crestrarefactioninverselyproportionalsolidrestpositionindependentvariableunitssoundtransversewavemechanicaldependentvariabletroughlongitudinallambdafrequencym/sHzenergyreflectionincreasecompressionmediumrefractionwavelengthelectromagneticdecreaseamplitudelightvacuumdirectlyproportionalcrestrarefactioninverselyproportionalsolidrestpositionindependentvariableunitssoundtransversewavemechanicaldependentvariabletroughlongitudinallambdafrequencym/sHzenergyreflectionincreasecompressionmediumrefractionwavelengthelectromagneticdecreaseamplitudelightvacuumdirectlyproportional

WAVESv - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. crest
  2. rarefaction
  3. inversely proportional
  4. solid
  5. rest position
  6. independent variable
  7. units
  8. sound
  9. transverse
  10. wave
  11. mechanical
  12. dependent variable
  13. trough
  14. longitudinal
  15. lambda
  16. frequency
  17. m/s
  18. Hz
  19. energy
  20. reflection
  21. increase
  22. compression
  23. medium
  24. refraction
  25. wavelength
  26. electromagnetic
  27. decrease
  28. amplitude
  29. light
  30. vacuum
  31. directly proportional