Semicolonsare periodsEliminateUse yourcalculatorIf verbs,identifythesubjectIndependentclausebefore acolon orsingle dashGuessandcheckDrawOnly addmore wordsorpunctuation ifyou need it.UseyourpencilOne wrongword makesthe wholeanswerwrongMake upnumbersPlug incoordinatesX-interceptmeans y=0(or viceversa)Writing: ifthere's aquestion, givethem whatthey're askingforRe-read thequestion(especiallyafter solvingfor a variable)y=mx+bSemicolonsare periodsEliminateUse yourcalculatorIf verbs,identifythesubjectIndependentclausebefore acolon orsingle dashGuessandcheckDrawOnly addmore wordsorpunctuation ifyou need it.UseyourpencilOne wrongword makesthe wholeanswerwrongMake upnumbersPlug incoordinatesX-interceptmeans y=0(or viceversa)Writing: ifthere's aquestion, givethem whatthey're askingforRe-read thequestion(especiallyafter solvingfor a variable)y=mx+b

Key Strategy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Semicolons are periods
  2. Eliminate
  3. Use your calculator
  4. If verbs, identify the subject
  5. Independent clause before a colon or single dash
  6. Guess and check
  7. Draw
  8. Only add more words or punctuation if you need it.
  9. Use your pencil
  10. One wrong word makes the whole answer wrong
  11. Make up numbers
  12. Plug in coordinates
  13. X-intercept means y=0 (or vice versa)
  14. Writing: if there's a question, give them what they're asking for
  15. Re-read the question (especially after solving for a variable)
  16. y=mx+b