CAR WON'T START MOMENT OF BONDING "I'LL BE RIGHT BACK" MUSIC... SILENCE... JUMP SCARE BLOCKING THE DOOR LOOKING FOR INFORMATION BODILY FLUIDS BODY HORROR FALLING WHILE RUNNING JUMP SCARE FAKE OUT SHAKY CAM GATE KEEPER ABANDONED BUILDING RUNNING AWAY... INTO THE HOUSE "DID YOU HEAR THAT?" SCARY ANIMALS DEUS EX MACHINA MIDDLE OF NOWHERE PAST TRAUMA DARK CREEPY HOUSE HUMAN SACRIFICE SUPERNATURAL GUIDE "LET'S SPLIT UP" 'GEARING UP' SCENE CAR WON'T START MOMENT OF BONDING "I'LL BE RIGHT BACK" MUSIC... SILENCE... JUMP SCARE BLOCKING THE DOOR LOOKING FOR INFORMATION BODILY FLUIDS BODY HORROR FALLING WHILE RUNNING JUMP SCARE FAKE OUT SHAKY CAM GATE KEEPER ABANDONED BUILDING RUNNING AWAY... INTO THE HOUSE "DID YOU HEAR THAT?" SCARY ANIMALS DEUS EX MACHINA MIDDLE OF NOWHERE PAST TRAUMA DARK CREEPY HOUSE HUMAN SACRIFICE SUPERNATURAL GUIDE "LET'S SPLIT UP" 'GEARING UP' SCENE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CAR WON'T START
MOMENT OF BONDING
"I'LL BE RIGHT BACK"
MUSIC... SILENCE... JUMP SCARE
BLOCKING THE DOOR
LOOKING FOR INFORMATION
BODILY FLUIDS
BODY
HORROR
FALLING WHILE RUNNING
JUMP SCARE FAKE OUT
SHAKY CAM
GATE KEEPER
ABANDONED BUILDING
RUNNING AWAY... INTO THE HOUSE
"DID YOU HEAR THAT?"
SCARY ANIMALS
DEUS EX MACHINA
MIDDLE OF NOWHERE
PAST TRAUMA
DARK CREEPY HOUSE
HUMAN SACRIFICE
SUPERNATURAL GUIDE
"LET'S SPLIT UP"
'GEARING UP' SCENE