Theygo toAfricaTheyfind abookMorgan ittells themit will bedangerousAnniegoesaheadJackpushes uphisglassesTheyshow theirlibrarycardsTheymeetsomeoneniceThey gointo thepastAt thedarkestmoment theyuse theancient storyJacktakesnotesSomethingchasesthemThey meetsomeonehard to talktoAnnienamesan animalJackcheckshisresearchJacksays "ohbrother"SomethinggoeswrongTheygo toAfricaTheyfind abookMorgan ittells themit will bedangerousAnniegoesaheadJackpushes uphisglassesTheyshow theirlibrarycardsTheymeetsomeoneniceThey gointo thepastAt thedarkestmoment theyuse theancient storyJacktakesnotesSomethingchasesthemThey meetsomeonehard to talktoAnnienamesan animalJackcheckshisresearchJacksays "ohbrother"Somethinggoeswrong

Magic Treehouse Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. They go to Africa
  2. They find a book
  3. Morgan it tells them it will be dangerous
  4. Annie goes ahead
  5. Jack pushes up his glasses
  6. They show their library cards
  7. They meet someone nice
  8. They go into the past
  9. At the darkest moment they use the ancient story
  10. Jack takes notes
  11. Something chases them
  12. They meet someone hard to talk to
  13. Annie names an animal
  14. Jack checks his research
  15. Jack says "oh brother"
  16. Something goes wrong