Triggers music within game Game crashes "Ok, I got this" Ignores helpful advice Complains about love rocket comments Drinks wine to soothe pain Accepts stupid advice Tells music to shut up Laughs hysterically Tells narrator to shut up "I'm not triggered" Blames mouse Look of disbelief on face Repeats same mistake multiple times Blames mouse sensitivity Faceplams Sends someone on a !trip Starts dying on the inside Calls cauldron a "vase" Won't take a break Slams mouse on desk Starts getting cocky Surprised by something simple "I'm not raging" Triggers music within game Game crashes "Ok, I got this" Ignores helpful advice Complains about love rocket comments Drinks wine to soothe pain Accepts stupid advice Tells music to shut up Laughs hysterically Tells narrator to shut up "I'm not triggered" Blames mouse Look of disbelief on face Repeats same mistake multiple times Blames mouse sensitivity Faceplams Sends someone on a !trip Starts dying on the inside Calls cauldron a "vase" Won't take a break Slams mouse on desk Starts getting cocky Surprised by something simple "I'm not raging"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Triggers music within game
B-Game crashes
O-"Ok, I got this"
O-Ignores helpful advice
B-Complains about love rocket comments
G-Drinks wine to soothe pain
B-Accepts stupid advice
I-Tells music to shut up
N-Laughs hysterically
O-Tells narrator to shut up
I-"I'm not triggered"
N-Blames mouse
B-Look of disbelief on face
N-Repeats same mistake multiple times
I-Blames mouse sensitivity
G-Faceplams
G-Sends someone on a !trip
O-Starts dying on the inside
G-Calls cauldron a "vase"
G-Won't take a break
B-Slams mouse on desk
N-Starts getting cocky
I-Surprised by something simple
I-"I'm not raging"