Morgan ittells themit will bedangerousAnnienamesan animalTheyfind abookTheyshow theirlibrarycardsJackcheckshisresearchTheygo toAfricaJacksays "ohbrother"SomethingchasesthemAnniegoesaheadThey meetsomeonehard to talktoJacktakesnotesAt thedarkestmoment theyuse theancient storySomethinggoeswrongJackpushes uphisglassesTheymeetsomeoneniceThey gointo thepastMorgan ittells themit will bedangerousAnnienamesan animalTheyfind abookTheyshow theirlibrarycardsJackcheckshisresearchTheygo toAfricaJacksays "ohbrother"SomethingchasesthemAnniegoesaheadThey meetsomeonehard to talktoJacktakesnotesAt thedarkestmoment theyuse theancient storySomethinggoeswrongJackpushes uphisglassesTheymeetsomeoneniceThey gointo thepast

Magic Treehouse Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Morgan it tells them it will be dangerous
  2. Annie names an animal
  3. They find a book
  4. They show their library cards
  5. Jack checks his research
  6. They go to Africa
  7. Jack says "oh brother"
  8. Something chases them
  9. Annie goes ahead
  10. They meet someone hard to talk to
  11. Jack takes notes
  12. At the darkest moment they use the ancient story
  13. Something goes wrong
  14. Jack pushes up his glasses
  15. They meet someone nice
  16. They go into the past