wantedlevel notdisabledhealth/armorpickupsnoradarunnecessarylong driveTo becontinued... kill and goto thecheckpointenemies notheadshotableshootout atJeffersonMotel(Reunitingthe Families)SKIP!!!missionends outofnowherepart x,wherex>5Missiondesignby DYOM[translated]actuallygoodmissionzombiesone enemyrandomlyheadshotablebadspellingkill thepersoncustomobjectsaddedmodsrequiredgamecrashnotrafficspawnunnecessarylarge amountof enemyhealthkill BigSmokewantedlevel notdisabledhealth/armorpickupsnoradarunnecessarylong driveTo becontinued... kill and goto thecheckpointenemies notheadshotableshootout atJeffersonMotel(Reunitingthe Families)SKIP!!!missionends outofnowherepart x,wherex>5Missiondesignby DYOM[translated]actuallygoodmissionzombiesone enemyrandomlyheadshotablebadspellingkill thepersoncustomobjectsaddedmodsrequiredgamecrashnotrafficspawnunnecessarylarge amountof enemyhealthkill BigSmoke

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. wanted level not disabled
  2. health/armor pickups
  3. no radar
  4. unnecessary long drive
  5. To be continued...
  6. kill and go to the checkpoint
  7. enemies not headshotable
  8. shootout at Jefferson Motel (Reuniting the Families)
  9. SKIP!!!
  10. mission ends out of nowhere
  11. part x, where x>5
  12. Missiondesign by DYOM
  13. [translated]
  14. actually good mission
  15. zombies
  16. one enemy randomly headshotable
  17. bad spelling
  18. kill the person
  19. custom objects added
  20. mods required
  21. game crash
  22. no traffic spawn
  23. unnecessary large amount of enemy health
  24. kill Big Smoke