SuperScoutreachesthe baseHigh TourHarry(100+Tours)DancePartybefore theroundWastedUber6/2LootEncounter aFurry orWeeb(ExcludesTyphon)MedicwithoutKritzkriegSomeoneshootsUberMedicsMoneyMissedWaveFailureAussieNoF4Cheater,Tacobot,orPizzabotGoodSniperEncounterSomeonewith anAussieLose aPoint onMannhattan3 ormore 6boxesVotekick"MonkeyPyro"Low TourLarry (0-1 tours)Pyro diesin the first10secondsSomeonedies toSentryBusterToxicitySpySuperScoutreachesthe baseHigh TourHarry(100+Tours)DancePartybefore theroundWastedUber6/2LootEncounter aFurry orWeeb(ExcludesTyphon)MedicwithoutKritzkriegSomeoneshootsUberMedicsMoneyMissedWaveFailureAussieNoF4Cheater,Tacobot,orPizzabotGoodSniperEncounterSomeonewith anAussieLose aPoint onMannhattan3 ormore 6boxesVotekick"MonkeyPyro"Low TourLarry (0-1 tours)Pyro diesin the first10secondsSomeonedies toSentryBusterToxicitySpy

MvM - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Super Scout reaches the base
  2. High Tour Harry (100+ Tours)
  3. Dance Party before the round
  4. Wasted Uber
  5. 6/2 Loot
  6. Encounter a Furry or Weeb (Excludes Typhon)
  7. Medic without Kritzkrieg
  8. Someone shoots Uber Medics
  9. Money Missed
  10. Wave Failure
  11. Aussie
  12. No F4
  13. Cheater, Tacobot, or Pizzabot
  14. Good Sniper
  15. Encounter Someone with an Aussie
  16. Lose a Point on Mannhattan
  17. 3 or more 6 boxes
  18. Votekick
  19. "Monkey Pyro"
  20. Low Tour Larry (0-1 tours)
  21. Pyro dies in the first 10 seconds
  22. Someone dies to Sentry Buster
  23. Toxicity
  24. Spy