Tells music to shut up Faceplams "I'm not raging" Won't take a break "I'm not triggered" Tells narrator to shut up Repeats same mistake multiple times Game crashes Complains about love rocket comments Blames mouse Ignores helpful advice Slams mouse on desk Drinks wine to soothe pain Laughs hysterically Starts getting cocky "Ok, I got this" Starts dying on the inside Blames mouse sensitivity Accepts stupid advice Surprised by something simple Triggers music within game Look of disbelief on face Sends someone on a !trip Calls cauldron a "vase" Tells music to shut up Faceplams "I'm not raging" Won't take a break "I'm not triggered" Tells narrator to shut up Repeats same mistake multiple times Game crashes Complains about love rocket comments Blames mouse Ignores helpful advice Slams mouse on desk Drinks wine to soothe pain Laughs hysterically Starts getting cocky "Ok, I got this" Starts dying on the inside Blames mouse sensitivity Accepts stupid advice Surprised by something simple Triggers music within game Look of disbelief on face Sends someone on a !trip Calls cauldron a "vase"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Tells music to shut up
G-Faceplams
I-"I'm not raging"
G-Won't take a break
I-"I'm not triggered"
O-Tells narrator to shut up
N-Repeats same mistake multiple times
B-Game crashes
B-Complains about love rocket comments
N-Blames mouse
O-Ignores helpful advice
B-Slams mouse on desk
G-Drinks wine to soothe pain
N-Laughs hysterically
N-Starts getting cocky
O-"Ok, I got this"
O-Starts dying on the inside
I-Blames mouse sensitivity
B-Accepts stupid advice
I-Surprised by something simple
O-Triggers music within game
B-Look of disbelief on face
G-Sends someone on a !trip
G-Calls cauldron a "vase"