"LET'S SPLIT UP" DARK CREEPY HOUSE FALLING WHILE RUNNING MUSIC... SILENCE... JUMP SCARE PAST TRAUMA HUMAN SACRIFICE BODILY FLUIDS LOOKING FOR INFORMATION DEUS EX MACHINA MOMENT OF BONDING RUNNING AWAY... INTO THE HOUSE 'GEARING UP' SCENE "I'LL BE RIGHT BACK" SCARY ANIMALS ABANDONED BUILDING MIDDLE OF NOWHERE "DID YOU HEAR THAT?" BODY HORROR JUMP SCARE FAKE OUT SHAKY CAM GATE KEEPER SUPERNATURAL GUIDE CAR WON'T START BLOCKING THE DOOR "LET'S SPLIT UP" DARK CREEPY HOUSE FALLING WHILE RUNNING MUSIC... SILENCE... JUMP SCARE PAST TRAUMA HUMAN SACRIFICE BODILY FLUIDS LOOKING FOR INFORMATION DEUS EX MACHINA MOMENT OF BONDING RUNNING AWAY... INTO THE HOUSE 'GEARING UP' SCENE "I'LL BE RIGHT BACK" SCARY ANIMALS ABANDONED BUILDING MIDDLE OF NOWHERE "DID YOU HEAR THAT?" BODY HORROR JUMP SCARE FAKE OUT SHAKY CAM GATE KEEPER SUPERNATURAL GUIDE CAR WON'T START BLOCKING THE DOOR
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"LET'S SPLIT UP"
DARK CREEPY HOUSE
FALLING WHILE RUNNING
MUSIC... SILENCE... JUMP SCARE
PAST TRAUMA
HUMAN SACRIFICE
BODILY FLUIDS
LOOKING FOR INFORMATION
DEUS EX MACHINA
MOMENT OF BONDING
RUNNING AWAY... INTO THE HOUSE
'GEARING UP' SCENE
"I'LL BE RIGHT BACK"
SCARY ANIMALS
ABANDONED BUILDING
MIDDLE OF NOWHERE
"DID YOU HEAR THAT?"
BODY
HORROR
JUMP SCARE FAKE OUT
SHAKY CAM
GATE KEEPER
SUPERNATURAL GUIDE
CAR WON'T START
BLOCKING THE DOOR