no LMG'sfor 1 round(rounds7+)No drops fora rounds(rounds 7+)swap raygun for alauncherhold10,000pointsMoveboxkill lasthoundwith ameleeDieshotgunsonlyPaP agun andswap itCrouch awhole round(rounds 4+)AlldoorsPaPPaP byround14BowieknifeMP-40PaPPoweron byround 5Hit box 5times withouttakinganythingNo Jugtill Round7MonkeyBombs(friends)Link allteleportsby round12All perksby round12Wall gunsfor 1 round(Rounds4+)PaP asniperNo quickrevive tillround 7no LMG'sfor 1 round(rounds7+)No drops fora rounds(rounds 7+)swap raygun for alauncherhold10,000pointsMoveboxkill lasthoundwith ameleeDieshotgunsonlyPaP agun andswap itCrouch awhole round(rounds 4+)AlldoorsPaPPaP byround14BowieknifeMP-40PaPPoweron byround 5Hit box 5times withouttakinganythingNo Jugtill Round7MonkeyBombs(friends)Link allteleportsby round12All perksby round12Wall gunsfor 1 round(Rounds4+)PaP asniperNo quickrevive tillround 7

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. no LMG's for 1 round (rounds 7+)
  2. No drops for a rounds (rounds 7+)
  3. swap ray gun for a launcher
  4. hold 10,000 points
  5. Move box
  6. kill last hound with a melee
  7. Die
  8. shotguns only
  9. PaP a gun and swap it
  10. Crouch a whole round (rounds 4+)
  11. All doors
  12. PaP
  13. PaP by round 14
  14. Bowie knife
  15. MP-40 PaP
  16. Power on by round 5
  17. Hit box 5 times without taking anything
  18. No Jug till Round 7
  19. Monkey Bombs (friends)
  20. Link all teleports by round 12
  21. All perks by round 12
  22. Wall guns for 1 round (Rounds 4+)
  23. PaP a sniper
  24. No quick revive till round 7