No Jugtill Round7kill lasthoundwith ameleeno LMG'sfor 1 round(rounds7+)hold10,000pointsDieMoveboxBowieknifePaP asniperPaP byround14Crouch awhole round(rounds 4+)No drops fora rounds(rounds 7+)swap raygun for alauncherPoweron byround 5Link allteleportsby round12All perksby round12PaPAlldoorsMP-40PaPNo quickrevive tillround 7MonkeyBombs(friends)PaP agun andswap itHit box 5times withouttakinganythingWall gunsfor 1 round(Rounds4+)shotgunsonlyNo Jugtill Round7kill lasthoundwith ameleeno LMG'sfor 1 round(rounds7+)hold10,000pointsDieMoveboxBowieknifePaP asniperPaP byround14Crouch awhole round(rounds 4+)No drops fora rounds(rounds 7+)swap raygun for alauncherPoweron byround 5Link allteleportsby round12All perksby round12PaPAlldoorsMP-40PaPNo quickrevive tillround 7MonkeyBombs(friends)PaP agun andswap itHit box 5times withouttakinganythingWall gunsfor 1 round(Rounds4+)shotgunsonly

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No Jug till Round 7
  2. kill last hound with a melee
  3. no LMG's for 1 round (rounds 7+)
  4. hold 10,000 points
  5. Die
  6. Move box
  7. Bowie knife
  8. PaP a sniper
  9. PaP by round 14
  10. Crouch a whole round (rounds 4+)
  11. No drops for a rounds (rounds 7+)
  12. swap ray gun for a launcher
  13. Power on by round 5
  14. Link all teleports by round 12
  15. All perks by round 12
  16. PaP
  17. All doors
  18. MP-40 PaP
  19. No quick revive till round 7
  20. Monkey Bombs (friends)
  21. PaP a gun and swap it
  22. Hit box 5 times without taking anything
  23. Wall guns for 1 round (Rounds 4+)
  24. shotguns only