longitudinal wave absorption analog signal medium normal light waves crest frequency electromagnetic spectrum S wave Hertz (Hz) transmit P wave transmission water waves sound waves seismic waves digital signal retina reflection sound insulator wave cones wavelength equilibrium encode diffraction amplitude trough mechanical wave rods vacuum electromagnetic waves refraction longitudinal wave absorption analog signal medium normal light waves crest frequency electromagnetic spectrum S wave Hertz (Hz) transmit P wave transmission water waves sound waves seismic waves digital signal retina reflection sound insulator wave cones wavelength equilibrium encode diffraction amplitude trough mechanical wave rods vacuum electromagnetic waves refraction
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
longitudinal wave
absorption
analog signal
medium
normal
light waves
crest
frequency
electromagnetic spectrum
S wave
Hertz (Hz)
transmit
P wave
transmission
water waves
sound waves
seismic waves
digital signal
retina
reflection
sound insulator
wave
cones
wavelength
equilibrium
encode
diffraction
amplitude
trough
mechanical wave
rods
vacuum
electromagnetic waves
refraction