Link allteleportsby round12PaP asniperBowieknifeHit box 5times withouttakinganythingMonkeyBombs(friends)kill lasthoundwith ameleeAll perksby round12swap raygun for alauncherPaP byround14hold10,000pointsPaP agun andswap itMoveboxshotgunsonlyMP-40PaPno LMG'sfor 1 round(rounds7+)Wall gunsfor 1 round(Rounds4+)Crouch awhole round(rounds 4+)No Jugtill Round7PaPNo drops fora rounds(rounds 7+)Poweron byround 5DieAlldoorsNo quickrevive tillround 7Link allteleportsby round12PaP asniperBowieknifeHit box 5times withouttakinganythingMonkeyBombs(friends)kill lasthoundwith ameleeAll perksby round12swap raygun for alauncherPaP byround14hold10,000pointsPaP agun andswap itMoveboxshotgunsonlyMP-40PaPno LMG'sfor 1 round(rounds7+)Wall gunsfor 1 round(Rounds4+)Crouch awhole round(rounds 4+)No Jugtill Round7PaPNo drops fora rounds(rounds 7+)Poweron byround 5DieAlldoorsNo quickrevive tillround 7

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Link all teleports by round 12
  2. PaP a sniper
  3. Bowie knife
  4. Hit box 5 times without taking anything
  5. Monkey Bombs (friends)
  6. kill last hound with a melee
  7. All perks by round 12
  8. swap ray gun for a launcher
  9. PaP by round 14
  10. hold 10,000 points
  11. PaP a gun and swap it
  12. Move box
  13. shotguns only
  14. MP-40 PaP
  15. no LMG's for 1 round (rounds 7+)
  16. Wall guns for 1 round (Rounds 4+)
  17. Crouch a whole round (rounds 4+)
  18. No Jug till Round 7
  19. PaP
  20. No drops for a rounds (rounds 7+)
  21. Power on by round 5
  22. Die
  23. All doors
  24. No quick revive till round 7