unnecessarylarge amountof enemyhealthcustomobjectsaddedshootout atJeffersonMotel(Reunitingthe Families)one enemyrandomlyheadshotablenoradarkill thepersongamecrashmodsrequiredpart x,wherex>5notrafficspawnactuallygoodmissionunnecessarylong driveMissiondesignby DYOMwantedlevel notdisabled[translated]missionends outofnowherekill and goto thecheckpointSKIP!!!kill BigSmokeTo becontinued... enemies notheadshotablehealth/armorpickupsbadspellingzombiesunnecessarylarge amountof enemyhealthcustomobjectsaddedshootout atJeffersonMotel(Reunitingthe Families)one enemyrandomlyheadshotablenoradarkill thepersongamecrashmodsrequiredpart x,wherex>5notrafficspawnactuallygoodmissionunnecessarylong driveMissiondesignby DYOMwantedlevel notdisabled[translated]missionends outofnowherekill and goto thecheckpointSKIP!!!kill BigSmokeTo becontinued... enemies notheadshotablehealth/armorpickupsbadspellingzombies

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. unnecessary large amount of enemy health
  2. custom objects added
  3. shootout at Jefferson Motel (Reuniting the Families)
  4. one enemy randomly headshotable
  5. no radar
  6. kill the person
  7. game crash
  8. mods required
  9. part x, where x>5
  10. no traffic spawn
  11. actually good mission
  12. unnecessary long drive
  13. Missiondesign by DYOM
  14. wanted level not disabled
  15. [translated]
  16. mission ends out of nowhere
  17. kill and go to the checkpoint
  18. SKIP!!!
  19. kill Big Smoke
  20. To be continued...
  21. enemies not headshotable
  22. health/armor pickups
  23. bad spelling
  24. zombies