Between3 and 4Between4 and 5Between5 and 6Between7 and 8Between8 and 9Between7 and 8Between9 and 10Between3 and 4Between4 and 5Between1 and 2Between6 and 7Between8 and 9Between13 and14Between2 and 3Between9 and 10Between7 and 8Between12 and13Between2 and 3 Between11 and12Between10and 11Between11 and12Between3 and 4Between4 and 5Between5 and 6Between7 and 8Between8 and 9Between7 and 8Between9 and 10Between3 and 4Between4 and 5Between1 and 2Between6 and 7Between8 and 9Between13 and14Between2 and 3Between9 and 10Between7 and 8Between12 and13Between2 and 3 Between11 and12Between10and 11Between11 and12

Approximating Non-Perfect Squares - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Between 3 and 4
  2. Between 4 and 5
  3. Between 5 and 6
  4. Between 7 and 8
  5. Between 8 and 9
  6. Between 7 and 8
  7. Between 9 and 10
  8. Between 3 and 4
  9. Between 4 and 5
  10. Between 1 and 2
  11. Between 6 and 7
  12. Between 8 and 9
  13. Between 13 and 14
  14. Between 2 and 3
  15. Between 9 and 10
  16. Between 7 and 8
  17. Between 12 and 13
  18. Between 2 and 3
  19. Between 11 and 12
  20. Between10 and 11
  21. Between 11 and 12