Between7 and 8Between3 and 4Between4 and 5Between8 and 9Between5 and 6Between12 and13Between1 and 2Between8 and 9Between2 and 3Between10and 11Between11 and12Between7 and 8Between2 and 3 Between9 and 10Between9 and 10Between4 and 5Between6 and 7Between13 and14Between3 and 4Between7 and 8Between11 and12Between7 and 8Between3 and 4Between4 and 5Between8 and 9Between5 and 6Between12 and13Between1 and 2Between8 and 9Between2 and 3Between10and 11Between11 and12Between7 and 8Between2 and 3 Between9 and 10Between9 and 10Between4 and 5Between6 and 7Between13 and14Between3 and 4Between7 and 8Between11 and12

Approximating Non-Perfect Squares - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Between 7 and 8
  2. Between 3 and 4
  3. Between 4 and 5
  4. Between 8 and 9
  5. Between 5 and 6
  6. Between 12 and 13
  7. Between 1 and 2
  8. Between 8 and 9
  9. Between 2 and 3
  10. Between10 and 11
  11. Between 11 and 12
  12. Between 7 and 8
  13. Between 2 and 3
  14. Between 9 and 10
  15. Between 9 and 10
  16. Between 4 and 5
  17. Between 6 and 7
  18. Between 13 and 14
  19. Between 3 and 4
  20. Between 7 and 8
  21. Between 11 and 12