Poweron byround 5MP-40PaPWall gunsfor 1 round(Rounds4+)kill lasthoundwith ameleeAll perksby round12No drops fora rounds(rounds 7+)PaP agun andswap itCrouch awhole round(rounds 4+)swap raygun for alauncherBowieknifeHit box 5times withouttakinganythingNo quickrevive tillround 7no LMG'sfor 1 round(rounds7+)Link allteleportsby round12PaPPaP byround14No Jugtill Round7DieMonkeyBombs(friends)shotgunsonlyAlldoorsMoveboxPaP asniperhold10,000pointsPoweron byround 5MP-40PaPWall gunsfor 1 round(Rounds4+)kill lasthoundwith ameleeAll perksby round12No drops fora rounds(rounds 7+)PaP agun andswap itCrouch awhole round(rounds 4+)swap raygun for alauncherBowieknifeHit box 5times withouttakinganythingNo quickrevive tillround 7no LMG'sfor 1 round(rounds7+)Link allteleportsby round12PaPPaP byround14No Jugtill Round7DieMonkeyBombs(friends)shotgunsonlyAlldoorsMoveboxPaP asniperhold10,000points

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Power on by round 5
  2. MP-40 PaP
  3. Wall guns for 1 round (Rounds 4+)
  4. kill last hound with a melee
  5. All perks by round 12
  6. No drops for a rounds (rounds 7+)
  7. PaP a gun and swap it
  8. Crouch a whole round (rounds 4+)
  9. swap ray gun for a launcher
  10. Bowie knife
  11. Hit box 5 times without taking anything
  12. No quick revive till round 7
  13. no LMG's for 1 round (rounds 7+)
  14. Link all teleports by round 12
  15. PaP
  16. PaP by round 14
  17. No Jug till Round 7
  18. Die
  19. Monkey Bombs (friends)
  20. shotguns only
  21. All doors
  22. Move box
  23. PaP a sniper
  24. hold 10,000 points