directlyproportionalreflectioncompressionmediumrefractiontroughrestpositionamplitudeHzdecreasetransverselightdependentvariablewavem/selectromagneticcrestincreaselambdafrequencysolidunitsinverselyproportionalenergyvacuumsoundmechanicalwavelengthindependentvariablelongitudinalrarefactiondirectlyproportionalreflectioncompressionmediumrefractiontroughrestpositionamplitudeHzdecreasetransverselightdependentvariablewavem/selectromagneticcrestincreaselambdafrequencysolidunitsinverselyproportionalenergyvacuumsoundmechanicalwavelengthindependentvariablelongitudinalrarefaction

WAVESv - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. directly proportional
  2. reflection
  3. compression
  4. medium
  5. refraction
  6. trough
  7. rest position
  8. amplitude
  9. Hz
  10. decrease
  11. transverse
  12. light
  13. dependent variable
  14. wave
  15. m/s
  16. electromagnetic
  17. crest
  18. increase
  19. lambda
  20. frequency
  21. solid
  22. units
  23. inversely proportional
  24. energy
  25. vacuum
  26. sound
  27. mechanical
  28. wavelength
  29. independent variable
  30. longitudinal
  31. rarefaction