medium absorption equilibrium sound waves encode crest reflection light waves trough wave electromagnetic spectrum frequency diffraction sound insulator cones rods water waves analog signal retina P wave longitudinal wave digital signal transmit transmission mechanical wave wavelength normal electromagnetic waves seismic waves S wave vacuum amplitude Hertz (Hz) refraction medium absorption equilibrium sound waves encode crest reflection light waves trough wave electromagnetic spectrum frequency diffraction sound insulator cones rods water waves analog signal retina P wave longitudinal wave digital signal transmit transmission mechanical wave wavelength normal electromagnetic waves seismic waves S wave vacuum amplitude Hertz (Hz) refraction
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
medium
absorption
equilibrium
sound waves
encode
crest
reflection
light waves
trough
wave
electromagnetic spectrum
frequency
diffraction
sound insulator
cones
rods
water waves
analog signal
retina
P wave
longitudinal wave
digital signal
transmit
transmission
mechanical wave
wavelength
normal
electromagnetic waves
seismic waves
S wave
vacuum
amplitude
Hertz (Hz)
refraction