Between8 and 9Between2 and 3Between4 and 5Between10and 11Between1 and 2Between5 and 6Between4 and 5Between9 and 10Between8 and 9Between3 and 4Between2 and 3 Between3 and 4Between13 and14Between11 and12Between9 and 10Between7 and 8Between7 and 8Between6 and 7Between11 and12Between7 and 8Between12 and13Between8 and 9Between2 and 3Between4 and 5Between10and 11Between1 and 2Between5 and 6Between4 and 5Between9 and 10Between8 and 9Between3 and 4Between2 and 3 Between3 and 4Between13 and14Between11 and12Between9 and 10Between7 and 8Between7 and 8Between6 and 7Between11 and12Between7 and 8Between12 and13

Approximating Non-Perfect Squares - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Between 8 and 9
  2. Between 2 and 3
  3. Between 4 and 5
  4. Between10 and 11
  5. Between 1 and 2
  6. Between 5 and 6
  7. Between 4 and 5
  8. Between 9 and 10
  9. Between 8 and 9
  10. Between 3 and 4
  11. Between 2 and 3
  12. Between 3 and 4
  13. Between 13 and 14
  14. Between 11 and 12
  15. Between 9 and 10
  16. Between 7 and 8
  17. Between 7 and 8
  18. Between 6 and 7
  19. Between 11 and 12
  20. Between 7 and 8
  21. Between 12 and 13