Drinks wine to soothe pain Blames mouse sensitivity Look of disbelief on face Won't take a break Calls cauldron a "vase" Blames mouse Starts dying on the inside Game crashes Triggers music within game "I'm not raging" Slams mouse on desk "I'm not triggered" Faceplams Sends someone on a !trip Tells music to shut up Complains about love rocket comments Repeats same mistake multiple times Surprised by something simple Laughs hysterically Tells narrator to shut up Accepts stupid advice Ignores helpful advice Starts getting cocky "Ok, I got this" Drinks wine to soothe pain Blames mouse sensitivity Look of disbelief on face Won't take a break Calls cauldron a "vase" Blames mouse Starts dying on the inside Game crashes Triggers music within game "I'm not raging" Slams mouse on desk "I'm not triggered" Faceplams Sends someone on a !trip Tells music to shut up Complains about love rocket comments Repeats same mistake multiple times Surprised by something simple Laughs hysterically Tells narrator to shut up Accepts stupid advice Ignores helpful advice Starts getting cocky "Ok, I got this"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Drinks wine to soothe pain
I-Blames mouse sensitivity
B-Look of disbelief on face
G-Won't take a break
G-Calls cauldron a "vase"
N-Blames mouse
O-Starts dying on the inside
B-Game crashes
O-Triggers music within game
I-"I'm not raging"
B-Slams mouse on desk
I-"I'm not triggered"
G-Faceplams
G-Sends someone on a !trip
I-Tells music to shut up
B-Complains about love rocket comments
N-Repeats same mistake multiple times
I-Surprised by something simple
N-Laughs hysterically
O-Tells narrator to shut up
B-Accepts stupid advice
O-Ignores helpful advice
N-Starts getting cocky
O-"Ok, I got this"