RUNNING AWAY... INTO THE HOUSE BLOCKING THE DOOR DEUS EX MACHINA MUSIC... SILENCE... JUMP SCARE MIDDLE OF NOWHERE PAST TRAUMA ABANDONED BUILDING "DID YOU HEAR THAT?" DARK CREEPY HOUSE BODY HORROR SHAKY CAM FALLING WHILE RUNNING LOOKING FOR INFORMATION HUMAN SACRIFICE "I'LL BE RIGHT BACK" SCARY ANIMALS BODILY FLUIDS CAR WON'T START MOMENT OF BONDING JUMP SCARE FAKE OUT SUPERNATURAL GUIDE "LET'S SPLIT UP" GATE KEEPER 'GEARING UP' SCENE RUNNING AWAY... INTO THE HOUSE BLOCKING THE DOOR DEUS EX MACHINA MUSIC... SILENCE... JUMP SCARE MIDDLE OF NOWHERE PAST TRAUMA ABANDONED BUILDING "DID YOU HEAR THAT?" DARK CREEPY HOUSE BODY HORROR SHAKY CAM FALLING WHILE RUNNING LOOKING FOR INFORMATION HUMAN SACRIFICE "I'LL BE RIGHT BACK" SCARY ANIMALS BODILY FLUIDS CAR WON'T START MOMENT OF BONDING JUMP SCARE FAKE OUT SUPERNATURAL GUIDE "LET'S SPLIT UP" GATE KEEPER 'GEARING UP' SCENE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
RUNNING AWAY... INTO THE HOUSE
BLOCKING THE DOOR
DEUS EX MACHINA
MUSIC... SILENCE... JUMP SCARE
MIDDLE OF NOWHERE
PAST TRAUMA
ABANDONED BUILDING
"DID YOU HEAR THAT?"
DARK CREEPY HOUSE
BODY
HORROR
SHAKY CAM
FALLING WHILE RUNNING
LOOKING FOR INFORMATION
HUMAN SACRIFICE
"I'LL BE RIGHT BACK"
SCARY ANIMALS
BODILY FLUIDS
CAR WON'T START
MOMENT OF BONDING
JUMP SCARE FAKE OUT
SUPERNATURAL GUIDE
"LET'S SPLIT UP"
GATE KEEPER
'GEARING UP' SCENE