Between13 and14Between9 and 10Between4 and 5Between12 and13Between6 and 7Between3 and 4Between3 and 4Between1 and 2Between4 and 5Between2 and 3 Between9 and 10Between7 and 8Between10and 11Between2 and 3Between8 and 9Between8 and 9Between7 and 8Between11 and12Between11 and12Between5 and 6Between7 and 8Between13 and14Between9 and 10Between4 and 5Between12 and13Between6 and 7Between3 and 4Between3 and 4Between1 and 2Between4 and 5Between2 and 3 Between9 and 10Between7 and 8Between10and 11Between2 and 3Between8 and 9Between8 and 9Between7 and 8Between11 and12Between11 and12Between5 and 6Between7 and 8

Approximating Non-Perfect Squares - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Between 13 and 14
  2. Between 9 and 10
  3. Between 4 and 5
  4. Between 12 and 13
  5. Between 6 and 7
  6. Between 3 and 4
  7. Between 3 and 4
  8. Between 1 and 2
  9. Between 4 and 5
  10. Between 2 and 3
  11. Between 9 and 10
  12. Between 7 and 8
  13. Between10 and 11
  14. Between 2 and 3
  15. Between 8 and 9
  16. Between 8 and 9
  17. Between 7 and 8
  18. Between 11 and 12
  19. Between 11 and 12
  20. Between 5 and 6
  21. Between 7 and 8