One wrongword makesthe wholeanswerwrongGuessandcheckPlug incoordinatesRe-read thequestion(especiallyafter solvingfor a variable)X-interceptmeans y=0(or viceversa)Only addmore wordsorpunctuation ifyou need it.Independentclausebefore acolon orsingle dashDrawIf verbs,identifythesubjectMake upnumbersy=mx+bSemicolonsare periodsUseyourpencilUse yourcalculatorEliminateWriting: ifthere's aquestion, givethem whatthey're askingforOne wrongword makesthe wholeanswerwrongGuessandcheckPlug incoordinatesRe-read thequestion(especiallyafter solvingfor a variable)X-interceptmeans y=0(or viceversa)Only addmore wordsorpunctuation ifyou need it.Independentclausebefore acolon orsingle dashDrawIf verbs,identifythesubjectMake upnumbersy=mx+bSemicolonsare periodsUseyourpencilUse yourcalculatorEliminateWriting: ifthere's aquestion, givethem whatthey're askingfor

Key Strategy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. One wrong word makes the whole answer wrong
  2. Guess and check
  3. Plug in coordinates
  4. Re-read the question (especially after solving for a variable)
  5. X-intercept means y=0 (or vice versa)
  6. Only add more words or punctuation if you need it.
  7. Independent clause before a colon or single dash
  8. Draw
  9. If verbs, identify the subject
  10. Make up numbers
  11. y=mx+b
  12. Semicolons are periods
  13. Use your pencil
  14. Use your calculator
  15. Eliminate
  16. Writing: if there's a question, give them what they're asking for