EditorphotoshopsMarkspecifically"WATER"SFXHeadphonesfall downwhenjumpscaredWearing hisown/thegame'smerchPromoteshis ownprojectsForgetswhere heis in game“Ba-deli-de”Argues thathe did/doingthe thingwhen HEDID/IS NOTFlashforwardIntroMarktalks toEditorChallengesdanger (notduring/afterjumpscare)Getsfrustrated atcharactercontrolsEditorjumpscaresaudienceNoOutroMarkbeginsusing asilly voiceGives gameconstructivecriticismEditorreplacesfaultyvisuals/audioScreams atdanger (notduring/afterjumpscare, notusing words)TalkstoviewerPausesgame toprocessBreaksIntoSong“It'sDawrk”CensoredswearwordsMarkrefuses todo tutorial,regrets itEditorphotoshopsMarkspecifically"WATER"SFXHeadphonesfall downwhenjumpscaredWearing hisown/thegame'smerchPromoteshis ownprojectsForgetswhere heis in game“Ba-deli-de”Argues thathe did/doingthe thingwhen HEDID/IS NOTFlashforwardIntroMarktalks toEditorChallengesdanger (notduring/afterjumpscare)Getsfrustrated atcharactercontrolsEditorjumpscaresaudienceNoOutroMarkbeginsusing asilly voiceGives gameconstructivecriticismEditorreplacesfaultyvisuals/audioScreams atdanger (notduring/afterjumpscare, notusing words)TalkstoviewerPausesgame toprocessBreaksIntoSong“It'sDawrk”CensoredswearwordsMarkrefuses todo tutorial,regrets it

Markiplier Bingo Chart - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
N
3
G
4
N
5
N
6
G
7
G
8
O
9
I
10
G
11
I
12
I
13
B
14
B
15
I
16
O
17
B
18
O
19
B
20
O
21
N
22
O
23
G
24
I
  1. B-Editor photoshops Mark specifically
  2. N-"WATER" SFX
  3. G-Headphones fall down when jumpscared
  4. N-Wearing his own/the game's merch
  5. N-Promotes his own projects
  6. G-Forgets where he is in game
  7. G-“Ba-deli-de”
  8. O-Argues that he did/doing the thing when HE DID/IS NOT
  9. I-Flashforward Intro
  10. G-Mark talks to Editor
  11. I-Challenges danger (not during/after jumpscare)
  12. I-Gets frustrated at character controls
  13. B-Editor jumpscares audience
  14. B-No Outro
  15. I-Mark begins using a silly voice
  16. O-Gives game constructive criticism
  17. B-Editor replaces faulty visuals/audio
  18. O-Screams at danger (not during/after jumpscare, not using words)
  19. B-Talks to viewer
  20. O-Pauses game to process
  21. N-Breaks Into Song
  22. O-“It's Dawrk”
  23. G-Censored swearwords
  24. I-Mark refuses to do tutorial, regrets it