Slams mouse on desk Complains about love rocket comments Won't take a break Tells narrator to shut up Game crashes Triggers music within game Calls cauldron a "vase" Look of disbelief on face Laughs hysterically Ignores helpful advice "Ok, I got this" "I'm not raging" Starts getting cocky Blames mouse sensitivity Faceplams Repeats same mistake multiple times Accepts stupid advice Starts dying on the inside Surprised by something simple "I'm not triggered" Sends someone on a !trip Blames mouse Tells music to shut up Drinks wine to soothe pain Slams mouse on desk Complains about love rocket comments Won't take a break Tells narrator to shut up Game crashes Triggers music within game Calls cauldron a "vase" Look of disbelief on face Laughs hysterically Ignores helpful advice "Ok, I got this" "I'm not raging" Starts getting cocky Blames mouse sensitivity Faceplams Repeats same mistake multiple times Accepts stupid advice Starts dying on the inside Surprised by something simple "I'm not triggered" Sends someone on a !trip Blames mouse Tells music to shut up Drinks wine to soothe pain
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Slams mouse on desk
B-Complains about love rocket comments
G-Won't take a break
O-Tells narrator to shut up
B-Game crashes
O-Triggers music within game
G-Calls cauldron a "vase"
B-Look of disbelief on face
N-Laughs hysterically
O-Ignores helpful advice
O-"Ok, I got this"
I-"I'm not raging"
N-Starts getting cocky
I-Blames mouse sensitivity
G-Faceplams
N-Repeats same mistake multiple times
B-Accepts stupid advice
O-Starts dying on the inside
I-Surprised by something simple
I-"I'm not triggered"
G-Sends someone on a !trip
N-Blames mouse
I-Tells music to shut up
G-Drinks wine to soothe pain