Between8 and 9Between3 and 4Between7 and 8Between11 and12Between2 and 3Between9 and 10Between3 and 4Between10and 11Between5 and 6Between7 and 8Between2 and 3 Between13 and14Between1 and 2Between8 and 9Between9 and 10Between6 and 7Between11 and12Between4 and 5Between7 and 8Between4 and 5Between12 and13Between8 and 9Between3 and 4Between7 and 8Between11 and12Between2 and 3Between9 and 10Between3 and 4Between10and 11Between5 and 6Between7 and 8Between2 and 3 Between13 and14Between1 and 2Between8 and 9Between9 and 10Between6 and 7Between11 and12Between4 and 5Between7 and 8Between4 and 5Between12 and13

Approximating Non-Perfect Squares - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Between 8 and 9
  2. Between 3 and 4
  3. Between 7 and 8
  4. Between 11 and 12
  5. Between 2 and 3
  6. Between 9 and 10
  7. Between 3 and 4
  8. Between10 and 11
  9. Between 5 and 6
  10. Between 7 and 8
  11. Between 2 and 3
  12. Between 13 and 14
  13. Between 1 and 2
  14. Between 8 and 9
  15. Between 9 and 10
  16. Between 6 and 7
  17. Between 11 and 12
  18. Between 4 and 5
  19. Between 7 and 8
  20. Between 4 and 5
  21. Between 12 and 13