part x,wherex>5modsrequiredone enemyrandomlyheadshotablewantedlevel notdisabledMissiondesignby DYOMactuallygoodmissionunnecessarylarge amountof enemyhealthnoradarmissionends outofnowherehealth/armorpickupsTo becontinued... [translated]kill and goto thecheckpointnotrafficspawnunnecessarylong driveenemies notheadshotablecustomobjectsaddedgamecrashshootout atJeffersonMotel(Reunitingthe Families)zombieskill thepersonbadspellingSKIP!!!kill BigSmokepart x,wherex>5modsrequiredone enemyrandomlyheadshotablewantedlevel notdisabledMissiondesignby DYOMactuallygoodmissionunnecessarylarge amountof enemyhealthnoradarmissionends outofnowherehealth/armorpickupsTo becontinued... [translated]kill and goto thecheckpointnotrafficspawnunnecessarylong driveenemies notheadshotablecustomobjectsaddedgamecrashshootout atJeffersonMotel(Reunitingthe Families)zombieskill thepersonbadspellingSKIP!!!kill BigSmoke

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. part x, where x>5
  2. mods required
  3. one enemy randomly headshotable
  4. wanted level not disabled
  5. Missiondesign by DYOM
  6. actually good mission
  7. unnecessary large amount of enemy health
  8. no radar
  9. mission ends out of nowhere
  10. health/armor pickups
  11. To be continued...
  12. [translated]
  13. kill and go to the checkpoint
  14. no traffic spawn
  15. unnecessary long drive
  16. enemies not headshotable
  17. custom objects added
  18. game crash
  19. shootout at Jefferson Motel (Reuniting the Families)
  20. zombies
  21. kill the person
  22. bad spelling
  23. SKIP!!!
  24. kill Big Smoke