Sunk- Cost Fallacy Punishment Gambler's Fallacy Circadian Rhythm Flashbulb Memory Overconfidence Learned Helplessness Hippocampus Misinformation Effect Priming Nature vs. Nurture Deja Vu Amnesia Confirmation Bias False Consensus Effect Memory Framing Effect Stress Prototypes Hindsight Bias Variable Ratio Scheduling Schizophrenia Superstitious Learning Phobias Sunk- Cost Fallacy Punishment Gambler's Fallacy Circadian Rhythm Flashbulb Memory Overconfidence Learned Helplessness Hippocampus Misinformation Effect Priming Nature vs. Nurture Deja Vu Amnesia Confirmation Bias False Consensus Effect Memory Framing Effect Stress Prototypes Hindsight Bias Variable Ratio Scheduling Schizophrenia Superstitious Learning Phobias
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Sunk-Cost Fallacy
Punishment
Gambler's Fallacy
Circadian Rhythm
Flashbulb Memory
Overconfidence
Learned Helplessness
Hippocampus
Misinformation Effect
Priming
Nature vs. Nurture
Deja Vu
Amnesia
Confirmation Bias
False Consensus Effect
Memory
Framing Effect
Stress
Prototypes
Hindsight Bias
Variable Ratio Scheduling
Schizophrenia
Superstitious Learning
Phobias