(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
G-How is the character feeling?
G-Who is the villain in the story?
G-What are three details that support the text?
I-What did you predict prior to reading the text?
B-What connections did you make in the story?
O-How does the setting influence the story?
N- How did the main character solve the problem?
N-How do the text features help you when you read the text?