BODY HORROR "LET'S SPLIT UP" HUMAN SACRIFICE MUSIC... SILENCE... JUMP SCARE CAR WON'T START JUMP SCARE FAKE OUT PAST TRAUMA FALLING WHILE RUNNING BLOCKING THE DOOR 'GEARING UP' SCENE "I'LL BE RIGHT BACK" DARK CREEPY HOUSE SHAKY CAM SCARY ANIMALS "DID YOU HEAR THAT?" MOMENT OF BONDING DEUS EX MACHINA GATE KEEPER BODILY FLUIDS MIDDLE OF NOWHERE RUNNING AWAY... INTO THE HOUSE LOOKING FOR INFORMATION SUPERNATURAL GUIDE ABANDONED BUILDING BODY HORROR "LET'S SPLIT UP" HUMAN SACRIFICE MUSIC... SILENCE... JUMP SCARE CAR WON'T START JUMP SCARE FAKE OUT PAST TRAUMA FALLING WHILE RUNNING BLOCKING THE DOOR 'GEARING UP' SCENE "I'LL BE RIGHT BACK" DARK CREEPY HOUSE SHAKY CAM SCARY ANIMALS "DID YOU HEAR THAT?" MOMENT OF BONDING DEUS EX MACHINA GATE KEEPER BODILY FLUIDS MIDDLE OF NOWHERE RUNNING AWAY... INTO THE HOUSE LOOKING FOR INFORMATION SUPERNATURAL GUIDE ABANDONED BUILDING
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
BODY
HORROR
"LET'S SPLIT UP"
HUMAN SACRIFICE
MUSIC... SILENCE... JUMP SCARE
CAR WON'T START
JUMP SCARE FAKE OUT
PAST TRAUMA
FALLING WHILE RUNNING
BLOCKING THE DOOR
'GEARING UP' SCENE
"I'LL BE RIGHT BACK"
DARK CREEPY HOUSE
SHAKY CAM
SCARY ANIMALS
"DID YOU HEAR THAT?"
MOMENT OF BONDING
DEUS EX MACHINA
GATE KEEPER
BODILY FLUIDS
MIDDLE OF NOWHERE
RUNNING AWAY... INTO THE HOUSE
LOOKING FOR INFORMATION
SUPERNATURAL GUIDE
ABANDONED BUILDING