Between3 and 4Between11 and12Between9 and 10Between6 and 7Between8 and 9Between13 and14Between3 and 4Between11 and12Between12 and13Between2 and 3Between9 and 10Between7 and 8Between4 and 5Between1 and 2Between2 and 3 Between5 and 6Between7 and 8Between8 and 9Between10and 11Between7 and 8Between4 and 5Between3 and 4Between11 and12Between9 and 10Between6 and 7Between8 and 9Between13 and14Between3 and 4Between11 and12Between12 and13Between2 and 3Between9 and 10Between7 and 8Between4 and 5Between1 and 2Between2 and 3 Between5 and 6Between7 and 8Between8 and 9Between10and 11Between7 and 8Between4 and 5

Approximating Non-Perfect Squares - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Between 3 and 4
  2. Between 11 and 12
  3. Between 9 and 10
  4. Between 6 and 7
  5. Between 8 and 9
  6. Between 13 and 14
  7. Between 3 and 4
  8. Between 11 and 12
  9. Between 12 and 13
  10. Between 2 and 3
  11. Between 9 and 10
  12. Between 7 and 8
  13. Between 4 and 5
  14. Between 1 and 2
  15. Between 2 and 3
  16. Between 5 and 6
  17. Between 7 and 8
  18. Between 8 and 9
  19. Between10 and 11
  20. Between 7 and 8
  21. Between 4 and 5