Won't take a break Blames mouse sensitivity Look of disbelief on face Tells narrator to shut up Starts getting cocky "I'm not raging" Repeats same mistake multiple times Calls cauldron a "vase" Slams mouse on desk Accepts stupid advice Sends someone on a !trip Laughs hysterically Game crashes Complains about love rocket comments Surprised by something simple "Ok, I got this" Faceplams "I'm not triggered" Tells music to shut up Triggers music within game Ignores helpful advice Blames mouse Drinks wine to soothe pain Starts dying on the inside Won't take a break Blames mouse sensitivity Look of disbelief on face Tells narrator to shut up Starts getting cocky "I'm not raging" Repeats same mistake multiple times Calls cauldron a "vase" Slams mouse on desk Accepts stupid advice Sends someone on a !trip Laughs hysterically Game crashes Complains about love rocket comments Surprised by something simple "Ok, I got this" Faceplams "I'm not triggered" Tells music to shut up Triggers music within game Ignores helpful advice Blames mouse Drinks wine to soothe pain Starts dying on the inside
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Won't take a break
I-Blames mouse sensitivity
B-Look of disbelief on face
O-Tells narrator to shut up
N-Starts getting cocky
I-"I'm not raging"
N-Repeats same mistake multiple times
G-Calls cauldron a "vase"
B-Slams mouse on desk
B-Accepts stupid advice
G-Sends someone on a !trip
N-Laughs hysterically
B-Game crashes
B-Complains about love rocket comments
I-Surprised by something simple
O-"Ok, I got this"
G-Faceplams
I-"I'm not triggered"
I-Tells music to shut up
O-Triggers music within game
O-Ignores helpful advice
N-Blames mouse
G-Drinks wine to soothe pain
O-Starts dying on the inside