Triggers music within game "I'm not triggered" Surprised by something simple Complains about love rocket comments Blames mouse sensitivity Tells narrator to shut up Won't take a break Starts dying on the inside Laughs hysterically Faceplams "I'm not raging" Repeats same mistake multiple times Blames mouse Starts getting cocky Tells music to shut up Look of disbelief on face "Ok, I got this" Accepts stupid advice Ignores helpful advice Slams mouse on desk Sends someone on a !trip Calls cauldron a "vase" Drinks wine to soothe pain Game crashes Triggers music within game "I'm not triggered" Surprised by something simple Complains about love rocket comments Blames mouse sensitivity Tells narrator to shut up Won't take a break Starts dying on the inside Laughs hysterically Faceplams "I'm not raging" Repeats same mistake multiple times Blames mouse Starts getting cocky Tells music to shut up Look of disbelief on face "Ok, I got this" Accepts stupid advice Ignores helpful advice Slams mouse on desk Sends someone on a !trip Calls cauldron a "vase" Drinks wine to soothe pain Game crashes
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Triggers music within game
I-"I'm not triggered"
I-Surprised by something simple
B-Complains about love rocket comments
I-Blames mouse sensitivity
O-Tells narrator to shut up
G-Won't take a break
O-Starts dying on the inside
N-Laughs hysterically
G-Faceplams
I-"I'm not raging"
N-Repeats same mistake multiple times
N-Blames mouse
N-Starts getting cocky
I-Tells music to shut up
B-Look of disbelief on face
O-"Ok, I got this"
B-Accepts stupid advice
O-Ignores helpful advice
B-Slams mouse on desk
G-Sends someone on a !trip
G-Calls cauldron a "vase"
G-Drinks wine to soothe pain
B-Game crashes