preference technique proximodistal pattern gross motor skills Macronutrient malnutrition tracking habituation kinetic cues ossification binocular cues fine motor skills dishabituation mylenization synaptogenesis Kwashiorkor primitive reflexes Infant mortality Christakis adaptive reflexes Cephalocaudal pattern SIDS synapses cortex medulla plasticity visual acuity auditory acuity circadian rhythm Micronutrient malnutrition p pruning Langlois colic monocular cues midbrain Marasmus preference technique proximodistal pattern gross motor skills Macronutrient malnutrition tracking habituation kinetic cues ossification binocular cues fine motor skills dishabituation mylenization synaptogenesis Kwashiorkor primitive reflexes Infant mortality Christakis adaptive reflexes Cephalocaudal pattern SIDS synapses cortex medulla plasticity visual acuity auditory acuity circadian rhythm Micronutrient malnutrition p pruning Langlois colic monocular cues midbrain Marasmus
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
preference technique
proximodistal pattern
gross motor skills
Macronutrient malnutrition
tracking
habituation
kinetic cues
ossification
binocular cues
fine motor skills
dishabituation
mylenization
synaptogenesis
Kwashiorkor
primitive reflexes
Infant mortality
Christakis
adaptive reflexes
Cephalocaudal pattern
SIDS
synapses
cortex
medulla
plasticity
visual acuity
auditory acuity
circadian rhythm
Micronutrient malnutrition
p
pruning
Langlois
colic
monocular cues
midbrain
Marasmus