A crafteditem hasa flawNPCbackstorycharacteris metSpike doesat least 2crafts(SolomonFree)Kyle getsa refill(Kyle free)Nat1...We getPAIDWe learnthe princeis deadViolenceagainsttechnology(Isabel free)We driveKyle todrinkMagicalBSThe PartyLeavesbasecampMeave getsthe DragonSword(Taylor Free)EmotionalDamageVillageUpgradeWEexploremore ofthe mine+5QuotesUlfur has thebig traumas(ReeceFree)PvPTrainNoisesNat20!NewBoon/AbilityrevealedNewMagicalcreaturediscoveredCombatNewNPCA crafteditem hasa flawNPCbackstorycharacteris metSpike doesat least 2crafts(SolomonFree)Kyle getsa refill(Kyle free)Nat1...We getPAIDWe learnthe princeis deadViolenceagainsttechnology(Isabel free)We driveKyle todrinkMagicalBSThe PartyLeavesbasecampMeave getsthe DragonSword(Taylor Free)EmotionalDamageVillageUpgradeWEexploremore ofthe mine+5QuotesUlfur has thebig traumas(ReeceFree)PvPTrainNoisesNat20!NewBoon/AbilityrevealedNewMagicalcreaturediscoveredCombatNewNPC

Minecraft enchanting table noises - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A crafted item has a flaw
  2. NPC backstory character is met
  3. Spike does at least 2 crafts (Solomon Free)
  4. Kyle gets a refill (Kyle free)
  5. Nat 1...
  6. We get PAID
  7. We learn the prince is dead
  8. Violence against technology (Isabel free)
  9. We drive Kyle to drink
  10. Magical BS
  11. The Party Leaves base camp
  12. Meave gets the Dragon Sword (Taylor Free)
  13. Emotional Damage
  14. Village Upgrade
  15. WE explore more of the mine
  16. +5 Quotes
  17. Ulfur has the big traumas (Reece Free)
  18. PvP
  19. Train Noises
  20. Nat 20!
  21. New Boon/Ability revealed
  22. New Magical creature discovered
  23. Combat
  24. New NPC