Repeats same mistake multiple times Blames mouse sensitivity Sends someone on a !trip Triggers music within game Blames mouse Surprised by something simple Starts getting cocky Ignores helpful advice Starts dying on the inside "Ok, I got this" Slams mouse on desk Accepts stupid advice Won't take a break Complains about love rocket comments Tells music to shut up "I'm not triggered" Tells narrator to shut up "I'm not raging" Faceplams Calls cauldron a "vase" Drinks wine to soothe pain Game crashes Look of disbelief on face Laughs hysterically Repeats same mistake multiple times Blames mouse sensitivity Sends someone on a !trip Triggers music within game Blames mouse Surprised by something simple Starts getting cocky Ignores helpful advice Starts dying on the inside "Ok, I got this" Slams mouse on desk Accepts stupid advice Won't take a break Complains about love rocket comments Tells music to shut up "I'm not triggered" Tells narrator to shut up "I'm not raging" Faceplams Calls cauldron a "vase" Drinks wine to soothe pain Game crashes Look of disbelief on face Laughs hysterically
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Repeats same mistake multiple times
I-Blames mouse sensitivity
G-Sends someone on a !trip
O-Triggers music within game
N-Blames mouse
I-Surprised by something simple
N-Starts getting cocky
O-Ignores helpful advice
O-Starts dying on the inside
O-"Ok, I got this"
B-Slams mouse on desk
B-Accepts stupid advice
G-Won't take a break
B-Complains about love rocket comments
I-Tells music to shut up
I-"I'm not triggered"
O-Tells narrator to shut up
I-"I'm not raging"
G-Faceplams
G-Calls cauldron a "vase"
G-Drinks wine to soothe pain
B-Game crashes
B-Look of disbelief on face
N-Laughs hysterically