sound waves trough digital signal water waves mechanical wave P wave crest refraction seismic waves wave electromagnetic spectrum rods S wave diffraction transmission light waves analog signal amplitude wavelength encode normal vacuum reflection Hertz (Hz) longitudinal wave retina absorption sound insulator cones equilibrium transmit frequency electromagnetic waves medium sound waves trough digital signal water waves mechanical wave P wave crest refraction seismic waves wave electromagnetic spectrum rods S wave diffraction transmission light waves analog signal amplitude wavelength encode normal vacuum reflection Hertz (Hz) longitudinal wave retina absorption sound insulator cones equilibrium transmit frequency electromagnetic waves medium
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
sound waves
trough
digital signal
water waves
mechanical wave
P wave
crest
refraction
seismic waves
wave
electromagnetic spectrum
rods
S wave
diffraction
transmission
light waves
analog signal
amplitude
wavelength
encode
normal
vacuum
reflection
Hertz (Hz)
longitudinal wave
retina
absorption
sound insulator
cones
equilibrium
transmit
frequency
electromagnetic waves
medium