVELING
OVERDIRECTION
SECTION
SUBSECTIONS
INTERIOR
CROWN
REFERENCE POINTS
PALM TO PALM
GROWTH PATTERN
OCCIPITAL BONE
PARIETAL RIDGE
GUIDELINE
TRAVELING GUIDE
LAYERS
CROSS CHECK