EditorphotoshopsMarkspecificallyForgetswhere heis in gameEditorjumpscaresaudienceMarkrefuses todo tutorial,regrets itMarktalks toEditor"WATER"SFXHeadphonesfall downwhenjumpscaredPausesgame toprocess“It'sDawrk”Wearing hisown/thegame'smerchTalkstoviewerScreams atdanger (notduring/afterjumpscare, notusing words)Argues thathe did/doingthe thingwhen HEDID/IS NOTGives gameconstructivecriticismPromoteshis ownprojectsGetsfrustrated atcharactercontrolsNoOutro“Ba-deli-de”CensoredswearwordsFlashforwardIntroEditorreplacesfaultyvisuals/audioChallengesdanger (notduring/afterjumpscare)Markbeginsusing asilly voiceBreaksIntoSongEditorphotoshopsMarkspecificallyForgetswhere heis in gameEditorjumpscaresaudienceMarkrefuses todo tutorial,regrets itMarktalks toEditor"WATER"SFXHeadphonesfall downwhenjumpscaredPausesgame toprocess“It'sDawrk”Wearing hisown/thegame'smerchTalkstoviewerScreams atdanger (notduring/afterjumpscare, notusing words)Argues thathe did/doingthe thingwhen HEDID/IS NOTGives gameconstructivecriticismPromoteshis ownprojectsGetsfrustrated atcharactercontrolsNoOutro“Ba-deli-de”CensoredswearwordsFlashforwardIntroEditorreplacesfaultyvisuals/audioChallengesdanger (notduring/afterjumpscare)Markbeginsusing asilly voiceBreaksIntoSong

Markiplier Bingo Chart - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
B
4
I
5
G
6
N
7
G
8
O
9
O
10
N
11
B
12
O
13
O
14
O
15
N
16
I
17
B
18
G
19
G
20
I
21
B
22
I
23
I
24
N
  1. B-Editor photoshops Mark specifically
  2. G-Forgets where he is in game
  3. B-Editor jumpscares audience
  4. I-Mark refuses to do tutorial, regrets it
  5. G-Mark talks to Editor
  6. N-"WATER" SFX
  7. G-Headphones fall down when jumpscared
  8. O-Pauses game to process
  9. O-“It's Dawrk”
  10. N-Wearing his own/the game's merch
  11. B-Talks to viewer
  12. O-Screams at danger (not during/after jumpscare, not using words)
  13. O-Argues that he did/doing the thing when HE DID/IS NOT
  14. O-Gives game constructive criticism
  15. N-Promotes his own projects
  16. I-Gets frustrated at character controls
  17. B-No Outro
  18. G-“Ba-deli-de”
  19. G-Censored swearwords
  20. I-Flashforward Intro
  21. B-Editor replaces faulty visuals/audio
  22. I-Challenges danger (not during/after jumpscare)
  23. I-Mark begins using a silly voice
  24. N-Breaks Into Song