Coresampleslung off atableAnymentionofPortugalAnythingSniffedBlobGardenShaftBillysaysanythingStoneRoadAnyoneWhistlesLot26SiftingJackwearsUnderArmourLot 5Someonetells abad jokeRoad Trip(off theisland)Bubblesseen ormentionedBravoTangoWood"discovered"Off-setChamberSomethingput in aZiplockbagEyesandBootsTunnel"AHA"MomentCarmenLeggeexamines arusty artifactSempreAvantiCoresampleslung off atableAnymentionofPortugalAnythingSniffedBlobGardenShaftBillysaysanythingStoneRoadAnyoneWhistlesLot26SiftingJackwearsUnderArmourLot 5Someonetells abad jokeRoad Trip(off theisland)Bubblesseen ormentionedBravoTangoWood"discovered"Off-setChamberSomethingput in aZiplockbagEyesandBootsTunnel"AHA"MomentCarmenLeggeexamines arusty artifactSempreAvanti

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Core sample slung off a table
  2. Any mention of Portugal
  3. Anything Sniffed
  4. Blob
  5. Garden Shaft
  6. Billy says anything
  7. Stone Road
  8. Anyone Whistles
  9. Lot 26
  10. Sifting
  11. Jack wears Under Armour
  12. Lot 5
  13. Someone tells a bad joke
  14. Road Trip (off the island)
  15. Bubbles seen or mentioned
  16. Bravo Tango
  17. Wood "discovered"
  18. Off-set Chamber
  19. Something put in a Ziplock bag
  20. Eyes and Boots
  21. Tunnel
  22. "AHA" Moment
  23. Carmen Legge examines a rusty artifact
  24. Sempre Avanti