missionends outofnowhereTo becontinued... kill thepersonnoradaractuallygoodmissionnotrafficspawnmodsrequiredzombieswantedlevel notdisabled[translated]unnecessarylong driveSKIP!!!health/armorpickupskill and goto thecheckpointunnecessarylarge amountof enemyhealthMissiondesignby DYOMkill BigSmokeshootout atJeffersonMotel(Reunitingthe Families)one enemyrandomlyheadshotablepart x,wherex>5badspellingenemies notheadshotablegamecrashcustomobjectsaddedmissionends outofnowhereTo becontinued... kill thepersonnoradaractuallygoodmissionnotrafficspawnmodsrequiredzombieswantedlevel notdisabled[translated]unnecessarylong driveSKIP!!!health/armorpickupskill and goto thecheckpointunnecessarylarge amountof enemyhealthMissiondesignby DYOMkill BigSmokeshootout atJeffersonMotel(Reunitingthe Families)one enemyrandomlyheadshotablepart x,wherex>5badspellingenemies notheadshotablegamecrashcustomobjectsadded

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. mission ends out of nowhere
  2. To be continued...
  3. kill the person
  4. no radar
  5. actually good mission
  6. no traffic spawn
  7. mods required
  8. zombies
  9. wanted level not disabled
  10. [translated]
  11. unnecessary long drive
  12. SKIP!!!
  13. health/armor pickups
  14. kill and go to the checkpoint
  15. unnecessary large amount of enemy health
  16. Missiondesign by DYOM
  17. kill Big Smoke
  18. shootout at Jefferson Motel (Reuniting the Families)
  19. one enemy randomly headshotable
  20. part x, where x>5
  21. bad spelling
  22. enemies not headshotable
  23. game crash
  24. custom objects added