Y-axis(y, -x)TurnReflectionover thex-axisTranslationto the right6 anddown 3Reflection(-x, -y)SlideRotationMirrorReflectionover y = –xPre-image(-y,x)Translationto the left 6and up 3Reflectionover they-axisTransformationRotationof 180degreesclockwiseRotation of 270degreescounterclockwiseTranslationto the right2 anddown 2Translationto the right7 anddown 5Translationto the right2 anddown 3X-axisRotation of 90degreescounterclockwiseTranslationReflect overx-axis,rotation of 90degreesclockwiseFree!Rotationof 90degreesclockwiseY-axis(y, -x)TurnReflectionover thex-axisTranslationto the right6 anddown 3Reflection(-x, -y)SlideRotationMirrorReflectionover y = –xPre-image(-y,x)Translationto the left 6and up 3Reflectionover they-axisTransformationRotationof 180degreesclockwiseRotation of 270degreescounterclockwiseTranslationto the right2 anddown 2Translationto the right7 anddown 5Translationto the right2 anddown 3X-axisRotation of 90degreescounterclockwiseTranslationReflect overx-axis,rotation of 90degreesclockwiseFree!Rotationof 90degreesclockwise

Transformations BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Y-axis
  2. (y, -x)
  3. Turn
  4. Reflection over the x-axis
  5. Translation to the right 6 and down 3
  6. Reflection
  7. (-x, -y)
  8. Slide
  9. Rotation
  10. Mirror
  11. Reflection over y = –x
  12. Pre-image
  13. (-y, x)
  14. Translation to the left 6 and up 3
  15. Reflection over the y-axis
  16. Transformation
  17. Rotation of 180 degrees clockwise
  18. Rotation of 270 degrees counterclockwise
  19. Translation to the right 2 and down 2
  20. Translation to the right 7 and down 5
  21. Translation to the right 2 and down 3
  22. X-axis
  23. Rotation of 90 degrees counterclockwise
  24. Translation
  25. Reflect over x-axis, rotation of 90 degrees clockwise
  26. Free!
  27. Rotation of 90 degrees clockwise