Between7 and 8Between5 and 6Between11 and12Between8 and 9Between9 and 10Between13 and14Between4 and 5Between10and 11Between3 and 4Between4 and 5Between2 and 3Between1 and 2Between11 and12Between3 and 4Between7 and 8Between8 and 9Between7 and 8Between12 and13Between2 and 3 Between6 and 7Between9 and 10Between7 and 8Between5 and 6Between11 and12Between8 and 9Between9 and 10Between13 and14Between4 and 5Between10and 11Between3 and 4Between4 and 5Between2 and 3Between1 and 2Between11 and12Between3 and 4Between7 and 8Between8 and 9Between7 and 8Between12 and13Between2 and 3 Between6 and 7Between9 and 10

Approximating Non-Perfect Squares - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Between 7 and 8
  2. Between 5 and 6
  3. Between 11 and 12
  4. Between 8 and 9
  5. Between 9 and 10
  6. Between 13 and 14
  7. Between 4 and 5
  8. Between10 and 11
  9. Between 3 and 4
  10. Between 4 and 5
  11. Between 2 and 3
  12. Between 1 and 2
  13. Between 11 and 12
  14. Between 3 and 4
  15. Between 7 and 8
  16. Between 8 and 9
  17. Between 7 and 8
  18. Between 12 and 13
  19. Between 2 and 3
  20. Between 6 and 7
  21. Between 9 and 10