frequencym/ssolidmechanicalcompressioninverselyproportionalelectromagneticrefractionincreasedecreasemediumdependentvariabletroughlambdadirectlyproportionalcrestHzlongitudinalenergyvacuumrarefactiontransverserestpositionamplitudelightindependentvariablereflectionunitswavelengthwavesoundfrequencym/ssolidmechanicalcompressioninverselyproportionalelectromagneticrefractionincreasedecreasemediumdependentvariabletroughlambdadirectlyproportionalcrestHzlongitudinalenergyvacuumrarefactiontransverserestpositionamplitudelightindependentvariablereflectionunitswavelengthwavesound

WAVESv - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
  1. frequency
  2. m/s
  3. solid
  4. mechanical
  5. compression
  6. inversely proportional
  7. electromagnetic
  8. refraction
  9. increase
  10. decrease
  11. medium
  12. dependent variable
  13. trough
  14. lambda
  15. directly proportional
  16. crest
  17. Hz
  18. longitudinal
  19. energy
  20. vacuum
  21. rarefaction
  22. transverse
  23. rest position
  24. amplitude
  25. light
  26. independent variable
  27. reflection
  28. units
  29. wavelength
  30. wave
  31. sound