SKIP!!!wantedlevel notdisabledone enemyrandomlyheadshotableunnecessarylarge amountof enemyhealthhealth/armorpickupskill and goto thecheckpointkill thepersonunnecessarylong drivenotrafficspawn[translated]customobjectsaddedenemies notheadshotablepart x,wherex>5zombiesshootout atJeffersonMotel(Reunitingthe Families)gamecrashnoradarkill BigSmokeMissiondesignby DYOMmodsrequiredactuallygoodmissionmissionends outofnowhereTo becontinued... badspellingSKIP!!!wantedlevel notdisabledone enemyrandomlyheadshotableunnecessarylarge amountof enemyhealthhealth/armorpickupskill and goto thecheckpointkill thepersonunnecessarylong drivenotrafficspawn[translated]customobjectsaddedenemies notheadshotablepart x,wherex>5zombiesshootout atJeffersonMotel(Reunitingthe Families)gamecrashnoradarkill BigSmokeMissiondesignby DYOMmodsrequiredactuallygoodmissionmissionends outofnowhereTo becontinued... badspelling

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SKIP!!!
  2. wanted level not disabled
  3. one enemy randomly headshotable
  4. unnecessary large amount of enemy health
  5. health/armor pickups
  6. kill and go to the checkpoint
  7. kill the person
  8. unnecessary long drive
  9. no traffic spawn
  10. [translated]
  11. custom objects added
  12. enemies not headshotable
  13. part x, where x>5
  14. zombies
  15. shootout at Jefferson Motel (Reuniting the Families)
  16. game crash
  17. no radar
  18. kill Big Smoke
  19. Missiondesign by DYOM
  20. mods required
  21. actually good mission
  22. mission ends out of nowhere
  23. To be continued...
  24. bad spelling