Wall guns for 1 round (Rounds 4+) Monkey Bombs (friends) Link all teleports by round 12 PaP swap ray gun for a launcher PaP a sniper Hit box 5 times without taking anything No drops for a rounds (rounds 7+) kill last hound with a melee Move box Die hold 10,000 points All doors No Jug till Round 7 PaP by round 14 PaP a gun and swap it shotguns only Crouch a whole round (rounds 4+) All perks by round 12 MP-40 PaP Bowie knife No quick revive till round 7 Power on by round 5 no LMG's for 1 round (rounds 7+) Wall guns for 1 round (Rounds 4+) Monkey Bombs (friends) Link all teleports by round 12 PaP swap ray gun for a launcher PaP a sniper Hit box 5 times without taking anything No drops for a rounds (rounds 7+) kill last hound with a melee Move box Die hold 10,000 points All doors No Jug till Round 7 PaP by round 14 PaP a gun and swap it shotguns only Crouch a whole round (rounds 4+) All perks by round 12 MP-40 PaP Bowie knife No quick revive till round 7 Power on by round 5 no LMG's for 1 round (rounds 7+)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Wall guns for 1 round (Rounds 4+)
Monkey Bombs (friends)
Link all teleports by round 12
PaP
swap ray gun for a launcher
PaP a sniper
Hit box 5 times without taking anything
No drops for a rounds (rounds 7+)
kill last hound with a melee
Move box
Die
hold 10,000 points
All doors
No Jug till Round 7
PaP by round 14
PaP a gun and swap it
shotguns only
Crouch a whole round (rounds 4+)
All perks by round 12
MP-40 PaP
Bowie knife
No quick revive till round 7
Power on by round 5
no LMG's for 1 round (rounds 7+)