"I'm not triggered" Accepts stupid advice Complains about love rocket comments Drinks wine to soothe pain Slams mouse on desk Surprised by something simple Sends someone on a !trip Tells narrator to shut up Repeats same mistake multiple times Ignores helpful advice Triggers music within game Tells music to shut up Game crashes "Ok, I got this" "I'm not raging" Blames mouse Laughs hysterically Calls cauldron a "vase" Won't take a break Look of disbelief on face Starts getting cocky Faceplams Starts dying on the inside Blames mouse sensitivity "I'm not triggered" Accepts stupid advice Complains about love rocket comments Drinks wine to soothe pain Slams mouse on desk Surprised by something simple Sends someone on a !trip Tells narrator to shut up Repeats same mistake multiple times Ignores helpful advice Triggers music within game Tells music to shut up Game crashes "Ok, I got this" "I'm not raging" Blames mouse Laughs hysterically Calls cauldron a "vase" Won't take a break Look of disbelief on face Starts getting cocky Faceplams Starts dying on the inside Blames mouse sensitivity
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-"I'm not triggered"
B-Accepts stupid advice
B-Complains about love rocket comments
G-Drinks wine to soothe pain
B-Slams mouse on desk
I-Surprised by something simple
G-Sends someone on a !trip
O-Tells narrator to shut up
N-Repeats same mistake multiple times
O-Ignores helpful advice
O-Triggers music within game
I-Tells music to shut up
B-Game crashes
O-"Ok, I got this"
I-"I'm not raging"
N-Blames mouse
N-Laughs hysterically
G-Calls cauldron a "vase"
G-Won't take a break
B-Look of disbelief on face
N-Starts getting cocky
G-Faceplams
O-Starts dying on the inside
I-Blames mouse sensitivity