PaP asniperhold10,000pointskill lasthoundwith ameleeMonkeyBombs(friends)All perksby round12Wall gunsfor 1 round(Rounds4+)AlldoorsBowieknifeNo Jugtill Round7swap raygun for alauncherno LMG'sfor 1 round(rounds7+)DieLink allteleportsby round12shotgunsonlyPaP byround14No quickrevive tillround 7No drops fora rounds(rounds 7+)PaPPoweron byround 5Hit box 5times withouttakinganythingPaP agun andswap itCrouch awhole round(rounds 4+)MP-40PaPMoveboxPaP asniperhold10,000pointskill lasthoundwith ameleeMonkeyBombs(friends)All perksby round12Wall gunsfor 1 round(Rounds4+)AlldoorsBowieknifeNo Jugtill Round7swap raygun for alauncherno LMG'sfor 1 round(rounds7+)DieLink allteleportsby round12shotgunsonlyPaP byround14No quickrevive tillround 7No drops fora rounds(rounds 7+)PaPPoweron byround 5Hit box 5times withouttakinganythingPaP agun andswap itCrouch awhole round(rounds 4+)MP-40PaPMovebox

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PaP a sniper
  2. hold 10,000 points
  3. kill last hound with a melee
  4. Monkey Bombs (friends)
  5. All perks by round 12
  6. Wall guns for 1 round (Rounds 4+)
  7. All doors
  8. Bowie knife
  9. No Jug till Round 7
  10. swap ray gun for a launcher
  11. no LMG's for 1 round (rounds 7+)
  12. Die
  13. Link all teleports by round 12
  14. shotguns only
  15. PaP by round 14
  16. No quick revive till round 7
  17. No drops for a rounds (rounds 7+)
  18. PaP
  19. Power on by round 5
  20. Hit box 5 times without taking anything
  21. PaP a gun and swap it
  22. Crouch a whole round (rounds 4+)
  23. MP-40 PaP
  24. Move box