DieMonkeyBombs(friends)BowieknifeNo drops fora rounds(rounds 7+)Hit box 5times withouttakinganythingPaPNo quickrevive tillround 7shotgunsonlyLink allteleportsby round12no LMG'sfor 1 round(rounds7+)Alldoorskill lasthoundwith ameleePaP agun andswap itNo Jugtill Round7hold10,000pointsAll perksby round12Poweron byround 5PaP asniperMoveboxswap raygun for alauncherPaP byround14Wall gunsfor 1 round(Rounds4+)MP-40PaPCrouch awhole round(rounds 4+)DieMonkeyBombs(friends)BowieknifeNo drops fora rounds(rounds 7+)Hit box 5times withouttakinganythingPaPNo quickrevive tillround 7shotgunsonlyLink allteleportsby round12no LMG'sfor 1 round(rounds7+)Alldoorskill lasthoundwith ameleePaP agun andswap itNo Jugtill Round7hold10,000pointsAll perksby round12Poweron byround 5PaP asniperMoveboxswap raygun for alauncherPaP byround14Wall gunsfor 1 round(Rounds4+)MP-40PaPCrouch awhole round(rounds 4+)

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Die
  2. Monkey Bombs (friends)
  3. Bowie knife
  4. No drops for a rounds (rounds 7+)
  5. Hit box 5 times without taking anything
  6. PaP
  7. No quick revive till round 7
  8. shotguns only
  9. Link all teleports by round 12
  10. no LMG's for 1 round (rounds 7+)
  11. All doors
  12. kill last hound with a melee
  13. PaP a gun and swap it
  14. No Jug till Round 7
  15. hold 10,000 points
  16. All perks by round 12
  17. Power on by round 5
  18. PaP a sniper
  19. Move box
  20. swap ray gun for a launcher
  21. PaP by round 14
  22. Wall guns for 1 round (Rounds 4+)
  23. MP-40 PaP
  24. Crouch a whole round (rounds 4+)