refractionfrequencymechanicalwavereflectiondigitalsignalamplitudesoundinsulatorwavelengthtransmissionPwavevacuumanalogsignaldiffractiontroughabsorptionnormalelectromagneticspectrumlongitudinalwaveelectromagneticwavesequilibriumcrestconesmediumwaterwavesencoderodswavelightwavesseismicwavesretinasoundwavestransmitHertz(Hz)SwaverefractionfrequencymechanicalwavereflectiondigitalsignalamplitudesoundinsulatorwavelengthtransmissionPwavevacuumanalogsignaldiffractiontroughabsorptionnormalelectromagneticspectrumlongitudinalwaveelectromagneticwavesequilibriumcrestconesmediumwaterwavesencoderodswavelightwavesseismicwavesretinasoundwavestransmitHertz(Hz)Swave

Waves Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. refraction
  2. frequency
  3. mechanical wave
  4. reflection
  5. digital signal
  6. amplitude
  7. sound insulator
  8. wavelength
  9. transmission
  10. P wave
  11. vacuum
  12. analog signal
  13. diffraction
  14. trough
  15. absorption
  16. normal
  17. electromagnetic spectrum
  18. longitudinal wave
  19. electromagnetic waves
  20. equilibrium
  21. crest
  22. cones
  23. medium
  24. water waves
  25. encode
  26. rods
  27. wave
  28. light waves
  29. seismic waves
  30. retina
  31. sound waves
  32. transmit
  33. Hertz (Hz)
  34. S wave