wavelengthlightinverselyproportionalrarefactionmechanicalrestpositioncompressiontransverseincreaseHzfrequencyenergydependentvariabledecreasem/slambdaelectromagneticlongitudinalreflectionwavedirectlyproportionalamplitudevacuumunitssolidtroughsoundindependentvariablemediumrefractioncrestwavelengthlightinverselyproportionalrarefactionmechanicalrestpositioncompressiontransverseincreaseHzfrequencyenergydependentvariabledecreasem/slambdaelectromagneticlongitudinalreflectionwavedirectlyproportionalamplitudevacuumunitssolidtroughsoundindependentvariablemediumrefractioncrest

WAVESv - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. wavelength
  2. light
  3. inversely proportional
  4. rarefaction
  5. mechanical
  6. rest position
  7. compression
  8. transverse
  9. increase
  10. Hz
  11. frequency
  12. energy
  13. dependent variable
  14. decrease
  15. m/s
  16. lambda
  17. electromagnetic
  18. longitudinal
  19. reflection
  20. wave
  21. directly proportional
  22. amplitude
  23. vacuum
  24. units
  25. solid
  26. trough
  27. sound
  28. independent variable
  29. medium
  30. refraction
  31. crest