Between7 and 8Between8 and 9Between3 and 4Between2 and 3 Between12 and13Between11 and12Between3 and 4Between7 and 8Between7 and 8Between1 and 2Between9 and 10Between4 and 5Between4 and 5Between10and 11Between9 and 10Between8 and 9Between5 and 6Between13 and14Between2 and 3Between11 and12Between6 and 7Between7 and 8Between8 and 9Between3 and 4Between2 and 3 Between12 and13Between11 and12Between3 and 4Between7 and 8Between7 and 8Between1 and 2Between9 and 10Between4 and 5Between4 and 5Between10and 11Between9 and 10Between8 and 9Between5 and 6Between13 and14Between2 and 3Between11 and12Between6 and 7

Approximating Non-Perfect Squares - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Between 7 and 8
  2. Between 8 and 9
  3. Between 3 and 4
  4. Between 2 and 3
  5. Between 12 and 13
  6. Between 11 and 12
  7. Between 3 and 4
  8. Between 7 and 8
  9. Between 7 and 8
  10. Between 1 and 2
  11. Between 9 and 10
  12. Between 4 and 5
  13. Between 4 and 5
  14. Between10 and 11
  15. Between 9 and 10
  16. Between 8 and 9
  17. Between 5 and 6
  18. Between 13 and 14
  19. Between 2 and 3
  20. Between 11 and 12
  21. Between 6 and 7