SuperScoutreachesthe baseWaveFailureSpyDancePartybefore theroundVotekickWastedUberLow TourLarry (0-1 tours)GoodSniperSomeoneshootsUberMedicsMedicwithoutKritzkriegCheater,Tacobot,orPizzabotEncounter aFurry orWeeb(ExcludesTyphon)EncounterSomeonewith anAussie6/2LootMoneyMissedSomeonedies toSentryBusterPyro diesin the first10secondsNoF4ToxicityAussie3 ormore 6boxes"MonkeyPyro"Lose aPoint onMannhattanHigh TourHarry(100+Tours)SuperScoutreachesthe baseWaveFailureSpyDancePartybefore theroundVotekickWastedUberLow TourLarry (0-1 tours)GoodSniperSomeoneshootsUberMedicsMedicwithoutKritzkriegCheater,Tacobot,orPizzabotEncounter aFurry orWeeb(ExcludesTyphon)EncounterSomeonewith anAussie6/2LootMoneyMissedSomeonedies toSentryBusterPyro diesin the first10secondsNoF4ToxicityAussie3 ormore 6boxes"MonkeyPyro"Lose aPoint onMannhattanHigh TourHarry(100+Tours)

MvM - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Super Scout reaches the base
  2. Wave Failure
  3. Spy
  4. Dance Party before the round
  5. Votekick
  6. Wasted Uber
  7. Low Tour Larry (0-1 tours)
  8. Good Sniper
  9. Someone shoots Uber Medics
  10. Medic without Kritzkrieg
  11. Cheater, Tacobot, or Pizzabot
  12. Encounter a Furry or Weeb (Excludes Typhon)
  13. Encounter Someone with an Aussie
  14. 6/2 Loot
  15. Money Missed
  16. Someone dies to Sentry Buster
  17. Pyro dies in the first 10 seconds
  18. No F4
  19. Toxicity
  20. Aussie
  21. 3 or more 6 boxes
  22. "Monkey Pyro"
  23. Lose a Point on Mannhattan
  24. High Tour Harry (100+ Tours)