[translated]shootout atJeffersonMotel(Reunitingthe Families)zombiesnotrafficspawnkill BigSmokepart x,wherex>5SKIP!!!missionends outofnowherekill and goto thecheckpointbadspellingactuallygoodmissionenemies notheadshotablegamecrashwantedlevel notdisabledcustomobjectsaddedone enemyrandomlyheadshotableMissiondesignby DYOMkill thepersonnoradarunnecessarylong driveunnecessarylarge amountof enemyhealthTo becontinued... modsrequiredhealth/armorpickups[translated]shootout atJeffersonMotel(Reunitingthe Families)zombiesnotrafficspawnkill BigSmokepart x,wherex>5SKIP!!!missionends outofnowherekill and goto thecheckpointbadspellingactuallygoodmissionenemies notheadshotablegamecrashwantedlevel notdisabledcustomobjectsaddedone enemyrandomlyheadshotableMissiondesignby DYOMkill thepersonnoradarunnecessarylong driveunnecessarylarge amountof enemyhealthTo becontinued... modsrequiredhealth/armorpickups

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. [translated]
  2. shootout at Jefferson Motel (Reuniting the Families)
  3. zombies
  4. no traffic spawn
  5. kill Big Smoke
  6. part x, where x>5
  7. SKIP!!!
  8. mission ends out of nowhere
  9. kill and go to the checkpoint
  10. bad spelling
  11. actually good mission
  12. enemies not headshotable
  13. game crash
  14. wanted level not disabled
  15. custom objects added
  16. one enemy randomly headshotable
  17. Missiondesign by DYOM
  18. kill the person
  19. no radar
  20. unnecessary long drive
  21. unnecessary large amount of enemy health
  22. To be continued...
  23. mods required
  24. health/armor pickups