STRIKESCOREAFTER ANYFRAMEENDS IN AFIVERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERSPARESCORE 2 OFLESS OFFTHE FIRSTBALL IN ANYFRAMERECORD 5FRAMESHITTING ATLEAST 1 PINWITH EACHBALLFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMESTRIKE8 OFFFIRST BALLOF ANYFRAME7 OFF THEFIRST BALLOF ANYFRAMEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERSPARE3 PINSSTANDINGAT THE ENDOF AFRAME5 OFF THEFIRST BALLOF ANYFRAMEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMLEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAME7 OFFFIRST BALLOF ANYFRAME6 OFFFIRST BALLOF ANYFRAMERECORD ANEVENNUMBER INBACK - TO -BACKFRAMES1 PIN STILLSTANDINGAT THE ENDOF AFRAME9 OFFFIRST BALLOF ANYFRAMEYOUR OVERALLSCORE REMAINSEVEN AFTER 3SUCCESSIVEFRAMESGUTTERBALLHIT 4 OR MOREWHEN BOWLINGBACKWARDSAND THROUGHYOUR LEGSSTRIKESCOREAFTER ANYFRAMEENDS IN AFIVERECORD THESAME SCOREAS SOMEONEELSE IN THESAME FRAMEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERSPARESCORE 2 OFLESS OFFTHE FIRSTBALL IN ANYFRAMERECORD 5FRAMESHITTING ATLEAST 1 PINWITH EACHBALLFRONT PIN(PIN 1) STILLSTANDINGAT THE ENDOF A FRAMESTRIKE8 OFFFIRST BALLOF ANYFRAME7 OFF THEFIRST BALLOF ANYFRAMEOVERALLSCORE ATTHE END OFTHE GAME ISAN ODDNUMBERSPARE3 PINSSTANDINGAT THE ENDOF AFRAME5 OFF THEFIRST BALLOF ANYFRAMEHIT 6 OR MOREPINS IN ANYFRAME WHENUSING YOUROPPOSITE ARMLEAVE A 7 -10 SPLIT ONTHE FIRSTBALL IN ANYFRAME7 OFFFIRST BALLOF ANYFRAME6 OFFFIRST BALLOF ANYFRAMERECORD ANEVENNUMBER INBACK - TO -BACKFRAMES1 PIN STILLSTANDINGAT THE ENDOF AFRAME9 OFFFIRST BALLOF ANYFRAMEYOUR OVERALLSCORE REMAINSEVEN AFTER 3SUCCESSIVEFRAMESGUTTERBALLHIT 4 OR MOREWHEN BOWLINGBACKWARDSAND THROUGHYOUR LEGS

ANZACS BOWLING BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. STRIKE
  2. SCORE AFTER ANY FRAME ENDS IN A FIVE
  3. RECORD THE SAME SCORE AS SOMEONE ELSE IN THE SAME FRAME
  4. OVERALL SCORE AT THE END OF THE GAME IS AN ODD NUMBER
  5. SPARE
  6. SCORE 2 OF LESS OFF THE FIRST BALL IN ANY FRAME
  7. RECORD 5 FRAMES HITTING AT LEAST 1 PIN WITH EACH BALL
  8. FRONT PIN (PIN 1) STILL STANDING AT THE END OF A FRAME
  9. STRIKE
  10. 8 OFF FIRST BALL OF ANY FRAME
  11. 7 OFF THE FIRST BALL OF ANY FRAME
  12. OVERALL SCORE AT THE END OF THE GAME IS AN ODD NUMBER
  13. SPARE
  14. 3 PINS STANDING AT THE END OF A FRAME
  15. 5 OFF THE FIRST BALL OF ANY FRAME
  16. HIT 6 OR MORE PINS IN ANY FRAME WHEN USING YOUR OPPOSITE ARM
  17. LEAVE A 7 - 10 SPLIT ON THE FIRST BALL IN ANY FRAME
  18. 7 OFF FIRST BALL OF ANY FRAME
  19. 6 OFF FIRST BALL OF ANY FRAME
  20. RECORD AN EVEN NUMBER IN BACK - TO - BACK FRAMES
  21. 1 PIN STILL STANDING AT THE END OF A FRAME
  22. 9 OFF FIRST BALL OF ANY FRAME
  23. YOUR OVERALL SCORE REMAINS EVEN AFTER 3 SUCCESSIVE FRAMES
  24. GUTTER BALL
  25. HIT 4 OR MORE WHEN BOWLING BACKWARDS AND THROUGH YOUR LEGS