kill thepersonbadspellingpart x,wherex>5modsrequiredMissiondesignby DYOMnotrafficspawngamecrashmissionends outofnowherenoradarenemies notheadshotableunnecessarylong drivewantedlevel notdisabled[translated]zombiescustomobjectsaddedunnecessarylarge amountof enemyhealthSKIP!!!kill BigSmokeone enemyrandomlyheadshotableshootout atJeffersonMotel(Reunitingthe Families)To becontinued... actuallygoodmissionkill and goto thecheckpointhealth/armorpickupskill thepersonbadspellingpart x,wherex>5modsrequiredMissiondesignby DYOMnotrafficspawngamecrashmissionends outofnowherenoradarenemies notheadshotableunnecessarylong drivewantedlevel notdisabled[translated]zombiescustomobjectsaddedunnecessarylarge amountof enemyhealthSKIP!!!kill BigSmokeone enemyrandomlyheadshotableshootout atJeffersonMotel(Reunitingthe Families)To becontinued... actuallygoodmissionkill and goto thecheckpointhealth/armorpickups

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. kill the person
  2. bad spelling
  3. part x, where x>5
  4. mods required
  5. Missiondesign by DYOM
  6. no traffic spawn
  7. game crash
  8. mission ends out of nowhere
  9. no radar
  10. enemies not headshotable
  11. unnecessary long drive
  12. wanted level not disabled
  13. [translated]
  14. zombies
  15. custom objects added
  16. unnecessary large amount of enemy health
  17. SKIP!!!
  18. kill Big Smoke
  19. one enemy randomly headshotable
  20. shootout at Jefferson Motel (Reuniting the Families)
  21. To be continued...
  22. actually good mission
  23. kill and go to the checkpoint
  24. health/armor pickups