solidlighttransverselongitudinalm/screstwavelengthunitsinverselyproportionalincreaseelectromagneticvacuumcompressiondependentvariablerefractiontroughdecreaserestpositionenergydirectlyproportionalmediumlambdafrequencyHzamplituderarefactionmechanicalsoundreflectionwaveindependentvariablesolidlighttransverselongitudinalm/screstwavelengthunitsinverselyproportionalincreaseelectromagneticvacuumcompressiondependentvariablerefractiontroughdecreaserestpositionenergydirectlyproportionalmediumlambdafrequencyHzamplituderarefactionmechanicalsoundreflectionwaveindependentvariable

WAVESv - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. solid
  2. light
  3. transverse
  4. longitudinal
  5. m/s
  6. crest
  7. wavelength
  8. units
  9. inversely proportional
  10. increase
  11. electromagnetic
  12. vacuum
  13. compression
  14. dependent variable
  15. refraction
  16. trough
  17. decrease
  18. rest position
  19. energy
  20. directly proportional
  21. medium
  22. lambda
  23. frequency
  24. Hz
  25. amplitude
  26. rarefaction
  27. mechanical
  28. sound
  29. reflection
  30. wave
  31. independent variable