Between8 and 9Between9 and 10Between13 and14Between2 and 3Between2 and 3 Between8 and 9Between4 and 5Between5 and 6Between3 and 4Between7 and 8Between4 and 5Between6 and 7Between7 and 8Between10and 11Between11 and12Between9 and 10Between11 and12Between12 and13Between7 and 8Between1 and 2Between3 and 4Between8 and 9Between9 and 10Between13 and14Between2 and 3Between2 and 3 Between8 and 9Between4 and 5Between5 and 6Between3 and 4Between7 and 8Between4 and 5Between6 and 7Between7 and 8Between10and 11Between11 and12Between9 and 10Between11 and12Between12 and13Between7 and 8Between1 and 2Between3 and 4

Approximating Non-Perfect Squares - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Between 8 and 9
  2. Between 9 and 10
  3. Between 13 and 14
  4. Between 2 and 3
  5. Between 2 and 3
  6. Between 8 and 9
  7. Between 4 and 5
  8. Between 5 and 6
  9. Between 3 and 4
  10. Between 7 and 8
  11. Between 4 and 5
  12. Between 6 and 7
  13. Between 7 and 8
  14. Between10 and 11
  15. Between 11 and 12
  16. Between 9 and 10
  17. Between 11 and 12
  18. Between 12 and 13
  19. Between 7 and 8
  20. Between 1 and 2
  21. Between 3 and 4