ReflectionReflectionover y = –xTranslationto the right2 anddown 3Mirror(y, -x)Free!Translationto the left 6and up 3Reflectionover thex-axisTranslationto the right6 anddown 3Translationto the right7 anddown 5Rotation of 90degreescounterclockwiseSlideRotationof 180degreesclockwiseTranslationX-axisPre-imageRotationTurnRotation of 270degreescounterclockwiseTransformationY-axisReflectionover they-axisTranslationto the right2 anddown 2(-y,x)(-x, -y)Rotationof 90degreesclockwiseReflect overx-axis,rotation of 90degreesclockwiseReflectionReflectionover y = –xTranslationto the right2 anddown 3Mirror(y, -x)Free!Translationto the left 6and up 3Reflectionover thex-axisTranslationto the right6 anddown 3Translationto the right7 anddown 5Rotation of 90degreescounterclockwiseSlideRotationof 180degreesclockwiseTranslationX-axisPre-imageRotationTurnRotation of 270degreescounterclockwiseTransformationY-axisReflectionover they-axisTranslationto the right2 anddown 2(-y,x)(-x, -y)Rotationof 90degreesclockwiseReflect overx-axis,rotation of 90degreesclockwise

Transformations BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reflection
  2. Reflection over y = –x
  3. Translation to the right 2 and down 3
  4. Mirror
  5. (y, -x)
  6. Free!
  7. Translation to the left 6 and up 3
  8. Reflection over the x-axis
  9. Translation to the right 6 and down 3
  10. Translation to the right 7 and down 5
  11. Rotation of 90 degrees counterclockwise
  12. Slide
  13. Rotation of 180 degrees clockwise
  14. Translation
  15. X-axis
  16. Pre-image
  17. Rotation
  18. Turn
  19. Rotation of 270 degrees counterclockwise
  20. Transformation
  21. Y-axis
  22. Reflection over the y-axis
  23. Translation to the right 2 and down 2
  24. (-y, x)
  25. (-x, -y)
  26. Rotation of 90 degrees clockwise
  27. Reflect over x-axis, rotation of 90 degrees clockwise