Priming Deja Vu Punishment Gambler's Fallacy Confirmation Bias False Consensus Effect Flashbulb Memory Framing Effect Schizophrenia Hippocampus Amnesia Learned Helplessness Superstitious Learning Circadian Rhythm Nature vs. Nurture Memory Overconfidence Stress Misinformation Effect Prototypes Phobias Hindsight Bias Sunk- Cost Fallacy Variable Ratio Scheduling Priming Deja Vu Punishment Gambler's Fallacy Confirmation Bias False Consensus Effect Flashbulb Memory Framing Effect Schizophrenia Hippocampus Amnesia Learned Helplessness Superstitious Learning Circadian Rhythm Nature vs. Nurture Memory Overconfidence Stress Misinformation Effect Prototypes Phobias Hindsight Bias Sunk- Cost Fallacy Variable Ratio Scheduling
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Priming
Deja Vu
Punishment
Gambler's Fallacy
Confirmation Bias
False Consensus Effect
Flashbulb Memory
Framing Effect
Schizophrenia
Hippocampus
Amnesia
Learned Helplessness
Superstitious Learning
Circadian Rhythm
Nature vs. Nurture
Memory
Overconfidence
Stress
Misinformation Effect
Prototypes
Phobias
Hindsight Bias
Sunk-Cost Fallacy
Variable Ratio Scheduling