badspellingkill and goto thecheckpoint[translated]SKIP!!!unnecessarylarge amountof enemyhealthMissiondesignby DYOMTo becontinued... wantedlevel notdisabledkill BigSmokenoradarzombiesnotrafficspawnunnecessarylong drivekill thepersonshootout atJeffersonMotel(Reunitingthe Families)modsrequiredgamecrashpart x,wherex>5enemies notheadshotableactuallygoodmissionmissionends outofnowherehealth/armorpickupsone enemyrandomlyheadshotablecustomobjectsaddedbadspellingkill and goto thecheckpoint[translated]SKIP!!!unnecessarylarge amountof enemyhealthMissiondesignby DYOMTo becontinued... wantedlevel notdisabledkill BigSmokenoradarzombiesnotrafficspawnunnecessarylong drivekill thepersonshootout atJeffersonMotel(Reunitingthe Families)modsrequiredgamecrashpart x,wherex>5enemies notheadshotableactuallygoodmissionmissionends outofnowherehealth/armorpickupsone enemyrandomlyheadshotablecustomobjectsadded

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. bad spelling
  2. kill and go to the checkpoint
  3. [translated]
  4. SKIP!!!
  5. unnecessary large amount of enemy health
  6. Missiondesign by DYOM
  7. To be continued...
  8. wanted level not disabled
  9. kill Big Smoke
  10. no radar
  11. zombies
  12. no traffic spawn
  13. unnecessary long drive
  14. kill the person
  15. shootout at Jefferson Motel (Reuniting the Families)
  16. mods required
  17. game crash
  18. part x, where x>5
  19. enemies not headshotable
  20. actually good mission
  21. mission ends out of nowhere
  22. health/armor pickups
  23. one enemy randomly headshotable
  24. custom objects added