Does a mathproblem outof the frameof theprojectorSits in achair infront ofthe classRandomlychanges thecolor of the penwhile solving amath problemDoes notanswerquestionstudent asksRetractsprojectors backinto the ceilingbefore turningoff the displayLaughs maniacallyat studentsattempting to solvewhiteboardproblemTheprojectorblurs outof focusContradicts himself(ex: "I don't knowwhy we teach this it'sjust the fundamentaltheorem of calculus")Gives out aworksheet thathas nothing todo with thelectureCan't find thenotes/worksheethe is looking forErases importantsteps of a problembefore studentshave a chance towrite them down"I don'tknow whywe teachthis..."Unnecessarilymoves deskup or downRealizesmidway througha problem thathe doesn't knowhow to do itSayssomethingthat the classstruggles withis easyUses allwhiteboardsDoes a mathproblem outof the frameof theprojectorSits in achair infront ofthe classRandomlychanges thecolor of the penwhile solving amath problemDoes notanswerquestionstudent asksRetractsprojectors backinto the ceilingbefore turningoff the displayLaughs maniacallyat studentsattempting to solvewhiteboardproblemTheprojectorblurs outof focusContradicts himself(ex: "I don't knowwhy we teach this it'sjust the fundamentaltheorem of calculus")Gives out aworksheet thathas nothing todo with thelectureCan't find thenotes/worksheethe is looking forErases importantsteps of a problembefore studentshave a chance towrite them down"I don'tknow whywe teachthis..."Unnecessarilymoves deskup or downRealizesmidway througha problem thathe doesn't knowhow to do itSayssomethingthat the classstruggles withis easyUses allwhiteboards

Peter Scotterson Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Does a math problem out of the frame of the projector
  2. Sits in a chair in front of the class
  3. Randomly changes the color of the pen while solving a math problem
  4. Does not answer question student asks
  5. Retracts projectors back into the ceiling before turning off the display
  6. Laughs maniacally at students attempting to solve whiteboard problem
  7. The projector blurs out of focus
  8. Contradicts himself (ex: "I don't know why we teach this it's just the fundamental theorem of calculus")
  9. Gives out a worksheet that has nothing to do with the lecture
  10. Can't find the notes/worksheet he is looking for
  11. Erases important steps of a problem before students have a chance to write them down
  12. "I don't know why we teach this..."
  13. Unnecessarily moves desk up or down
  14. Realizes midway through a problem that he doesn't know how to do it
  15. Says something that the class struggles with is easy
  16. Uses all whiteboards