energyelectromagneticlightcompressiontransverserestpositionsoundwavedependentvariablemediumfrequencyinverselyproportionalHzvacuumdecreasemechanicalamplituderefractiondirectlyproportionalincreaselambdaunitstroughindependentvariablewavelengthlongitudinalsolidcrestm/srarefactionreflectionenergyelectromagneticlightcompressiontransverserestpositionsoundwavedependentvariablemediumfrequencyinverselyproportionalHzvacuumdecreasemechanicalamplituderefractiondirectlyproportionalincreaselambdaunitstroughindependentvariablewavelengthlongitudinalsolidcrestm/srarefactionreflection

WAVESv - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. energy
  2. electromagnetic
  3. light
  4. compression
  5. transverse
  6. rest position
  7. sound
  8. wave
  9. dependent variable
  10. medium
  11. frequency
  12. inversely proportional
  13. Hz
  14. vacuum
  15. decrease
  16. mechanical
  17. amplitude
  18. refraction
  19. directly proportional
  20. increase
  21. lambda
  22. units
  23. trough
  24. independent variable
  25. wavelength
  26. longitudinal
  27. solid
  28. crest
  29. m/s
  30. rarefaction
  31. reflection