shotgunsonlyNo quickrevive tillround 7PaP agun andswap itMP-40PaPPaPLink allteleportsby round12AlldoorsPaP byround14No drops fora rounds(rounds 7+)MoveboxBowieknifeAll perksby round12No Jugtill Round7Poweron byround 5Crouch awhole round(rounds 4+)Wall gunsfor 1 round(Rounds4+)DieHit box 5times withouttakinganythingPaP asniperno LMG'sfor 1 round(rounds7+)swap raygun for alauncherMonkeyBombs(friends)hold10,000pointskill lasthoundwith ameleeshotgunsonlyNo quickrevive tillround 7PaP agun andswap itMP-40PaPPaPLink allteleportsby round12AlldoorsPaP byround14No drops fora rounds(rounds 7+)MoveboxBowieknifeAll perksby round12No Jugtill Round7Poweron byround 5Crouch awhole round(rounds 4+)Wall gunsfor 1 round(Rounds4+)DieHit box 5times withouttakinganythingPaP asniperno LMG'sfor 1 round(rounds7+)swap raygun for alauncherMonkeyBombs(friends)hold10,000pointskill lasthoundwith amelee

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. shotguns only
  2. No quick revive till round 7
  3. PaP a gun and swap it
  4. MP-40 PaP
  5. PaP
  6. Link all teleports by round 12
  7. All doors
  8. PaP by round 14
  9. No drops for a rounds (rounds 7+)
  10. Move box
  11. Bowie knife
  12. All perks by round 12
  13. No Jug till Round 7
  14. Power on by round 5
  15. Crouch a whole round (rounds 4+)
  16. Wall guns for 1 round (Rounds 4+)
  17. Die
  18. Hit box 5 times without taking anything
  19. PaP a sniper
  20. no LMG's for 1 round (rounds 7+)
  21. swap ray gun for a launcher
  22. Monkey Bombs (friends)
  23. hold 10,000 points
  24. kill last hound with a melee