Link allteleportsby round12Hit box 5times withouttakinganythingMoveboxDieNo drops fora rounds(rounds 7+)Crouch awhole round(rounds 4+)No quickrevive tillround 7PaPNo Jugtill Round7Alldoorsswap raygun for alauncherPaP agun andswap itMP-40PaPhold10,000pointsshotgunsonlyMonkeyBombs(friends)All perksby round12kill lasthoundwith ameleeBowieknifeno LMG'sfor 1 round(rounds7+)Wall gunsfor 1 round(Rounds4+)Poweron byround 5PaP byround14PaP asniperLink allteleportsby round12Hit box 5times withouttakinganythingMoveboxDieNo drops fora rounds(rounds 7+)Crouch awhole round(rounds 4+)No quickrevive tillround 7PaPNo Jugtill Round7Alldoorsswap raygun for alauncherPaP agun andswap itMP-40PaPhold10,000pointsshotgunsonlyMonkeyBombs(friends)All perksby round12kill lasthoundwith ameleeBowieknifeno LMG'sfor 1 round(rounds7+)Wall gunsfor 1 round(Rounds4+)Poweron byround 5PaP byround14PaP asniper

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Link all teleports by round 12
  2. Hit box 5 times without taking anything
  3. Move box
  4. Die
  5. No drops for a rounds (rounds 7+)
  6. Crouch a whole round (rounds 4+)
  7. No quick revive till round 7
  8. PaP
  9. No Jug till Round 7
  10. All doors
  11. swap ray gun for a launcher
  12. PaP a gun and swap it
  13. MP-40 PaP
  14. hold 10,000 points
  15. shotguns only
  16. Monkey Bombs (friends)
  17. All perks by round 12
  18. kill last hound with a melee
  19. Bowie knife
  20. no LMG's for 1 round (rounds 7+)
  21. Wall guns for 1 round (Rounds 4+)
  22. Power on by round 5
  23. PaP by round 14
  24. PaP a sniper