"Sorry" whenwritingsomethingdown wrongMentions heforgot hisExpoMarkers/ChalkMakesnames forhisvariablesMentionsanotherclass"Just onemore..."when doingexamplesAnecdoteMentionshis mathbackgroundFunFact!(orany fact)"Does anyoneknow howto..."(NeedsComputerhelp)Impression"BadWayne"Says "Sorry"at thebeginning ofclass forstarting lateIs wearinga CarharttshirtMentionstheVideosUnnecessaryDerivation"OhYes..."Answershis ownquestion"Thereit 'tis..."ComputerTroubleMakes amath erroron theboardBrings adrink toclass"Alrighty"Props!Endsclass on anervousnote"Sorry" whenwritingsomethingdown wrongMentions heforgot hisExpoMarkers/ChalkMakesnames forhisvariablesMentionsanotherclass"Just onemore..."when doingexamplesAnecdoteMentionshis mathbackgroundFunFact!(orany fact)"Does anyoneknow howto..."(NeedsComputerhelp)Impression"BadWayne"Says "Sorry"at thebeginning ofclass forstarting lateIs wearinga CarharttshirtMentionstheVideosUnnecessaryDerivation"OhYes..."Answershis ownquestion"Thereit 'tis..."ComputerTroubleMakes amath erroron theboardBrings adrink toclass"Alrighty"Props!Endsclass on anervousnote

Hacker Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Sorry" when writing something down wrong
  2. Mentions he forgot his Expo Markers/Chalk
  3. Makes names for his variables
  4. Mentions another class
  5. "Just one more..." when doing examples
  6. Anecdote
  7. Mentions his math background
  8. Fun Fact!(or any fact)
  9. "Does anyone know how to..."(Needs Computer help)
  10. Impression
  11. "Bad Wayne"
  12. Says "Sorry" at the beginning of class for starting late
  13. Is wearing a Carhartt shirt
  14. Mentions the Videos
  15. Unnecessary Derivation
  16. "Oh Yes..."
  17. Answers his own question
  18. "There it 'tis..."
  19. Computer Trouble
  20. Makes a math error on the board
  21. Brings a drink to class
  22. "Alrighty"
  23. Props!
  24. Ends class on a nervous note