Sending / Message Stealth check (individual) PC hides in the hole no clue where we are Aura of Vitality time difference: less than 3 days Wild Shape Investigation check time difference: more than a week Blindness/Deafness Pâté is back gate leads to Hellcatch gate leads elsewhere in Marquet Detect Thoughts gate leads to other continent encounter en route to gate no initiative got lost en route to gate Darkness point of exhaustion Survival check Misty Step Fiery Teleportation forgot Morri's paste PC KO'd returned to Material Plane tracker orb checked gate leads to Aeshanadoor remembered Morri's paste still in Feywild initiative Arcana check Perception check Wild Magic roll Nature check time difference: 4 days to a week Stealth check (group) Sending / Message Stealth check (individual) PC hides in the hole no clue where we are Aura of Vitality time difference: less than 3 days Wild Shape Investigation check time difference: more than a week Blindness/Deafness Pâté is back gate leads to Hellcatch gate leads elsewhere in Marquet Detect Thoughts gate leads to other continent encounter en route to gate no initiative got lost en route to gate Darkness point of exhaustion Survival check Misty Step Fiery Teleportation forgot Morri's paste PC KO'd returned to Material Plane tracker orb checked gate leads to Aeshanadoor remembered Morri's paste still in Feywild initiative Arcana check Perception check Wild Magic roll Nature check time difference: 4 days to a week Stealth check (group)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Sending / Message
Stealth check (individual)
PC hides in the hole
no clue where we are
Aura of Vitality
time difference: less than 3 days
Wild Shape
Investigation check
time difference: more than a week
Blindness/Deafness
Pâté is back
gate leads to Hellcatch
gate leads elsewhere in Marquet
Detect Thoughts
gate leads to other continent
encounter en route to gate
no initiative
got lost en route to gate
Darkness
point of exhaustion
Survival check
Misty Step
Fiery Teleportation
forgot Morri's paste
PC KO'd
returned to Material Plane
tracker orb checked
gate leads to Aeshanadoor
remembered Morri's paste
still in Feywild
initiative
Arcana check
Perception check
Wild Magic roll
Nature check
time difference: 4 days to a week
Stealth check (group)