part x,wherex>5modsrequiredactuallygoodmissionnotrafficspawnenemies notheadshotablegamecrashcustomobjectsaddedbadspellingkill and goto thecheckpointkill BigSmokekill thepersonwantedlevel notdisabledone enemyrandomlyheadshotableunnecessarylarge amountof enemyhealthTo becontinued... Missiondesignby DYOMSKIP!!!zombieshealth/armorpickupsnoradar[translated]missionends outofnowhereshootout atJeffersonMotel(Reunitingthe Families)unnecessarylong drivepart x,wherex>5modsrequiredactuallygoodmissionnotrafficspawnenemies notheadshotablegamecrashcustomobjectsaddedbadspellingkill and goto thecheckpointkill BigSmokekill thepersonwantedlevel notdisabledone enemyrandomlyheadshotableunnecessarylarge amountof enemyhealthTo becontinued... Missiondesignby DYOMSKIP!!!zombieshealth/armorpickupsnoradar[translated]missionends outofnowhereshootout atJeffersonMotel(Reunitingthe Families)unnecessarylong drive

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. part x, where x>5
  2. mods required
  3. actually good mission
  4. no traffic spawn
  5. enemies not headshotable
  6. game crash
  7. custom objects added
  8. bad spelling
  9. kill and go to the checkpoint
  10. kill Big Smoke
  11. kill the person
  12. wanted level not disabled
  13. one enemy randomly headshotable
  14. unnecessary large amount of enemy health
  15. To be continued...
  16. Missiondesign by DYOM
  17. SKIP!!!
  18. zombies
  19. health/armor pickups
  20. no radar
  21. [translated]
  22. mission ends out of nowhere
  23. shootout at Jefferson Motel (Reuniting the Families)
  24. unnecessary long drive