Wall guns for 1 round (Rounds 4+) Monkey Bombs (friends) Move box MP-40 PaP Die Power on by round 5 Crouch a whole round (rounds 4+) No Jug till Round 7 PaP by round 14 kill last hound with a melee All doors All perks by round 12 hold 10,000 points Hit box 5 times without taking anything PaP a gun and swap it PaP PaP a sniper No drops for a rounds (rounds 7+) shotguns only No quick revive till round 7 no LMG's for 1 round (rounds 7+) Bowie knife Link all teleports by round 12 swap ray gun for a launcher Wall guns for 1 round (Rounds 4+) Monkey Bombs (friends) Move box MP-40 PaP Die Power on by round 5 Crouch a whole round (rounds 4+) No Jug till Round 7 PaP by round 14 kill last hound with a melee All doors All perks by round 12 hold 10,000 points Hit box 5 times without taking anything PaP a gun and swap it PaP PaP a sniper No drops for a rounds (rounds 7+) shotguns only No quick revive till round 7 no LMG's for 1 round (rounds 7+) Bowie knife Link all teleports by round 12 swap ray gun for a launcher
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Wall guns for 1 round (Rounds 4+)
Monkey Bombs (friends)
Move box
MP-40 PaP
Die
Power on by round 5
Crouch a whole round (rounds 4+)
No Jug till Round 7
PaP by round 14
kill last hound with a melee
All doors
All perks by round 12
hold 10,000 points
Hit box 5 times without taking anything
PaP a gun and swap it
PaP
PaP a sniper
No drops for a rounds (rounds 7+)
shotguns only
No quick revive till round 7
no LMG's for 1 round (rounds 7+)
Bowie knife
Link all teleports by round 12
swap ray gun for a launcher