MotorunitsAntagonistsTendonsQuadricepsDeltoidsCondyloidFemurFibulaAll ornothingprinciplePectoralsAgonistsUlnaFasttwitchfibresSlowtwitchfibresHumerusReciprocalinhibitionBallandSocketRadiusHingeHamstringsTibiaScapulaAnteriorPosteriorMandibleMotorunitsAntagonistsTendonsQuadricepsDeltoidsCondyloidFemurFibulaAll ornothingprinciplePectoralsAgonistsUlnaFasttwitchfibresSlowtwitchfibresHumerusReciprocalinhibitionBallandSocketRadiusHingeHamstringsTibiaScapulaAnteriorPosteriorMandible

Musculoskeletal System - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Motor units
  2. Antagonists
  3. Tendons
  4. Quadriceps
  5. Deltoids
  6. Condyloid
  7. Femur
  8. Fibula
  9. All or nothing principle
  10. Pectorals
  11. Agonists
  12. Ulna
  13. Fast twitch fibres
  14. Slow twitch fibres
  15. Humerus
  16. Reciprocal inhibition
  17. Ball and Socket
  18. Radius
  19. Hinge
  20. Hamstrings
  21. Tibia
  22. Scapula
  23. Anterior
  24. Posterior
  25. Mandible