Marktalks toEditorFlashforwardIntroTalkstoviewerGetsfrustrated atcharactercontrols"WATER"SFXCensoredswearwordsScreams atdanger (notduring/afterjumpscare, notusing words)Markrefuses todo tutorial,regrets itBreaksIntoSongEditorphotoshopsMarkspecificallyGives gameconstructivecriticismPausesgame toprocessArgues thathe did/doingthe thingwhen HEDID/IS NOTEditorjumpscaresaudienceWearing hisown/thegame'smerchEditorreplacesfaultyvisuals/audioForgetswhere heis in gameNoOutroMarkbeginsusing asilly voice“It'sDawrk”“Ba-deli-de”Headphonesfall downwhenjumpscaredPromoteshis ownprojectsChallengesdanger (notduring/afterjumpscare)Marktalks toEditorFlashforwardIntroTalkstoviewerGetsfrustrated atcharactercontrols"WATER"SFXCensoredswearwordsScreams atdanger (notduring/afterjumpscare, notusing words)Markrefuses todo tutorial,regrets itBreaksIntoSongEditorphotoshopsMarkspecificallyGives gameconstructivecriticismPausesgame toprocessArgues thathe did/doingthe thingwhen HEDID/IS NOTEditorjumpscaresaudienceWearing hisown/thegame'smerchEditorreplacesfaultyvisuals/audioForgetswhere heis in gameNoOutroMarkbeginsusing asilly voice“It'sDawrk”“Ba-deli-de”Headphonesfall downwhenjumpscaredPromoteshis ownprojectsChallengesdanger (notduring/afterjumpscare)

Markiplier Bingo Chart - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
I
3
B
4
I
5
N
6
G
7
O
8
I
9
N
10
B
11
O
12
O
13
O
14
B
15
N
16
B
17
G
18
B
19
I
20
O
21
G
22
G
23
N
24
I
  1. G-Mark talks to Editor
  2. I-Flashforward Intro
  3. B-Talks to viewer
  4. I-Gets frustrated at character controls
  5. N-"WATER" SFX
  6. G-Censored swearwords
  7. O-Screams at danger (not during/after jumpscare, not using words)
  8. I-Mark refuses to do tutorial, regrets it
  9. N-Breaks Into Song
  10. B-Editor photoshops Mark specifically
  11. O-Gives game constructive criticism
  12. O-Pauses game to process
  13. O-Argues that he did/doing the thing when HE DID/IS NOT
  14. B-Editor jumpscares audience
  15. N-Wearing his own/the game's merch
  16. B-Editor replaces faulty visuals/audio
  17. G-Forgets where he is in game
  18. B-No Outro
  19. I-Mark begins using a silly voice
  20. O-“It's Dawrk”
  21. G-“Ba-deli-de”
  22. G-Headphones fall down when jumpscared
  23. N-Promotes his own projects
  24. I-Challenges danger (not during/after jumpscare)