MUSIC... SILENCE... JUMP SCARE DARK CREEPY HOUSE SHAKY CAM FALLING WHILE RUNNING HUMAN SACRIFICE DEUS EX MACHINA BODY HORROR "LET'S SPLIT UP" RUNNING AWAY... INTO THE HOUSE BLOCKING THE DOOR 'GEARING UP' SCENE PAST TRAUMA JUMP SCARE FAKE OUT SCARY ANIMALS MIDDLE OF NOWHERE SUPERNATURAL GUIDE GATE KEEPER LOOKING FOR INFORMATION MOMENT OF BONDING "DID YOU HEAR THAT?" ABANDONED BUILDING "I'LL BE RIGHT BACK" BODILY FLUIDS CAR WON'T START MUSIC... SILENCE... JUMP SCARE DARK CREEPY HOUSE SHAKY CAM FALLING WHILE RUNNING HUMAN SACRIFICE DEUS EX MACHINA BODY HORROR "LET'S SPLIT UP" RUNNING AWAY... INTO THE HOUSE BLOCKING THE DOOR 'GEARING UP' SCENE PAST TRAUMA JUMP SCARE FAKE OUT SCARY ANIMALS MIDDLE OF NOWHERE SUPERNATURAL GUIDE GATE KEEPER LOOKING FOR INFORMATION MOMENT OF BONDING "DID YOU HEAR THAT?" ABANDONED BUILDING "I'LL BE RIGHT BACK" BODILY FLUIDS CAR WON'T START
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
MUSIC... SILENCE... JUMP SCARE
DARK CREEPY HOUSE
SHAKY CAM
FALLING WHILE RUNNING
HUMAN SACRIFICE
DEUS EX MACHINA
BODY
HORROR
"LET'S SPLIT UP"
RUNNING AWAY... INTO THE HOUSE
BLOCKING THE DOOR
'GEARING UP' SCENE
PAST TRAUMA
JUMP SCARE FAKE OUT
SCARY ANIMALS
MIDDLE OF NOWHERE
SUPERNATURAL GUIDE
GATE KEEPER
LOOKING FOR INFORMATION
MOMENT OF BONDING
"DID YOU HEAR THAT?"
ABANDONED BUILDING
"I'LL BE RIGHT BACK"
BODILY FLUIDS
CAR WON'T START