diffractionanalogsignalwaterwaveslongitudinalwaverodsequilibriumrefractionseismicwavesconesabsorptionPwavecrestfrequencyvacuumtroughdigitalsignalwavelengthtransmitwavemediumlightwaveselectromagneticspectrumreflectionelectromagneticwavesHertz(Hz)transmissionretinamechanicalwaveamplitudesoundinsulatorencodeSwavesoundwavesnormaldiffractionanalogsignalwaterwaveslongitudinalwaverodsequilibriumrefractionseismicwavesconesabsorptionPwavecrestfrequencyvacuumtroughdigitalsignalwavelengthtransmitwavemediumlightwaveselectromagneticspectrumreflectionelectromagneticwavesHertz(Hz)transmissionretinamechanicalwaveamplitudesoundinsulatorencodeSwavesoundwavesnormal

Waves Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. diffraction
  2. analog signal
  3. water waves
  4. longitudinal wave
  5. rods
  6. equilibrium
  7. refraction
  8. seismic waves
  9. cones
  10. absorption
  11. P wave
  12. crest
  13. frequency
  14. vacuum
  15. trough
  16. digital signal
  17. wavelength
  18. transmit
  19. wave
  20. medium
  21. light waves
  22. electromagnetic spectrum
  23. reflection
  24. electromagnetic waves
  25. Hertz (Hz)
  26. transmission
  27. retina
  28. mechanical wave
  29. amplitude
  30. sound insulator
  31. encode
  32. S wave
  33. sound waves
  34. normal