CLAIM IDIOM GENRE METAPHOR MAIN / CENTRAL IDEA DEFINE PROTAGONIST IMPLICIT T.A.G. ANALYZE PASSAGE / SELECTION / EXCERPT COMPARE ARGUMENT INFER PERSONIFICATION PREDICT EXPLAIN HYPERBOLE TEXT EVIDENCE / QUOTE TTQA CONFLICT ONOMATOPOEIA CONTRAST THEME CAUSE & EFFECT FRAGGLE NARRATIVE CLIMAX SUMMARIZE INTERPRET EVALUATE CONTEXT CITE WAFFLES FIGURATIVE LANGUAGE CONCLUSION HOOK SIMILE INTRODUCTION PARAPHRASE CONTEXT CLUES CLAIM IDIOM GENRE METAPHOR MAIN / CENTRAL IDEA DEFINE PROTAGONIST IMPLICIT T.A.G. ANALYZE PASSAGE / SELECTION / EXCERPT COMPARE ARGUMENT INFER PERSONIFICATION PREDICT EXPLAIN HYPERBOLE TEXT EVIDENCE / QUOTE TTQA CONFLICT ONOMATOPOEIA CONTRAST THEME CAUSE & EFFECT FRAGGLE NARRATIVE CLIMAX SUMMARIZE INTERPRET EVALUATE CONTEXT CITE WAFFLES FIGURATIVE LANGUAGE CONCLUSION HOOK SIMILE INTRODUCTION PARAPHRASE CONTEXT CLUES
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CLAIM
IDIOM
GENRE
METAPHOR
MAIN / CENTRAL IDEA
DEFINE
PROTAGONIST
IMPLICIT
T.A.G.
ANALYZE
PASSAGE / SELECTION / EXCERPT
COMPARE
ARGUMENT
INFER
PERSONIFICATION
PREDICT
EXPLAIN
HYPERBOLE
TEXT EVIDENCE / QUOTE
TTQA
CONFLICT
ONOMATOPOEIA
CONTRAST
THEME
CAUSE & EFFECT
FRAGGLE
NARRATIVE
CLIMAX
SUMMARIZE
INTERPRET
EVALUATE
CONTEXT
CITE
WAFFLES
FIGURATIVE LANGUAGE
CONCLUSION
HOOK
SIMILE
INTRODUCTION
PARAPHRASE
CONTEXT CLUES