Link allteleportsby round12no LMG'sfor 1 round(rounds7+)All perksby round12No quickrevive tillround 7BowieknifeMoveboxWall gunsfor 1 round(Rounds4+)AlldoorsCrouch awhole round(rounds 4+)swap raygun for alauncherHit box 5times withouttakinganythingPaP asnipershotgunsonlyPaP byround14kill lasthoundwith ameleePoweron byround 5MP-40PaPNo drops fora rounds(rounds 7+)DieNo Jugtill Round7hold10,000pointsPaPPaP agun andswap itMonkeyBombs(friends)Link allteleportsby round12no LMG'sfor 1 round(rounds7+)All perksby round12No quickrevive tillround 7BowieknifeMoveboxWall gunsfor 1 round(Rounds4+)AlldoorsCrouch awhole round(rounds 4+)swap raygun for alauncherHit box 5times withouttakinganythingPaP asnipershotgunsonlyPaP byround14kill lasthoundwith ameleePoweron byround 5MP-40PaPNo drops fora rounds(rounds 7+)DieNo Jugtill Round7hold10,000pointsPaPPaP agun andswap itMonkeyBombs(friends)

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Link all teleports by round 12
  2. no LMG's for 1 round (rounds 7+)
  3. All perks by round 12
  4. No quick revive till round 7
  5. Bowie knife
  6. Move box
  7. Wall guns for 1 round (Rounds 4+)
  8. All doors
  9. Crouch a whole round (rounds 4+)
  10. swap ray gun for a launcher
  11. Hit box 5 times without taking anything
  12. PaP a sniper
  13. shotguns only
  14. PaP by round 14
  15. kill last hound with a melee
  16. Power on by round 5
  17. MP-40 PaP
  18. No drops for a rounds (rounds 7+)
  19. Die
  20. No Jug till Round 7
  21. hold 10,000 points
  22. PaP
  23. PaP a gun and swap it
  24. Monkey Bombs (friends)