Markbeginsusing asilly voice"WATER"SFXGives gameconstructivecriticismEditorreplacesfaultyvisuals/audio“It'sDawrk”Screams atdanger (notduring/afterjumpscare, notusing words)Argues thathe did/doingthe thingwhen HEDID/IS NOTPromoteshis ownprojectsMarkrefuses todo tutorial,regrets itFlashforwardIntroForgetswhere heis in gamePausesgame toprocessMarktalks toEditorNoOutroChallengesdanger (notduring/afterjumpscare)Getsfrustrated atcharactercontrolsTalkstoviewerWearing hisown/thegame'smerchCensoredswearwordsHeadphonesfall downwhenjumpscaredEditorjumpscaresaudience“Ba-deli-de”BreaksIntoSongEditorphotoshopsMarkspecificallyMarkbeginsusing asilly voice"WATER"SFXGives gameconstructivecriticismEditorreplacesfaultyvisuals/audio“It'sDawrk”Screams atdanger (notduring/afterjumpscare, notusing words)Argues thathe did/doingthe thingwhen HEDID/IS NOTPromoteshis ownprojectsMarkrefuses todo tutorial,regrets itFlashforwardIntroForgetswhere heis in gamePausesgame toprocessMarktalks toEditorNoOutroChallengesdanger (notduring/afterjumpscare)Getsfrustrated atcharactercontrolsTalkstoviewerWearing hisown/thegame'smerchCensoredswearwordsHeadphonesfall downwhenjumpscaredEditorjumpscaresaudience“Ba-deli-de”BreaksIntoSongEditorphotoshopsMarkspecifically

Markiplier Bingo Chart - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
O
4
B
5
O
6
O
7
O
8
N
9
I
10
I
11
G
12
O
13
G
14
B
15
I
16
I
17
B
18
N
19
G
20
G
21
B
22
G
23
N
24
B
  1. I-Mark begins using a silly voice
  2. N-"WATER" SFX
  3. O-Gives game constructive criticism
  4. B-Editor replaces faulty visuals/audio
  5. O-“It's Dawrk”
  6. O-Screams at danger (not during/after jumpscare, not using words)
  7. O-Argues that he did/doing the thing when HE DID/IS NOT
  8. N-Promotes his own projects
  9. I-Mark refuses to do tutorial, regrets it
  10. I-Flashforward Intro
  11. G-Forgets where he is in game
  12. O-Pauses game to process
  13. G-Mark talks to Editor
  14. B-No Outro
  15. I-Challenges danger (not during/after jumpscare)
  16. I-Gets frustrated at character controls
  17. B-Talks to viewer
  18. N-Wearing his own/the game's merch
  19. G-Censored swearwords
  20. G-Headphones fall down when jumpscared
  21. B-Editor jumpscares audience
  22. G-“Ba-deli-de”
  23. N-Breaks Into Song
  24. B-Editor photoshops Mark specifically