PAST TRAUMA DEUS EX MACHINA HUMAN SACRIFICE DARK CREEPY HOUSE CAR WON'T START FALLING WHILE RUNNING LOOKING FOR INFORMATION SUPERNATURAL GUIDE SHAKY CAM "LET'S SPLIT UP" BODILY FLUIDS BLOCKING THE DOOR GATE KEEPER JUMP SCARE FAKE OUT ABANDONED BUILDING "I'LL BE RIGHT BACK" 'GEARING UP' SCENE BODY HORROR "DID YOU HEAR THAT?" MIDDLE OF NOWHERE MUSIC... SILENCE... JUMP SCARE SCARY ANIMALS MOMENT OF BONDING RUNNING AWAY... INTO THE HOUSE PAST TRAUMA DEUS EX MACHINA HUMAN SACRIFICE DARK CREEPY HOUSE CAR WON'T START FALLING WHILE RUNNING LOOKING FOR INFORMATION SUPERNATURAL GUIDE SHAKY CAM "LET'S SPLIT UP" BODILY FLUIDS BLOCKING THE DOOR GATE KEEPER JUMP SCARE FAKE OUT ABANDONED BUILDING "I'LL BE RIGHT BACK" 'GEARING UP' SCENE BODY HORROR "DID YOU HEAR THAT?" MIDDLE OF NOWHERE MUSIC... SILENCE... JUMP SCARE SCARY ANIMALS MOMENT OF BONDING RUNNING AWAY... INTO THE HOUSE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PAST TRAUMA
DEUS EX MACHINA
HUMAN SACRIFICE
DARK CREEPY HOUSE
CAR WON'T START
FALLING WHILE RUNNING
LOOKING FOR INFORMATION
SUPERNATURAL GUIDE
SHAKY CAM
"LET'S SPLIT UP"
BODILY FLUIDS
BLOCKING THE DOOR
GATE KEEPER
JUMP SCARE FAKE OUT
ABANDONED BUILDING
"I'LL BE RIGHT BACK"
'GEARING UP' SCENE
BODY
HORROR
"DID YOU HEAR THAT?"
MIDDLE OF NOWHERE
MUSIC... SILENCE... JUMP SCARE
SCARY ANIMALS
MOMENT OF BONDING
RUNNING AWAY... INTO THE HOUSE