Poweron byround 5MonkeyBombs(friends)kill lasthoundwith ameleeHit box 5times withouttakinganythingBowieknifePaP agun andswap itshotgunsonlyPaP byround14AlldoorsPaP asniperNo quickrevive tillround 7no LMG'sfor 1 round(rounds7+)PaPWall gunsfor 1 round(Rounds4+)swap raygun for alauncherNo drops fora rounds(rounds 7+)MP-40PaPNo Jugtill Round7hold10,000pointsLink allteleportsby round12DieCrouch awhole round(rounds 4+)All perksby round12MoveboxPoweron byround 5MonkeyBombs(friends)kill lasthoundwith ameleeHit box 5times withouttakinganythingBowieknifePaP agun andswap itshotgunsonlyPaP byround14AlldoorsPaP asniperNo quickrevive tillround 7no LMG'sfor 1 round(rounds7+)PaPWall gunsfor 1 round(Rounds4+)swap raygun for alauncherNo drops fora rounds(rounds 7+)MP-40PaPNo Jugtill Round7hold10,000pointsLink allteleportsby round12DieCrouch awhole round(rounds 4+)All perksby round12Movebox

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Power on by round 5
  2. Monkey Bombs (friends)
  3. kill last hound with a melee
  4. Hit box 5 times without taking anything
  5. Bowie knife
  6. PaP a gun and swap it
  7. shotguns only
  8. PaP by round 14
  9. All doors
  10. PaP a sniper
  11. No quick revive till round 7
  12. no LMG's for 1 round (rounds 7+)
  13. PaP
  14. Wall guns for 1 round (Rounds 4+)
  15. swap ray gun for a launcher
  16. No drops for a rounds (rounds 7+)
  17. MP-40 PaP
  18. No Jug till Round 7
  19. hold 10,000 points
  20. Link all teleports by round 12
  21. Die
  22. Crouch a whole round (rounds 4+)
  23. All perks by round 12
  24. Move box