Slams mouse on desk Starts dying on the inside Blames mouse sensitivity Drinks wine to soothe pain Repeats same mistake multiple times Laughs hysterically Tells music to shut up Ignores helpful advice Sends someone on a !trip Tells narrator to shut up Look of disbelief on face Starts getting cocky "Ok, I got this" Won't take a break Accepts stupid advice "I'm not triggered" Triggers music within game Surprised by something simple Game crashes Calls cauldron a "vase" "I'm not raging" Blames mouse Faceplams Complains about love rocket comments Slams mouse on desk Starts dying on the inside Blames mouse sensitivity Drinks wine to soothe pain Repeats same mistake multiple times Laughs hysterically Tells music to shut up Ignores helpful advice Sends someone on a !trip Tells narrator to shut up Look of disbelief on face Starts getting cocky "Ok, I got this" Won't take a break Accepts stupid advice "I'm not triggered" Triggers music within game Surprised by something simple Game crashes Calls cauldron a "vase" "I'm not raging" Blames mouse Faceplams Complains about love rocket comments
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Slams mouse on desk
O-Starts dying on the inside
I-Blames mouse sensitivity
G-Drinks wine to soothe pain
N-Repeats same mistake multiple times
N-Laughs hysterically
I-Tells music to shut up
O-Ignores helpful advice
G-Sends someone on a !trip
O-Tells narrator to shut up
B-Look of disbelief on face
N-Starts getting cocky
O-"Ok, I got this"
G-Won't take a break
B-Accepts stupid advice
I-"I'm not triggered"
O-Triggers music within game
I-Surprised by something simple
B-Game crashes
G-Calls cauldron a "vase"
I-"I'm not raging"
N-Blames mouse
G-Faceplams
B-Complains about love rocket comments