Headphonesfall downwhenjumpscaredGives gameconstructivecriticism“Ba-deli-de”BreaksIntoSongPausesgame toprocessTalkstoviewerForgetswhere heis in gameEditorreplacesfaultyvisuals/audioEditorphotoshopsMarkspecificallyGetsfrustrated atcharactercontrolsScreams atdanger (notduring/afterjumpscare, notusing words)EditorjumpscaresaudienceWearing hisown/thegame'smerchMarktalks toEditorMarkrefuses todo tutorial,regrets itCensoredswearwords"WATER"SFX“It'sDawrk”Challengesdanger (notduring/afterjumpscare)NoOutroMarkbeginsusing asilly voicePromoteshis ownprojectsArgues thathe did/doingthe thingwhen HEDID/IS NOTFlashforwardIntroHeadphonesfall downwhenjumpscaredGives gameconstructivecriticism“Ba-deli-de”BreaksIntoSongPausesgame toprocessTalkstoviewerForgetswhere heis in gameEditorreplacesfaultyvisuals/audioEditorphotoshopsMarkspecificallyGetsfrustrated atcharactercontrolsScreams atdanger (notduring/afterjumpscare, notusing words)EditorjumpscaresaudienceWearing hisown/thegame'smerchMarktalks toEditorMarkrefuses todo tutorial,regrets itCensoredswearwords"WATER"SFX“It'sDawrk”Challengesdanger (notduring/afterjumpscare)NoOutroMarkbeginsusing asilly voicePromoteshis ownprojectsArgues thathe did/doingthe thingwhen HEDID/IS NOTFlashforwardIntro

Markiplier Bingo Chart - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
G
4
N
5
O
6
B
7
G
8
B
9
B
10
I
11
O
12
B
13
N
14
G
15
I
16
G
17
N
18
O
19
I
20
B
21
I
22
N
23
O
24
I
  1. G-Headphones fall down when jumpscared
  2. O-Gives game constructive criticism
  3. G-“Ba-deli-de”
  4. N-Breaks Into Song
  5. O-Pauses game to process
  6. B-Talks to viewer
  7. G-Forgets where he is in game
  8. B-Editor replaces faulty visuals/audio
  9. B-Editor photoshops Mark specifically
  10. I-Gets frustrated at character controls
  11. O-Screams at danger (not during/after jumpscare, not using words)
  12. B-Editor jumpscares audience
  13. N-Wearing his own/the game's merch
  14. G-Mark talks to Editor
  15. I-Mark refuses to do tutorial, regrets it
  16. G-Censored swearwords
  17. N-"WATER" SFX
  18. O-“It's Dawrk”
  19. I-Challenges danger (not during/after jumpscare)
  20. B-No Outro
  21. I-Mark begins using a silly voice
  22. N-Promotes his own projects
  23. O-Argues that he did/doing the thing when HE DID/IS NOT
  24. I-Flashforward Intro