(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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2
3
4
5
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7
8
9
10
11
12
13
14
15
16
ordered pair
two numbers that tell you a location on the coordinate plane
(11,9)
a point in Quadrant I
(3,10)
this point can be found 3 units to the right and 10 units up
scale
how the number lines are labeled
y-coordinate
second number in the coordinate plane
(-2,4)
this point can be found 2 units to the left and 4 units up
(-4,-1)
a point in Quadrant III
counterclockwise
the 4 quadrants are read in this direction, making a C
Free
x-coordinate
first number in an ordered pair
(13,-8)
a point in Quadrant IV
(-12,1)
a point in Quadrant II
coordinate plane
the area that you graph inside of
origin (0,0)
the point where the x and y axes intersect
x-axis
the horizontal axis on the coordinate plane