Sits in achair infront ofthe classDoes a mathproblem outof the frameof theprojectorRetractsprojectors backinto the ceilingbefore turningoff the displayTheprojectorblurs outof focusSayssomethingthat the classstruggles withis easyDoes notanswerquestionstudent asksLaughs maniacallyat studentsattempting to solvewhiteboardproblemErases importantsteps of a problembefore studentshave a chance towrite them downCan't find thenotes/worksheethe is looking forRealizesmidway througha problem thathe doesn't knowhow to do itUses allwhiteboardsGives out aworksheet thathas nothing todo with thelecture"I don'tknow whywe teachthis..."Unnecessarilymoves deskup or downContradicts himself(ex: "I don't knowwhy we teach this it'sjust the fundamentaltheorem of calculus")Randomlychanges thecolor of the penwhile solving amath problemSits in achair infront ofthe classDoes a mathproblem outof the frameof theprojectorRetractsprojectors backinto the ceilingbefore turningoff the displayTheprojectorblurs outof focusSayssomethingthat the classstruggles withis easyDoes notanswerquestionstudent asksLaughs maniacallyat studentsattempting to solvewhiteboardproblemErases importantsteps of a problembefore studentshave a chance towrite them downCan't find thenotes/worksheethe is looking forRealizesmidway througha problem thathe doesn't knowhow to do itUses allwhiteboardsGives out aworksheet thathas nothing todo with thelecture"I don'tknow whywe teachthis..."Unnecessarilymoves deskup or downContradicts himself(ex: "I don't knowwhy we teach this it'sjust the fundamentaltheorem of calculus")Randomlychanges thecolor of the penwhile solving amath problem

Peter Scotterson Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sits in a chair in front of the class
  2. Does a math problem out of the frame of the projector
  3. Retracts projectors back into the ceiling before turning off the display
  4. The projector blurs out of focus
  5. Says something that the class struggles with is easy
  6. Does not answer question student asks
  7. Laughs maniacally at students attempting to solve whiteboard problem
  8. Erases important steps of a problem before students have a chance to write them down
  9. Can't find the notes/worksheet he is looking for
  10. Realizes midway through a problem that he doesn't know how to do it
  11. Uses all whiteboards
  12. Gives out a worksheet that has nothing to do with the lecture
  13. "I don't know why we teach this..."
  14. Unnecessarily moves desk up or down
  15. Contradicts himself (ex: "I don't know why we teach this it's just the fundamental theorem of calculus")
  16. Randomly changes the color of the pen while solving a math problem