electromagneticwavelengthvacuumdecreasecrestfrequencysolidsoundlightmechanicalwaverefractionincreaserestpositionrarefactionlongitudinalmediumunitstroughenergydirectlyproportionalamplitudecompressionHzm/sreflectioninverselyproportionallambdatransverseindependentvariabledependentvariableelectromagneticwavelengthvacuumdecreasecrestfrequencysolidsoundlightmechanicalwaverefractionincreaserestpositionrarefactionlongitudinalmediumunitstroughenergydirectlyproportionalamplitudecompressionHzm/sreflectioninverselyproportionallambdatransverseindependentvariabledependentvariable

WAVESv - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. electromagnetic
  2. wavelength
  3. vacuum
  4. decrease
  5. crest
  6. frequency
  7. solid
  8. sound
  9. light
  10. mechanical
  11. wave
  12. refraction
  13. increase
  14. rest position
  15. rarefaction
  16. longitudinal
  17. medium
  18. units
  19. trough
  20. energy
  21. directly proportional
  22. amplitude
  23. compression
  24. Hz
  25. m/s
  26. reflection
  27. inversely proportional
  28. lambda
  29. transverse
  30. independent variable
  31. dependent variable